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welcome to watch mojo and today we're
counting down our picks for the top 20
best snes games of all time
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for this list we'll be looking at the
absolute greatest of what nintendo's
16-bit wonder had to offer which super
nintendo game do you have fond memories
of playing let us know in the comments
below
number 20 super ghouls and ghosts
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capcom made things a bit easier when
they transitioned arthur to 16 bit but
that doesn't mean his snez outing won't
still pummel you into the dirt once
again the knight is tasked with saving
princess guinevere from an evil emperor
and his hordes of nightmarish creatures
loads of awesome power ups like the
ground traveling scythe and upward
firing crossbow are fun tools of death
but you'll have to stay on your toes
because the enemies will simply never
stop coming add on arthur's two hit
health bar and exceptionally tough boss
fights and you've got one of the most
challenging yet satisfying action
platformers of the system
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number 19 killer instinct
in an arcade era dominated by mortal
kombat and street fighter rare released
this fighter with a heavy focus on
pulling off incredible combos its fast
pace and varied roster helped it stand
out which led to a super nintendo port
that's still fun to play today some
sacrifices obviously had to be made when
it came to graphics and sound but the
gameplay was as smooth as ever there's
nothing quite like hearing ultra combo
screamed over the game's awesome
soundtrack after pulling off an intense
string of button inputs
number 18 f-zero
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the f-zero franchise has a reputation
for being stressful and its legacy began
right here set in the year
2560 it focuses on high-stakes grand
prix with hover cars as one of the
launch titles for the system it showed
off the super nintendo's graphical and
gameplay improvements with tremendous
style it's tough to master courses
likely caused a lot of players pain as
they went careening into barriers and
other racers it was sleeker and faster
than any other racer around and
perfecting its controls and tracks was
definitely rewarding it's just a shame
that nintendo doesn't show it more love
these days
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number 17 super street fighter 2 the new
challengers
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to be fair you can't go wrong with any
version of this classic capcom fighter
but for its new features we have to give
love to the new challengers there were a
ton of improvements made over past
iterations customizable speed settings
new attacks and a reversal mechanic made
all the difference when fighting smaller
changes like reworked graphics and
character animations made it a bit more
polished but what really got us excited
were the four new characters cami fae
long t-hawk and dj are now series
mainstays all in all it's the best
version of a terrific fighting game
number 16 super mario kart
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super mario kart is for those who want
something more manageable than f-zero
which let's be honest is the vast
majority of us putting mario characters
in a kart racer was a novel idea at the
time that has grown into one of
nintendo's most profitable franchises
while its controls may not have aged as
well as other installments super mario
kart still deserves heaps of praise it
was an absolute delight racing beloved
characters through the mushroom kingdom
intensified by chaotic items to use
against your opponents for two-player
competitions whether it be racing or
battling there was nothing else like it
around
number 15 teenage mutant ninja turtles 4
turtles in time
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the early 90s were a wonderful period
for beat-em-ups and turtles in time just
may be the best it follows the heroes
after shredder sends them through a time
warp the player then has to fight their
way through different eras the art style
lovingly recreates the look of the
popular animated series and each turtle
has unique stats that go beyond just
using a different weapon as a port of
the arcade game the snez version
unfortunately couldn't have all four
turtles playable at once but other than
that it's a fantastic port that also
adds new modes as well as bosses and
enemies cowabunga
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number 14 star fox
it may not look like much now but by
1993 standards star fox was jaw dropping
the rail shooter used the super fx
co-processor and polygonal graphics to
simulate 3d before it was an actuality
it was quite literally unlike anything
any console had ever seen beyond its
unique look the game was just a blast to
play it had us flying through enemy
infested areas and shooting down foes to
protect our teammates gameplay was
simple but never boring interestingly it
also offered three paths with different
difficulties and levels this added a
replayability factor that was absent in
most games of the genre at the time
number 13 secret of mana
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the super nintendo was a haven for great
rpgs and square gave us most of them
secret of mana follows a young boy who
unknowingly unleashes monsters into the
world he and his allies must venture to
eight temples to power up the mana sword
and bring peace while that isn't exactly
an original fantasy story there were
plenty of other elements that made
secret of mana unique instead of a
single player controlling a party up to
two others via the multitap could join
for a three-player adventure its fights
were also fought in real time rather
than in turn-based battles and each
character could change equipment and
spells through an innovative ring
command menu
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number 12 super castlevania
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4. like super ghouls and ghosts super
castlevania 4 features the same simple
plot as the game that began the
franchise simon belmont vampire hunter
is taking on dracula and his minions
what it lacked in story originality it
more than made up for with stellar
gameplay and music simon's ability to
thwip his whip in eight directions made
it easier to block projectiles and slay
monsters and there were plenty of other
weapons to collect along the way like
firebombs and a cross-like boomerang
it's also got terrifically atmospheric
level layouts bolstered by wonderful
enemy and boss designs
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number 11 super mario world 2 yoshi's
island
though it's not quite as good as its
predecessor yoshi's island is still one
of the best platformers on the super
nintendo the dino's unique mechanics
like tossing eggs and the hover jump
added a new layer to a familiar formula
the hand-drawn art style which resembled
a pop-up book was undeniably adorable
all of these elements kick-started
yoshi's career as a bona fide
platforming star in his own right and it
may have placed higher if it wasn't for
baby mario's
like wailing that happens every single
time you get hit despite featuring one
of gaming's most annoying sounds this
spin-off is a delight
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number 10 mega man x
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taking place a century after the nez
series this spin-off brought a ton of
new attributes to capcom's blue bomber
not only did 16 bits offer more
intricate levels and character designs
but the story was a bit grander than a
mad scientist using robots for evil the
villain this time sigma was a sentient
robot who had gone nuts he and his
animal-based robot bosses offered some
of the best fights the series has ever
seen combative gameplay was as great as
always utilizing power-ups from fallen
bosses and x's arm cannon there were
also notable improvements to platforming
sections such as the ability to scale
walls and dash that made traversal much
more fluid
number nine super mario rpg the legend
of the seven stars
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there was a time where placing mario in
an rpg may have seemed like a strange
idea but paper mario ends the mario and
luigi spin-offs oh thanks to square's
work here super mario rpg is a beautiful
blend of mario's characters and elements
with a traditional turn-based gameplay
that square is known for the plot is
notable for having bowser not be the big
bad but rather a teammate the player can
unlock two other party members gino and
mallow are some of the best written
characters mario has ever come across
despite the nintendo 64 being mere
months away the game also sold
fantastically well that's just what
happens when one of the best rpg studios
around meets gaming's most famous icon
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number eight kirby superstar
kirby's platformers don't get as much
love as mario's but with games like
superstar they really should have the
collection features a reworked version
of kirby's dreamland as well as eight
new games whether you're racing king
dedede challenging yourself in the boss
rush arena or going on one of several
platforming adventures there's bound to
be something here that will make you
smile it introduced helpers to the
series giving up a copy ability would
give kirby an ally controlled by the
computer or a second player it also
slightly tweaked gameplay by having each
ability grant kirby more than one attack
like in previous games
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number seven final fantasy vi
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square's final fantasy was already a
respected franchise so the fact that the
sixth entry or third for north americans
was bigger better and bolder than
anything that came before is saying
quite a lot with a heavier focus on
technology and warfare it tackled more
serious themes than other installments
and its characters are some of the best
throughout the decades-spanning
franchise kefka the game's unhinged
clown-like antagonist is still one of
the best villains in gaming history and
with a whopping 14 playable heroes
gameplay could be as varied as you
wanted it to be
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number 6 donkey kong country 2 diddy's
conquest
the first will always be a classic but
the follow-up is just a bit better in
every field with donkey kong kidnapped
by king k rool diddy and his girlfriend
dixie set out to save him rare made the
levels bigger and more challenging added
more animal companions and improved on
the already impressive graphics while
diddy got his name in the title and was
the faster of the two it was dixie that
was the true star her ponytail gave her
the ability to glide over tough jumps
and obstacles clearly making her the
better kong no matter which of the two
you prefer diddy's conquest took them
through enchanting levels with some of
the best music rare has ever produced
number five earthbound
from poor cellar to a legitimate
masterpiece earthbound has had a strange
journey in pop culture as the only game
in the mother series to release outside
of japan initially it enthralled those
who played it at release and that legacy
has only grown over time it follows the
young boy ness and his new allies as
they attempt to stop the evil alien
gigas from taking over the world the
writing is fantastic with an odd sense
of humor that parodies western culture
its characters playable or not made the
world come alive and made us want to
explore every nook and cranny it's an
influential rpg that has inspired many
others such as toby fox's undertale
number four chrono trigger
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chrono trigger is the crown jewel of
squares work on the super nintendo it
follows some of the most compelling rpg
characters of the time as they travel
through various eras to prevent the
future destruction of their world it
utilizes many popular rpg mechanics
however it does away with a turn-based
battle system in favor of a time-based
one depending on character attack and
spell its art style particularly
character design from dragon ball
creator akira toriyama is still gorgeous
today and the time travel plot allowed
the developers to build incredibly
unique worlds more importantly it was
wonderful fun seeing how our actions in
the past could change things in the
future and it led to 12 different
endings
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number three super metroid
from the moment the title appears on the
screen super metroid instills a theme of
loneliness that will grow throughout the
game after catching ridley stealing the
last metroid in existence bounty hunter
samus iran follows him to zebes from
there it's an isolated trek through
labyrinthine tunnels with plenty of
unwelcoming wildlife much of what the
metroid series is known for began right
here its map is a puzzle to be conquered
with frequent obstacles that can only be
cleared by obtaining certain power ups
players need to search every possible
spot to find answers with no tips to
help them through it and it's just the
right balance of tough but rewarding
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number two the legend of zelda a link to
the past
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a link to the past features some of the
best art direction and sound design of
the entire snez library and much like
super metroid the foundation of what we
know was zelda was established here
hyrule's lore the master sword engaging
npcs and stylish unique weapons are all
still important facets of the franchise
while the story still boils down to
rescuing zelda there are so many other
smaller details that propelled this
entry to being the most resonant it was
the first world in the series that felt
lived in and had a history a link to the
past deserves all the credit for what
zelda grew to be
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number one super mario world
sometimes you don't need to change much
to make a masterpiece sequel released
alongside the super nintendo mario's
adventure through dinosaur land is one
of the best platformers ever created
levels were more varied than they had
ever been yet somehow felt familiar to
longtime fans it's overworld taking
mario through various islands had many
enticing secret levels begging to be
discovered that's not to mention the
gameplay perfected with improvements
like the spin jump new power-ups like
the cape feather and gaming's most
beloved green sidekick no offense luigi
any player no matter their skill can
pick up super mario world and be
delighted through the end
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