In this video, we will show you how to use Snapmaker 2.0 3-in-1 3D Printer
with Snapmaker Luban 4.0 software for CNC carving.
It will cover five parts, including Initial Settings,
Set Up the Canvas,Import and Edit Objects, Create and Edit Toolpaths,
and Generate and Export G-code.
When you first open Luban,
you need to select the preferred language and your machine model.
The “Home” window of Luban 4.0 consists of three main panes.
From the “Get Started” pane,
you can enter the “3D Printing G-code Generator”,
“Laser G-code Generator”, “CNC G-code Generator”, or “Workspace”.
“Case Library” provides built-in cases for each function
to help you get started quickly.
“Help” provides various user support resources
such as the software manual and video tutorials.
Here, we choose the "3-axis CNC G-code Generator" for demonstration.
The "Job Setup" is a newly added pop-up window.
Input the "Work Size" according to the actual size of the carving material,
and select the desired "Work Origin" for the material,
such as the most commonly used "Center". Then click "Confirm".
Now, you've got a "canvas" of the same size as your material.
If you need to go back and reset the "Work Size" and "Work Origin",
click "Job Setup" in the main toolbar.
The main toolbar also provides quick access to "Home" and "Workspace".
Click "Save", and you can export the current process
as a project file for subsequent editing.
The left toolbar enables quick import of the objects
and allows us to move or rotate the objects,
draw simple shapes and input text.
In the “Object List” below, you can quickly locate,
select and set the visibility of the objects on the canvas.
Now, you can edit the object in the "Edit" panel of the configuration bar.
If you have imported an object of STL format,
you may need to select its "Orientation" in the drop-down list first.
You can also adjust the size, position,
and angle of the object in the configuration bar
or drag the object directly on the canvas for such adjustments.
Before proceeding to the next step,
you need to determine the "Processing Mode" for the object.
Take the STL object we just imported for example;
it will be matched with the corresponding "Processing Mode" by Luban.
For SVG objects,
you get to choose between "RELIEF" and "VECTOR" mode.
After you've finished editing the objects,
you can now proceed to create toolpaths for them.
Select the object on the canvas,
click "Create Toolpath", and then click "Save".
In "Toolpath Settings", you can set the "Work Speed",
"Target Depth" and other parameters based on your needs.
In "Toolpath List",
the sort order of the toolpaths will be their processing order.
If you want to change the order, you can click “Prioritize” or “Deprioritize”.
You can also show or hide toolpaths in "Toolpath List".
Only visible toolpaths will be generated to a G-code file
and appear in the Preview view.
You can quickly adjust the common parameters for the toolpaths
under "General Parameters".
To select the tool used for your carving,
click on it in the drop-down list of "Tool".
If you want to view or edit all the parameters,
click "More" to enter "Toolpath Settings",
or double-click the corresponding toolpath in "Toolpath List".
You can also customize your "Tool Settings"
by clicking the gear button in "General Parameters" or "Toolpath Settings".
When ready,
click "Generate G-code and Preview" to preview the processing results
and the processing time needed.
You can tick "Toolpath" or "Simulation" to select the preview type.
You can choose to export G-code to "Workspace" or to a file.
Here we demonstrate the former option
by clicking "Export > Load G-code to Workspace".
In "Workspace", click "Wi-Fi" in the "Connection" panel.
Refresh the machine list,
find and select your machine in the drop-down list to connect it to Luban.
Select the G-code and click "Send to Device via Wi-Fi";
then receive the file on the Touchscreen.
You can start carving now.
Thanks for watching!