Hey everyone, today we’re going to be ranking all of the enemies of Resident Evil 7 from least
to most scary. Let’s get into it. First up, the Man-eating spider.
These appear on various containers mainly through the swamp sections of the game.
These things aren’t a threat at all really and will only attack you if you touch the container.
Even their size is fairly comparable to actual spiders. They’re a little creepy, I guess.
Next, we have the Man-eating insect (adult). The larger versions of these are not particularly
creepy or anything. They’re these extremely weak enemies that barely even try to attack you,
and you can fight them off pretty easily with a basic knife. They’re essentially oversized bugs.
The Headless Fat Molded are the first big enemy type on here. These guys are basically just
big running explosions. They’ll run toward you and try to injure you.
They’re quite easy to take care of though, with a few shots, and don’t pose too much of a threat.
They’re size is a bit imposing, I guess. The scarier version of the aforementioned
insects is oddly the tiny Man-eating insect (young). These things come at you in swarms
and are actually pretty scary, as they cover you and buzz all over your face.
They’re also very fast and can quickly latch onto you. Once you get a flamethrower though,
these things definitely lose the nervous factor you get when first trying to deal with them.
The Quick Molded is an enemy that crawls along the floor and walls,
and jabs at you with quick attacks. They’re like very weak versions of the Lickers from other
Resident Evil games. I don’t so much find these things scary, but more frustrating to deal with
due to their quick movement. When they’re crawling about though it can be a little unsettling.
Next, we have the Little Crawler. These are small explodey versions of the crawling molded,
who scurry about and latch onto your face. It’s actually kind of nerve wracking to be swarmed
by these things, especially as they just keep coming, until you escape the areas where they are.
The way they just slowly swarm you, leaping onto you, and actually causing decent damage,
is fairly scary honestly. Despite their size, they’re oddly intimidating.
Moving on, we have the most common enemy, the Molded. As the most basic or common enemy type,
I really feel the design for these guys was done well. They actually look pretty scary with their
wide mouths and huge teeth, and their distorted humanoid bodies. The way they trudge forward,
then quickly lunge can be pretty scary too. The Blade Molded are essentially the same
as the regular, just with one of their arms replaced with a molded blade. These
things are a bit tougher, and pack more of a punch, so a little more scary, I think.
We then have the Double Blade Molded. Again, very similar situation. These things are similar to the
blade molded, just with two blade arms, making them a stronger enemy to face, and yea a little
scarier because of that. As they still retain most of the physical creepy Molded features also.
Next is the toughest Molded enemy, the Fat Molded. These things are extremely gross,
projectile vomiting an acidic substance at you. They take a ton of bullets or hits to go down,
and they’re quite physically big, making them fairly intimidating. That’s the main difference
between each of these Molded, is how tanky they are in gameplay. So, I think for that reason the
fat Molded is the scariest of the lot. These things can seemingly also grow to huge sizes,
as seen in the mines section. Gators are basically just oversized
Alligators with minimal mutation. These are scary because Alligators are just scary things,
and the way you encounter these things is when you’re trudging through a swamp. The idea of
going through a swamp infested with oversized Gators is kinda terrifying. They also insta-kill
you if you do get too close. The only way these things go down is with spears too, which you have
a limited number of, making them pretty scary to be around, especially when there’s multiple.
The Fumer is a grosser looking version of the Molded. I believe this type is actually not
made from the Mold but instead a human that has been transformed by the Mold, making it that bit
more creepy. These things are also pretty scary because your normal bullets don’t do
anything to them. The one thing you can usually rely on is your gun in these games, but here,
nothing. The only way you can kill them is with the limited supply of special anti-regen ammo.
Mama Mold is basically the fat Molded fumer. It’s also absolutely massive, and again, bullet proof,
aside the special anti-regen bullets. This thing is a mini-boss and so is super tanky,
taking tons of explosions and special ammo to take it down. It’s this huge
mass with a creepy drawn-out face, and this disgusting like fur and meat combination all
over. It’s made creepier by the fact that the human shape is still somewhat intact.
Lucas Baker is our first proper boss here. Lucas is intimidating in his own way. The way Lucas
draws you in and makes you go through rooms filled with traps and different creatures to fight off,
makes him seem actually kind of intimidating. When he forces you into the party room puzzle,
you actually feel kind of helpless. Later on, in the Not a Hero DLC you then see the mutated
version of Lucas, which is fairly normal Resident Evil stuff, but still visually scary with the
weird, distorted body, and the way he drops out of the ceiling from a big Molded growth.
Jack Baker is next, and although definitely intimidating, I don’t think he’s directly the
scariest. His scariest points I would argue is when he’s walking around the house, taunting you,
as you hide from him. Some of the fights can be kinda scary, especially when he’s coming at you
with a chainsaw. I think the main thing that sets him apart, and above Lucas especially is that he
is far more personality and general menace to his character. Even in his basic human form,
he’s intimidating and scary to be around. Also, you know there’s moments like him
just straight up trying to run you over in your car or coming at you with oversized scissors.
Marguerite Baker is scarier I think purely for her boss fight section. This one of the first parts of
the game where I felt kind of genuinely scared, with her bursting out of the window, and then
crawling around, planting her nests. It’s super creepy, and you feel so trapped within this space,
as she creeps about, with her spindly legs, crab walking about. It’s so gross, and just very
unsettling. This one is definitely debatable, but for me, this was a pretty scary fight.
The Swamp Man is next up. This thing is closer to the tyrants of other Resident Evil games.
A big meaty mass that hunts you down and is near indestructible. The thing I really liked about the
encounters with the Swamp Man was how inferior he made you feel. In this DLC you play as Joe Baker,
Jack’s brother who can punch down the Molded, which with Ethan took guns.
This thing is made even scarier when – quick spoiler warning for this DLC - you find out it’s
actually Jack. You then proceed to fight him, and he’s this weird, distorted version of him,
making him scarier almost, knowing that he’s been overtaken by the Mold.
Eveline is the big boss of the game, and appears throughout as a little girl, and old woman,
and finally this big mass of Mold that grows to be absolutely huge. She’s creepy when she appears
throughout the house as an old woman, she’s unsettling when she runs around as a little girl,
taunting you, and she’s just straight up scary when she’s this massive thing chucking you around,
with your bullets do basically nothing to harm her. It’s also kinda scary knowing
that she’s essentially responsible for everything you’ve experienced
up to this point. Yea, she’s pretty scary. However, the scariest enemy, I think, is
Mia Winters. This encounter I think is still the scariest in the game. Playing as this guy going
to save his wife, saving her, and then having her turn around with this creepy distorted face,
and begin stabbing you, is very unnerving. The way she rapidly attacks you, screams, and literally
cuts your hand off, is pretty terrifying. This is all before she switches back to her normal self,
begging you to leave. This happening so early on into the game left a real impact with me, and I
still think it’s the game’s scariest encounter. She just looks human, but she clearly isn’t.
It’s this mysterious thing that seems to possess her, and all you can really do is fight back,
killing someone your character loves. Yea, I guess I just feel the scare factor here, is that she’s
actually just scary when she runs at you with a chainsaw, but also the situation itself of
encountering her flipping between her normal self and Molded possessed self, is very disturbing.
Alright, well that’s gonna do it. I do hope you enjoyed and be sure to drop your own list,
or the enemy you thought was the scariest, down below. Thanks, and goodbye.