Welcome to a brand new series of SimCity Offline and Unleashed
I hope you enjoyed the new intro!
I thought I'd go back to the classics, Mars - The God Of War
Awesome stuff Mind you we're gonna be sick to death of that
after 100 episodes.
I'm probably gonna have to edit that down a few seconds.
Right!
What the hell is this series all about?
Well it's gonna be all about pushing the boundaries of SimCity
using the incredible new mods that have been coming out
over the last month or so
Bigger Maps!
One Way Streets Regional Streets
Regional One Way Streets RCI Plop - Which let's you plop
ANY Residential, Commercial or Industrial building
including futurized buildings and even hotels!
A New UI Brand New Buildings
Brand New Vehicles New Transportation - Like Subways and Elevated
Trains Customisable Parks
New Textures New Lighting Effects
And we're going to take all these amazing new tools
and use them to twist, bend and completely break the game
to create the most incredible cities that SimCity has ever seen.
Yeah you heard me.
Now, in the last series we created some wonderful cities
Tamarin Island - The beautiful Capital of the Academy
Tamarin North - The residential suburbs and home of John Keeghan
The Secret Underground Research Base Utopia Oasis - "The Emerald City"
New Mageddon - The OmegaCo Capital home of the famous "OmegaCo Pyramid"
but we were always struggling against the limitations of the game.
We couldn't build on all of Tamarin Island.
We couldn't link it seemlessly to the suburbs of Tamarin North
to create a spawling metropolis.
We couldn't ultilise all the coastlines for things like futuristic wave power farms.
New Maggedon was WAY too small.
we needed room for more high density buildings, more Megatowers,
more sprawl, more Blade Runner action!
So I want to revisit these ideas in brand new "offline" regions
where we can rebuild those cities the way they should have been built
without all the restrictions and unleash their full potential
How about an "Emerald City" four times bigger?
with four launch sites?
Oh and bigger hotels with even more banks of green neon!
But I won't just be rebuilding old cities.
There are lots of cities and ideas for cities that I never got the chance to build and explore
Tamarin South for example.
I had an idea for a huge commercial docks With elaborate man made harbours
surrounded by endless warehouses and cargo facilities.
And where does the Academy manufacture all the goods
that flow through this busy port?
Well how about a huge high tech industrial city
Rows of clean white factories churning out Academy technology
for the benefit of all mankind .. of course!
And I also had this idea for a secret Academy Enclave
Hidden up in the mountains I had this idea for quite a weird city layout
With no visible surface connecting roads All subteranean roads and transport.
Groups of isolated white towers, full of dark secrets.
But I'm not going to give too much away about that.
That's for the John Keeghan Chronicles.
And we've hardly scratched the surface of OmegaCo.
The cities of the downtrodden.
living under the boot of their coporate masters.
The industrial zones plundered for the natural resources
Oil, Coal, Metals A huge Electronics City
with endless rows of processor factories And what about pleasure resorts?
A low wealth OmegaCo casino city?
Utilities cities?
There are some awesome mods out for everything from garbage and recycling
to power, water and sewage facilities.
I have some sweet ideas for that.
And what about huge Solar or Wind Farms?
Oh and remember those awesome intersections we put together?
The 3 Way Stacked Intersection and the 4 Way Stacked Intersection
Well I want to redo those using the new one way streets and highways.
They are going to be so cool having the proper traffic flows
And we can create all kinds of different looks as well.
And I've been working on new ideas for junctions and intersections
and I've come up with some really cool stuff that I think you're going to love.
And I want to look at placing the big intersections between the cities
or at least right on the edges of the cities so they serve a real purpose
rather than just acting as a feature.
Oh man, the possibilities are endless!
And pretty damn exciting.
Who knows, I might even come up with another "mind blowing" moment!
100 episodes might not be enough!
Ok, so that's what I'm going to be doing in the series.
What I want from you guys is this First if you like the idea of the series
let me know, go hit the 'Like' button.
It really helps and we want to get the word out as much as possible
about all the new mods, all the new potential.
SimCity ain't dead yet folks.
And second, leave a comment!
Let me know what you think of the plans for the series.
Let me know what you think of the city ideas.
And tell me what YOU would like to see.
What cities would YOU like me to build.
And if you have thought or ideas about mods I should be using
or not using or indeed anything, even if you just wanna
say "Hi!"
leave me a comment and let me know!
Regular viewers know, I read every single comment
and I reply to almost all of them.
Ok that's it for now.
I'll be back in Part 2 and we'll break ground and get building!
Don't miss it!
Make sure you've subscribed!
I'm going to leave you with a quick shot of the Emerald City Rocket Launch
And I'm going to ask you to think about Just imagine this with 4 simultaneous launches
and tell me you don't want to see that!
Peace Out Guys!