There are many rumours surrounding Minecraft Championships: myths about it that either
appeared out of nowhere or are no longer true. Today, we'll be going through 10
of these MCC Myths and debunking them! I'm your host, the Lockie Ness Monster. Let's get it.
Parkour Warrior was removed because Dream was too good
We all remember that Parkour Warrior was blown to shreds in MCC11 after Dream completed it,
with Epic_Landlord going mad with rage, but that's not why it was blown up. A lot of people believed
that Parkour Warrior was blown up specifically to nerf Dream and prevent him from gaining a
huge advantage over the rest of the players, but that isn't the case. Instead, it was because the
difficulty of the course had simply risen too high and wasn't consistent between stages - many people
would get stuck at 3-2 and 5-1 and would stay there for a few minutes, which was bad content
for their streams and just resulted in people getting mad at themselves
Grian had the first successful 1v3 in dodgebolt Grian's performance in MCC17 dodgebolt was absolutely outstanding,
with round 5 and his 1v3 being one of the most memorable moments in MCC history.
But a lot of people forget that this wasn't actually the first 1v3 in dodgebolt - in MCC8,
Joel also did a 1v3 against a pink team that had two S tiers on it, Technoblade and Dream.
Even more similarly, if he hadn't won that 1v3, then his team would've lost the whole tournament
right there and then. Winning that round gave them another chance to defeat the Dream and Technoblade
duo in dodgebolt!
How does tiebreaking work? It's a rare occurence, but in MCC, there have
been situations where there were ties between teams, although they never stuck to the end.
Before MCC17, many people believed that tiebreaks were decided by unmultiplied coins.
Aelteum shot this theory down, stating that ties were decided by color order - so Red would always
win a tiebreak, and Pink would always lose. In the MCC 17 update video, this was changed.
The new system was that whoever was in the lead the game before would win the tiebreaker. And no,
the current system hasn t always been there. Noxcrew were just joking in the update video!
The Sands of Time dungeon is completely randomised
But first, before we continue with the video, we
need to talk about another myth. The myth that we don t have a discord server! By clicking the link
in the description, you can join a group of fans who all love MCC! There s even a chat for anything
relating to this YouTube channel, so you can suggest video ideas and ask us anything you want.
And with that myth thoroughly solved, let's get back to the video! A lot of people know that
the Sands of Time dungeon is randomly generated, with each map having its own seed. But many make
the mistake of believing that everything is fully randomized. For one, numerous different maps are
used in testing and the Noxcrew handpick the one that they feel is best. They also give a
max coin and sand count for the dungeon, which has gradually been decreasing over time as the
competitors get better. This is to make sure that the dungeons aren t too overpowered or
underpowered, but have just the right elements of a good map.
The Uno Reverse Card The Uno Reverse Card was an item in the decision dome, but many misunderstood it and got confused at what it did.
Using the item made all the currently existing chickens flip upside down and count as negative
votes, meaning that it was most likely that the game with the least votes would win. But, any
chickens cast after the Uno Reverse Card was used would still stay right side up and count as normal votes.
Another widely believed myth is that the Uno Reverse Card is still in MCC. After MCC12,
it was removed silently, so not many people realize it s gone.
You need to fill in the wool to win in Battle Box There is a common misconception in Battle Box that in order to win,
you need to fill in the entire 3x3 square of wool. In truth, filling in the entire square
just makes the game end early. When the timer runs out, whoever has more of their wool color in
the centre wins the game. For example, take Red v Lime in MCC 2. Everyone ended up dying that round,
causing the timer to run out in the end. However, with Lime placing 6 blocks and Red only placing 2,
Lime got the full victory bonus. A more recent example is Red v Fuchsia in MCC18, when it came
down to Awesamdude vs Tommy. Dream told Sam to focus on the wool, so despite Tommy killing Sam,
Red still lost because Fuchsia managed to get the most wool in the centre.
Fall damage and harming potions in Battle Box Speaking of Battle Box, fall damage
doesn't actually exist in it. Right now, at least. Back in MCC2, fall damage was actually
a thing and one player, Burren, actually died from it. This was changed later on,
so this has since been forgotten, and most people assume that it's never been a thing.
In a similar vein, harming potions don't actually deal damage to your teammates despite most players
believing it does and even thinking that they took damage from one.
Scott has control on what changes happen in the event It's common knowledge that Scott Smajor is the MCC Organiser,
but many people don't really know what that means. Lots of viewers falsely assume that Scott
has influence over changes that happen to the event, whether that be something like new games or
scoring changes. Scott's job is just to organise the teams - he doesn't even decide the date!
Dream was the first person to fall off the arena in dodgebolt It's always hilarious when someone
falls off of the dodgebolt platform, but whenever it happens both participants and
viewers always assume it was the first time. It happened when Burren fell off in MCC8,
when TapL fell off in MCC12, and when Dream fell off in MCC16. But the original participant to
fall off the platform was actually Dave Krtzy in MCC3
the first MCC where the dodgebolt platform started shrinking. He's also the only person to fall off the platform and not win the event
Ranboo was banned from MCC Finally, this is potentially the most famous myth there
has ever been in MCC. There was a meme before MCC15 that Ranboo had been banned from MCC,
and would never be allowed to play. Of course, we now know that he definitely isn't,
but lots of viewers actually believed it was true at the time. In addition,
not many people know where it started. In a stream where Tubbo was chatting about MCC,
Scott sent this message in chat. Following this, Ranboo tweeted out an image of him applying to MCC
with the simple message of I have clout. Please. Lauren, the MCC twitter lady replied wishing him
the best on his future endeavors, not mentioning anything about MCC. Ending this Twitter thread,
Ranboo replied with "Am I banned?" This spawned the rumor that Ranboo had actually been banned
from MCC, never to play in the best event the Minecraft Gods have ever blessed us with.