- Welcome to a new series of videos
that I'm going to be doing called "Stream Report."
The idea behind this series is that there is so much
going on in the streaming world today,
so many new announcements, news, acquisitions,
things like that that I want to still be able to tell
you guys about that news, but they don't really deserve
their own separate videos.
So the idea behind "Stream Report" is it's going to be
a collection of those topics that I release
maybe once a month talking through some of the big news
that's been happening in the streaming world.
So in today's "Stream Report" we're of course
going to be covering the news about shroud
moving to Mixer away from Twitch.
Also, the new Streamlabs OBS update that allows
for selective recording.
OBS's hot fix that hopefully has fixed those issues
that have plagued games like "PUBG" and "Apex Legends"
to do a GPU utilization.
We'll also cover the new Twitch dashboard
now that that started rolling,
and everyone can get their hands on that,
as well as some features that Twitch are going to be
removing from the VOD platform specifically,
and much, much more.
All of that coming up after a quick message
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So let's get started straight away with the news
about shroud moving to Mixer, is leaving Twitch,
and is going to be streaming exclusively on Mixer.
He's not the first streamer that this has happened to.
Obviously about two and a half months ago,
we had the big news that Ninja was moving across to Mixer
for probably a huge sum of money, but now I think
we get a real idea of the intent of Mixer
that they're going after these top,
top streamers from Twitch.
One interesting thing to note here is that Ninja and shroud
together were the two top streamers on Twitch in 2018.
Another thing to note is that shroud is one of those players
that because of his professional background in "CS:GO"
is incredibly tied into the FPS games.
So the announcement timing along with the new "Call of Duty"
release just seems too perfect for me.
I think this must've been planned.
But one thing to note was that on his first Mixer stream,
shroud hadn't got any of his assets and overlays in chat
sorted with Mixer.
So there was a lot of empty space
in his intermission scene, for example.
So maybe they rushed this announcement out
just to coincide with the "Call of Duty" release.
I think we really now get an idea
as to what Mixer's plan is here.
They are going after the big streamers from Twitch,
people that already have their own brand and audience.
Ninja and shroud are two examples of people that really,
they're not assigned to a team or anything like that.
They have their own merch, their own brand
that they can take anywhere to any platform.
So they're not reliant on Twitch at all.
I put a poll out on Twitter last night to see
who you guys thought Mixer would be approaching next.
There's a lot of rumors about people like DrDisrespect.
I'm sure all of the big streamers now
are really considering their options,
and if they've big money on the table from companies
like Mixer, and we don't know if Twitch are really offering
the same kind of thing.
The only that Twitch has announced recently was that
signing of Nickmercs on some kind of exclusive contract.
So we don't know if the big streamers are also on things
like that, but they are definitely having the negotiations
probably with Twitch, as well as Mixer.
As with the Ninja situation, I imagine there's probably
going to be a bit of dip in viewership for shroud
as he moves to a new platform, but now that there's more
than one really large streamer over on Mixer,
there're going to be lots of different option for you
as a viewer to maybe stay over there.
So we're going to have to see exactly how the move workouts,
but exciting news nonetheless.
Okay, so let's get started with selective recording
in Streamlabs OBS.
So the latest version, version 0.18 of SLOBS
allows you to do something called selective recording.
Essentially what that is is it allows you to have
a different list of sources that you can record
compared to what you're streaming
whilst doing both simultaneously.
So you can removed things like your alerts, your overlays,
your webcam if you want, from the recorded VOD,
even though you're still including all of those sources
for your livestream.
This is particularly useful for those of you
that want to upload videos to YouTube that don't have
your donation alerts or your subscriber alerts
coming up on the screen in the middle of it.
You just have your gameplay or maybe you just have
your gameplay and your webcam.
That is what's actually recorded to your hard drive
whilst your stream still all of the extras
that you want on top.
To enable and actually use selective recording,
what you need to do is make sure that you have
the latest version of Streamlabs OBS installed.
Come down to the sources window and click on
this new icon to toggle selective recording.
Once enabled, you'll get a list of new icons appearing next
to each of these sources in your current scene,
and these icons, they will tell you which sources
are visible in your stream, which are visible
on your recording, and which are visible on both
your stream and your recording.
Simply clicking on this icon will cycle through
so that you can choose which option you desire
for that specific source.
Before you actually go live, I think it's worth
just quickly having a preview of what you're recording,
as well as the preview that you have
of what you're streaming, and you can quite easily do that
by right-clicking on the preview window
and selecting Create Recording Output Projector.
That will open up a new window just showing you exactly
what the view looks like for your recording.
So that you can make sure that you didn't miss anything.
Once that's done, you can click Start Streaming,
Start Recording, and you'll have two separate video feeds.
One that you'll be sending to Twitch
or wherever you're streaming, and one for your VOD
that you can then upload to social media.
One thing that is worth noting about this
and new selective recording feature is that
it is still using two separate encoders.
So the workload on your PC,
especially if you're using two X264 encoders,
is going to be more.
So if you're not on the strongest PC,
this might be a difficult feature for you to run,
but the only way to be sure is to try it out.
Okay, the next thing we're going to be talking about
is OBS GPU allocation fix.
So this in the latest version of OBS Studio version 24.0.3
includes a fix on Windows that helps fix the low frame rate
or render lag issues that were caused by GPU allocation.
Now this issue really became notable for me
around the release of "Apex Legends," but apparently
this has been around for a couple of years now,
particularly prevalent in games like "PUBG" and "Overwatch."
What has been happening is that Windows has been
prioritizing your game over every other application
that it's running on Windows, which is obviously great
because you want those high frame rates in-game.
What isn't great though, the unintended consequence
is that Windows wasn't allowing or really reserving
any of your GPU resources for OBS, which is obviously
required for compositing and rendering your scenes.
So what occurred was that your game would run
at these really high frame rates,
and it would look great for you, but it'd be utilizing
over 95% of your GPU's resources.
So OBS would be forced then to drop frames due to render lag
so your stream would appear chopping for your viewers.
So the OBS devs along with NVIDIA have worked really hard
on this, and they believe that they found a temporary fix.
The reason it's just temporary at the moment
is because there are a few caveats.
For example, for this new version, version 24.0.3,
you need to be running OBS as an administrator
to be able to enable this fix, and it's also recommended
that you're on Windows version 1903, and you're now
enabling the game mode in Windows.
Of course, the OBS devs and NVIDIA devs are investigating
ways to make this fix available without the need to run
OBS as an admin, but right now, because it's just treated
as a temporary hot fix, they're really just looking
to gather data from more users to see how it performs.
I'll definitely be doing a full video on this topic
once the feature is fully tested and implemented,
but for now I just wanted to get this out
in this "Stream Report" because I know there's probably
loads of you that are playing these games like "PUBG,"
"Overwatch", "Apex Legends," and having these
high GPU utilization issues, and apparently from testing
this looks like it might be the fix
that everybody has been wanting.
Right, next up, we have the Twitch dashboard updates.
I mentioned these in my video about Twitchcon announcements.
But it's now available for all streamers to try.
So all you need to do is head to your current
Twitch dashboard and click on this blue bar up at the top.
Now the new dashboard has been renamed to stream manager,
and it's a much more modular system,
meaning that you can move and resize each of these elements
to suite your needs.
By default, up top you have some stats for the channel
showing how long you've been streaming for,
as well as your current viewer count.
And one of the really nice additions here is that
if you want to hide any of these stats
whilst you're streaming, you can simply click on them
and they won't show.
So this is really useful if you don't want to concentrate
on your viewer count, for example.
You also have these quick actions here down on
the right hand side or wherever you've positioned them,
which you can customize, and they allow you to easily
control your stream with just one click.
So you can pull in whatever quick actions you want.
And you customize exactly what settings each action has.
Now speaking of viewer counts, Twitch in the last week
announced that they have made some changes to better detect
and remove artificial views,
specifically from third-party sites designed to inflate
some people's numbers.
So this looks like it's going to be targeting
fake engagement, people that are view botting,
Follow4Follow, Lurk4Lurk groups, as well as
third-party sites designed to reward lurking behavior.
Twitch also reiterated in their statement
that normal lurking will still be counted.
So if your viewer that's watching but not chatting
or you're watching with the stream or the browser tab muted
or maybe you watch a handful of different streamers
simultaneously, your viewer count will still count.
Finally, Twitch have announced that three features
are going to be discontinued in the next month.
They are premieres, chat rooms, and VOD commenting.
Premieres was that way of being able to watch a video
live with your audience, a video that you've uploaded,
live with the audience, all at the same time,
exactly the same as YouTube premieres,
but obviously it wasn't very popular.
And that's being taken down on the 12th of November.
Chat rooms are also being discontinued.
That's a little bit earlier, the 30th of October.
And then users being able to send chat messages on past
broadcasts or VODs is being removed
on the 12th of November, also.
I'm really keen to hear what you guys think about
the first episode of "Stream Report," and if it's something
you want to continue seeing on this channel.
I'm probably only going to do them once a month.
There obviously has to be enough news
in the streaming industry for me to write an episode.
But if you have any ideas for the next episode,
do hit me up on YouTube, Twitter, Instagram, email,
just reach out to me however you can.
Just before we go, I have been working hard
on a new section of the website where you can find
my streaming build recommendations.
That's been something that I've been doing
for a couple of years now,
and people have found really helpful.
I've actually now moved these across to my website
which allows me so much more freedom in terms
of being able to add images and videos
and really as much description as I want
for each of the parts chosen.
So I still have the three builds.
Budget build, professional build, and ultimate build,
depending on your budget.
But now I have versions for both AMD and Intel variants.
So which ever processor you end up wanting to get.
If you're new to the Gaming Careers YouTube channel,
I'd highly recommend checking out the other content
that we have, built specifically for streamers.
And as always, I would like to give a massive thanks
to the Patreons of the channel this month.
These people support the Gaming Careers' YouTube channel,
and I am very thankful for that.
I'll see you guys in the next video.
Peace.
(upbeat music)