Hello everyone!
After finishing up the Legion Fall Campaign, heroes of Azeroth are rewarded with a unique
class mount.
For the Mage it’s Invoker Threadgold, the man with the sexyest glasses in the game,
who lets us know that Archmage Kalec has requested our presence back in the Hall of the Guardian.
He has found something we might be interested in, an old journal Archmage Antonidas.
In it he speaks of project that he was working on but unable to finish, a flying disc that
could attune itself to the rider’s magical specialization.
He needs us to track down the different pieces, given to Antonidas’ most trusted friends
and I kinda expected Jaina to be one of them, considering she was his apprentice and all,
but sadly she doesn’t make an appearance in this quest.
We do visit Archmage Celindra, the portal trainer right here in Dalaran who ws given
the Tri-Disc of the Arcane.
She hasn’t thought about it in years and after Anotidas died, she decided to hide the
disc since there was no reason to continue her research.
But if we think we can finish what Antonidas started, then she’s more than happy to give
it to us.
The next piece was given to none other than Khadgar himself, but that was years ago back
when he was still studying at Karazhan.
At the time he was working with Archmage Alturus who might know where the disc is right now
so we fly out to Karazhan and ask the mage about it who lets us know that it’s in his
sanctum and while normally it would be trivial to travel there, the demons in the cellar
might be a problem as they stand in our to the portal.
We fight our way through the master’s cellar or hide away in the shadows, enter Alturus’
sanctum and pick up the tri-disc of fire.
The last piece that we need is the frost infused one, a project for which Antonidas teamed
up with Archmage Cedric.
He’s overseeing the reconstruction of old Dalaran near the crater created by Archimonde
so we have a chat with him and he lets us know that the disc was stolen, by ogres no
less.
They raided their ruins a while and unfortunately made off with the disc, but no ogre will stand
in our way of a brand new class mount.
We head out the ruins of alterac to take care of Ok’rok Icetouch and we pick up the tri-disc
of frost.
With all 3 pieces collected our journey with Kalec takes us into the Eye of Eternity where
can safely finish what Antonidas was unable to complete.
“Welcome, Archmage.
I hope you are prepared for what is to come.”
“Antonidas infused these discs with the very energies we mages seek to control.
However, he and his fellow archmages were unable to diffuse the excess energy, leaving
them in their current state.
I will dismiss the wards keeping them in check.
I believe that by channeling power through your artifact weapon into the discs, you will
provoke a response.
Should the need arise, these apprentices can supply you with essentials.
I suggest you take note of their offerings.
I wish you luck.
A word of warning...If you leave this place, you will lose all progress and be forced to
begin the task anew.
Let me leave you to it.
I will monitor your progress from afar.
”
Kalecgos goes into his dragonform to get a better spot for the show as the job of getting
rid of the excess energy in the discs falls upon us.
Apprentice Taskka will sell us food that offer a nice buff or simply heal our wounds, Apprentice
Lumin offers to repair our gear while Apprentice Alena sells special orbs for order hall resources
which can increase our haste and movement speed or offer a shield to either arcane,
first or frost damage.
First up is the tri- disc of Fire.
We disperse the fire energy with our artifact which spawns a Primal Rage of Fire.
He can do a little Suncharge which rushes it forward leaving behind a trail of fire
on the floor, Rain of Embers which makes it rain fire and it summons little scorchlings
that will work had on placing more fire on the field.
On top of that, it also has a buff, burning rage, which increases its spell haste and
critical strike but a buff we can steal for ourselves as we show our command of the element
of fire.
“Well done, Archmage.
Purging the disc of excess energy has stopped its violent resonance while in proximity to
the other discs.
I trust the same will happen with the final two.”
Luckily cooldowns and debuffs are reset after each fight so we can immediatly go for the
next disc, the disc of the arcane.
From this one a Primal Rage of the Arcane spawns which disperses patches of arcane on
the field, summons copies of itself and has a bar that fills up but I’m not entirely
sure what that did since I just focused on the first target and the Rage of the arcane
went down easily enough.
“Maintain your focus, Archmage.
Only one disc left to disperse.
Remember, my apprentices can offer aid.”
Last but not least we have the Tri-Disc of Frost with the Primal Rage of Frost.
This one shoots out Frostbolts, summons sparks of frost which in turn cast biting shard.
It has glacial spears which move around in a circle and it causes an avalanche which
creates a wall of ice on the field, one that actually puts you out of line of sight which
was pretty cool to see.
Not even the frost version is strong enough to take us out and we finish up with cleansings
the discs of their excess energy.
“There.
You did it!
The discs can now align and fuse into one!”
Disc slowly floats down “I did not know him well, but I have no
doubt that Antonidas would be proud of what you have accomplished this day, Archmage.
If you wish, I can return you to the Hall of the Guardian.”
Cinematic: Pam pam paaaam haaai everyone, look what I
can do.
Oe kalec your low res model, need to improve baby.
Anyways voila here’s the infused fidget spinner.
Neat huh?
To say that we have earned archmage status would be an understatement.
Our success today proves that you were born one.
That is how Mages obtain their Prismatic Disc which comes in 3 different variations depending
on the spec you play.
After filling up your artifact you can also buy the toy Magical Saucer which allows your
battle pet to join you in the air with a magical disc of their very own.
For me this is the worst looking mount out of all of them.
I enjoyed the quest line well enough, you go out to different locations, got a couple
of fun fights before obtaining it, but there just isn’t that much that they’ve done
or could have done with a disc.
I wouldn’t say it’s a bad mount perse, but it’s no flying undead dragon or talking
wildgod or tornado.
Ahwell they can’t all be the best I suppose, but that is all I have to say about this questline
so as always thank you very much for watching everyone!
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