Hello Internet! Welcome to...
My... wait.
We've done this before, haven't we?
At the end of last year
I got on this very couch
to let you guys know that
because of the support you've showed this channel.
And the amazing community of theorists
we've been able to develop.
I've been working on some cool projects
that we're going to be
rolling out throughout 2015.
And today
is the first of those.
Knowing that you guys loved the
Super End Card Tournaments
at the end of Game Theories
so much,
I got together with my friends
Marcus and Carf
to rethink the way
video game debates happen
and in the process,
we came up with a show
we like to call....
Deadlock.
But before I show you the video,
I wanna make it clear that
this channel belongs to
all you loyal Theorists watching.
so let me know what you think.
If you like what you see,
Great!
Leave a comment.
If you don't like what you see,
not so great...
But hey, still leave a comment
MatPat is a dick turd ( ͡° ͜ʖ ͡°)
At the end of the day,
it's my goal to create
cool, fun, interesting
videos that you guys wanna watch.
So I need to know that I'm doing that.
Or that if I'm not doing that,
I should stop making what I'm making
and make new videos...
if that makes sense.
*meow* ( ͡° ͜ʖ ͡°)
Thank you, Skip...
thank you
And I think that's about everything
that I wanted to say for now.
So without wasting anymore of your time,
here it is,
our first big premiere for 2015
Our first big (anything?)
Deadlock.
I hope you like it.
*whispers* I think you will. (2x)
History is full of great rivalries:
Hatfields vs. McCoys
Bloods vs. Crips
Plants vs Zombies
But of all history's rivalries,
none compare with
SNES vs Genesis
It's the one that introduced the world
to the phrase "Console Wars" and has
plagued the gaming community ever since.
So which 16-bit console
truly was
The Most Influential?
The Nintendo Powerhouse
or The SEGA Bad Boy?
It's time we put this decades old debate
to rest.
Ladies and gentlemen of the Internet,
Welcome...
To Deadlock.
Jirad: By the power of Miyamoto.
Mat: This one's for you, Sonic.
Mat: Let's start with the numbers...
With the beautiful 16-bit graphics system
displayed on a 320 x 224 resolution,
512 colors,
A built in synthesizer with 6 sound channels,
AND 64 KB of RAM,
The SEGA Genesis was a gamer's dream
Jirad: Seriously Mat?
I would think you're smarter than that
bringing up the numbers considering...
The Super Nintendo had a higher display resolution,
over 32,000 colors,
compared to your wimpy 512,
8 audio channels,
and 120 KB of RAM,
which I might not have a mathy channel like yours,
but it's 2 times that of SEGA
In the 90s,
The Super Nintendo was a juggernaut, bitch （╯°□°)
Mat: The 90s?
Just about that same time that that joke was relevant?
Jirad: I don't even know why we're having the discussion.
There isn't a single thing that the SEGA has
The Super Nintendo does not out-preform.
Mat: That's what I thought you'd say...
I activated my trap...
Blast Processing. （╯°□°）╯︵ ( ͜。 ͡ʖ ͜。)
Jirad: Oh come on!
Mat: Seriously!
Jirad: Objection on the grounds!
That's not even a real thing!
I thought this was supposed to be a legitimate debate...
Unless everything you hear in the 90s ad campaigns
are real and you believe them.
Mat: The blast processor was more than
a mere slogan...
Jirad ( ͡° ͜ʖ ͡°)
It was the nickname of the
7.67 MHZ
computer speed
The SEGA was capable of.
Uh... out of curiosity,
what was the Super Nintendo CPU speed?
Jirad: *mumbles*
Mat: Wh-What was that?
I-I can't hear you. ( ͡° ͜ʖ ͡°)
Speak up for the good people at home, would you?
Jirad: Ok fine!
3.56 MHZ
But it doesn't matter-
Mat: So the SEGA Genesis was faster
than the Super Nintendo.
HMMMMMM
Perhaps the mascot was an appropriate choice.
I said... Perhaps the mascot was an appropriate-
Pay attention to me while I'm trying to
close this amazing argument here.
Jirad: Oh, I'm sorry.
I was watching some guy's Youtube channel
where he proves Mario was faster than Sonic the Hedgehog.
What a coincidence.
And speaking of mascots,
numbers are meaningless if you don't have good games.
So, let's get to that, shall we?
Both: GAMES
Mat: Yes, games.
Sonic the Hedgehog was arguably
the best of the-
Jirad: *laughing*
Mat: What?
Jirad: You're really gonna leave that as your ace in the hole?
Mat: It's an amazing game!
Jirad: Oh my god...
It's your ONLY amazing game.
Don't get me wrong,
Sonic is responsible for my love
of chili dogs and more or less was
the embodiment of the 90s.
But it's really SEGA's only saving grace.
Other than that, I guess... what...
Nectar Man didn't suck too much.
Mat: What about uh...
Streets of Rage?
Splatter House?
Golden Axe?
SEGA was the go-to console
if you liked beat-em-ups.
It defined the genre.
And it revolutionized the way sports games were made.
Jirad: Sports games?
Really?
Look man, I know you're getting desperate,
aren't you?
Mat: Just because they're not your type of games,
doesn't mean that they're not worth mentioning.
Genesis had games that were ground breaking
in genres that SNES gamers just didn't care about.
Jirad: Ok, ok. I'm there with you.
But if we're talking about ground breaking in their genre,
Let's look at the Super Nintendo library, ok?
Rail Shooter:
Star Fox.
Racing Game:
F-Zero.
Kart Racer:
MarioKart.
RPGs? Ooooh...
Take your pick!
Final Fantasy VI
Chrono Trigger
Earthbound
Super Mario RPG
Platformers, alright?
Super Mario World
Yoshi's island
Freaking Street Fighter 2
is THE fighting game that
all other fighting games still fail
to surpass.
Super (Mech Switch?)
created it's own genre
that Castlevania has replicated
ever since.
AND
Link to the Past
is still in contention for one of the best
Zelda games of all time.
Look at ANY list of
Top 100 video games of all time,
and you'll see SNES games
after SNES games.
SEGA Genesis games
are lucky
to be included on those lists.
Mat: Admittedly, that's a lot.
But I'd say you're also at an unfair advantage.
Notice how many of those titles
are produced by Nintendo
SEGA had games like
Rocket Knight
Gun Star Heros
Comic Zone
Brilliant, under appreciated games
that hold up to this day,
but the reason you only remember
Sonic is because
all the other great names on the SEGA
were produced by third parties.
And I should also mention
SEGA invented
the game case.
Before SEGA, games came in
crummy, cardboard boxes that your mom threw away.
With game cases,
it became much more manageable
to sort your games.
Setting the example that
all gaming companies
STILL use to this day.
Jirad: That's great you guys.
You guys invented a plastic box.
Bravo, SEGA.
Bra-freaking-vo
You sure did it.
You guys had a few gems,
but you had to dig through a mountain
of altered beasts
and kid chameleons
to get there.
Mat: At least our Mortal Kombat
had blood.
Jirad: Ok...
We had it in the second one,
and at least we didn't have press
START to change between punching
and kicking.
Mat: Ooooh. Low blow, dude.
That's like a...
Johnny Cage level ball punch there.
Jirad: Hey man, the truth hurts.
Let's finish this!
Closing arguments!
Jirad: Super Nintendo was almost the perfect
16-bit console.
With superior hardware
except for one small stat
that games didn't even use?
AND
MANY
Many more superior games
It's no wonder they kept
making them even after the N64 deputed.
The Super Nintendo defined genres.
It is in fact
the greatest,
longest lasting,
and more importantly,
the ORIGINAL 16-bit console.
SEGA Genesis was at best
a cheap knock-off with a fun mascot.
Mat: Uh...
The SEGA Genesis deputed
2 years before The Super Nintendo.
Jirad: Really?
Mat: SEGA wasn't even
competing with The Super Nintendo.
It was competing with the regular Nintendo.
The fact that it lasted so long
in the marketplace is truly a
testament to it's genius engineering.
Jirad: Well, regardless
The Super Nintendo laid the ground work
for all consoles
that followed it.
Mat: Really?
Let me ask you something...
Close your eyes, Jirad.
Jirad: Fine.
Mat: Close your eyes.
Yeah. Thank you, thank you.
How would you feel about a console
with a wireless controller,
downloadable games,
online play,
an official online marketplace,
and backwards compatibility?
Jirad: That sounds like a current generation
console to me.
Mat: Exactly!
But what I was describing there...
was the SEGA Genesis.
It was the first console to have
wireless controllers,
one of the first to utilize online play through
SEGA Mega Net,
have an online marketplace with
The SEGA Channel,
and backward compatibility with the Mega Drive
A (feed?), mind you,
that The SNES
could only try to mimic with
The Super Gameboy.
It may have just started off as a
marketing gimmick, but Genesis
truly did
what Ninten-didn't.
Jirad: Oh my god.
First, blast processing, and now this?
Mat: I agree with you, Jirad.
It's hard to deny that The SNES
was a superior console-
Jirad: I win
I win
Thank you,
Thank you, suck it SEGA
USA
Mat: For it's time...
Yes, it was a better machine with more big name titles,
but remember: This debate is about
which one was more important to the history
of gaming.
I summit that the Genesis was years
ahead of it's time.
And that the technology just
wasn't there to properly implement it's ideas.
Without the Genesis,
we wouldn't have game cases,
wireless controllers,
online play,
downloadable content,
heck, we might still be playing on
cartridges if it wasn't for the
SEGA CD.
Jirad: Ok, sure. If technology
existed in a vacuum.
But with
The PC boom,
we probably would have had these things
regardless.
Mat: And history repeated itself again
with the Dream Cast.
Again, a SEGA console
FAR ahead of it's time.
Jirad: Ok.
You know what?
It's really a question of
Games vs Tech.
Genesis was influential for it's ideas,
poorly implemented or no.
SNES was influential for it's games.
And the legacy that those games created.
Mat: So it would seem.
If it's any... "consolation",
I was an SNES guy myself.
Jirad: That was just a terrible pun.
(Yes it was, Jirad)
And that's the way you wanted to end this episode?
Mat: Yes.
Yes it was.
Ladies and gentlemen,
we have reached
Deadlock.
Now the debate is in your hands.
Which system truly was the most influential?
Click on which side you think wins
and finally put an end to this
long standing game debate.