The things we're working on, they're gonna change the world.
Resident Evil really defined a genre.
I remember thinking, "This is something new."
"Something I haven't seen before."
The survival horror element.
The best thing about this show is that
you just did not know what was coming.
We have tons of people who know everything about Resident Evil
and the Resident Evil lore,
but we really wanna open it to new audiences.
It's a new take on a franchise, but it's also its own thing.
So there's just a huge cupboard to pull from.
We're like, "What can we put into this show?"
And the options were, in some ways, overwhelming.
I'm playing Albert Wesker,
ostensibly the greatest scientist in the world.
At least the greatest biochemist.
He's a loving father who's just working for this big company
and trying to do the best job that he can.
For a show that is so action-driven,
you care just as much about the characters
as you do of the scares.
The writers have done such an amazing job of incorporating
this very delicate tapestry of the franchise,
but kind of presented it in a way which is so new and refreshing
and scary.
It talks about human nature
in a way that I don't think we've seen before.
The story of Resident Evil was fascinating.
You know, you get invested in these characters.
A great story will pull in an audience,
but great characters will keep them coming back.
Let's have some fun.
Jade, first and foremost, is a family woman.
She will put herself in harm's way
to try and make the world a better place for her daughter.
I love playing Billie.
She's always trying to keep her anger in check,
and she's extremely passionate.
And that passion can get her into trouble.
Evelyn is the daughter of one of the founders
of Umbrella Corporation.
We jump from past and future,
so we get to see how it all started,
and also how the characters develop.
It's in the future where the world's gone to hell, and it's overrun.
It's much more about surviving and about trying to find a cure.
In the past, I have two daughters.
You see he's willing to do anything to keep them safe.
I can fix this, but it stays between us.
I've never played a character
that's through the past and the present.
It was super important for me and Ella to have this conversation
and be on the same page about
sort of channeling old Jade through young Jade,
whether she's more introverted in a scene,
or if she's dealing with trauma so she's more like her older self.
That kind of narrowing
of what happened between those two timelines
is something that is so exciting.
We were finding ways every single day to put in homages,
and it'll be fun to watch the fans track those.
Things like the triple-barrel shotgun,
the special plants that give people life.
We have a certain logo on a skateboard
that people will recognize.
We have a lot of love for these stories and these people.
Some of that is executing
characters and creatures everyone knows.
There's so many monsters.
The most challenging part was just making sure that
it not only looks scary, but it looks realistic.
The thing that is my defining memory of Resident Evil,
the Doberman coming through the glass.
And that moment, that kept me up at night.
It's one of the things we reference in the first episode.
My favorite creature
was definitely the Lickers.
And that was terrifying.
Then we have some new creatures that we brought in,
but we've kind of seen to some degree in the games.
It's very much a visual effects show.
I think there's so much exciting stuff to come.
It has a lot of twists, like, you don't expect.
There's such a rich story line.
This is gonna be awesome.
You know you'll get some amazing VFX sequences,
some great scares, and some really great action.
I don't know that everybody's prepared
for what they're gonna see with these great characters.