♪ (old-school video game music) ♪
- (Finebros) So today, instead of playing against each other,
you'll be playing with each other. - Okay.
- I like that. - Okay. I'm into it.
- Okay, that makes sense. - (deep sigh)
- Teamwork!
- (Finebros) And you guys will be playing this.
- Wow. - Battletoads?
- (under breath) What?
- (laughing) - Oh my god! This thing?
- I'm excited. - Battletoads?
- Dude, I've just seen this. I've never actually played this.
- (Finebros) This game's considered to be one of the hardest NES games,
especially for co-op. - Oh.
- Oh boy. - This, yeah--
- Wait! We're totally gonna do well. - We're gonna do great.
We're gonna do great. - We'll be amazing.
- (Finebros) You each will have three lives,
and we'll give you one continue. - Okay.
- Oh, these graphics though. ♪ (futuristic space chip-tune) ♪
- There's some impressive color scheme that they're doing with already.
♪ (lively chip-tune) ♪
- All right, we got Rash, Zitz, and Pimple.
- "One day, Pimple and Princess Angelica were out crusin'..."
- "When suddenly..."
- (both) "Pimple and the Princess were captured by the Dark Queen
and taken to a nearby planet."
- "Meanwhile, back on the spaceship Vulture--
the Battletoads Base..."
- "Hey, 'Toads!
The Dark Queen's kidnapped Pimple and Angelica
and she's holding them in Garguntua."
I feel like I've heard of Gargantua.
- "Yeah! Let's get 'em back!
I gotta craving for action! Take us to the rumble, Coach!"
- "Not so fast, Battlejerks!
Before you even reach me, you'll have to beat
Robo-Manus and Big Blag."
- (flirtatiously) "Still fancy your chances?
Come to me now, if you dare! Ha! Ha! Ha! Ha!"
- (Daniel) There we go. - (Tori) Woo!
Okay, so we got the yellow and green one.
- Oh! - Oh, there we go.
There we go. - Let's go.
Come on. - It's coming down.
- That's how you do it.
Who's green, who's blue? - I don't know.
They're even color coordinated though. Look at that.
- I'm the green guy, which I think is Zit, right?
I feel like it's Zit.
- Oop! No, no, no, no. Wait, why can't I move?
- (punch lands) - Now take that! Oh!
- Oh! - Hah! Headbutt.
- How'd I get over here by myself? - Headbutt 'em.
- (gasps) I threw it. I threw it!
- Okay, let's do this shit. - All right.
Aw, I died already. [Bleep]. - Wait, can we injure each other?
- Oh, it's another enemy. - (punch lands)
- Oh, yeah! Did you see that?
- It's a thing. - I can't punch him.
Oh, you got him. - (snarky laugh)
- Okay, you can-- ah, got it! - Oh, what?
- Oh what? This is a weapon. Oh, sweet!
- Oh, you got it? - A-ha! A bo staff.
- Oh, this isn't as hard-- - Look at good this weapon is.
- This is dope. This is-- oh shit! (laughs)
- Oh, did you see that? Friendly fire.
- You hit me!
- Can I do that?
- I think I'm doing better than I thought I was gonna do.
- Oh my god! I hit you. I am so... (laughs)--
- Sorry. - I think it's hard.
Oh (gasps)-- - Okay, that was payback.
- Okay, you take my weapon?!
- This is what we can do: we'll clean the screen.
- All right. - You stand on that one side,
and then we'll juggle them. - All right.
- Ooh! Those things scare me. I don't like 'em.
♪ (lively chip-tune) ♪ - I hit you!
I'm sorry. - Nooo!
(sword slices) ♪ (catchy chip-tune) ♪
- Every time. - I'm sorry!
- Die. Yeah! - I've got it.
- Oh, see? This isn't that bad.
Unless this is just the easy part.
- I'll let you lead since you have the weapon.
- Uh-oh. If they fly, does that mean I have to jump
and hit it at the same-- - Yeah.
- Hit him, hit him. Oh, [bleep] you.
- Oh sh-- - OH! He took me up in the sky!
What?! - Oh!
- This is the first level, I'm pretty sure.
- What the--? - You're riding it?!
- (excitedly) Nooooo!
That's cool. - How did you do that?
Did you just jump on it? - I guess so.
(life lost) Oh... that sucks.
(fighting) - Come here.
- (Tori sighs) - Really?
- You ruined my weapon so I'm taking yours.
Dang it! I couldn't get it.
(both) Noooo!
- Jump and then hit. ♪ (lively chip-tune) ♪
- Yeah. (life lost)
- (Geneva) I fell of the cliff.
- Did I just get get back on it? Wait, what happened?
(rapid punching) - I'm punching you
but it's not letting me punch it!
Is that your stamina thingie or--? - Yeah, you got a certain amount--
- Oh my god! He keeps-- he keeps-- oh no.
Oh, that's why I wasn't-- - Did he just pick me up and drop me?
Dang, he just dropped me. - Aww.
- This is the time. We know what we're doing now.
- Okay. Okay. - This is it.
- We just both got to not be in each other's way at all.
- Like, just stay away from me.
- Die! Die! - Yeah, seriously.
- You hit me again! - I can't even--
- (laughing) I'm gonna die 'cause you killed me.
Okay. - NO-HO-HO!
(life lost) - I did it.
♪ (catchy chip-tune) ♪
- Well, that works. (life lost)
- Oh, why? (chuckles) - Well, that's one life!
- I'm going to come over here, and I'm going to drop on the top
where there's grass closer to each other,
and then I'll make it. Does that make sense?
- That's not how life works. - Yes, it is.
You jump a smaller distance, you're more likely to make it.
- But see-- -Tell me that's not how life works...
and you just-- (life lost)
- I think you're supposed to jump. - Yeah.
- I'm scared.
(splutters and laugh) - You've got to jump over the cliff!
- Go. ♪ (frantic chip-tune) ♪
- Made it. - Cool.
- Okay. Ooh, I-- I'll take left, you take right.
- Okay, it's fine.
Oh, jeeze! - Oh, I just jumped on your head.
- No! - No! No!
(life lost) I died twice.
(gasps)
Oh, that would've been so cool if I just threw him off the cliff.
- Okay, get him. Yeah-- oh! Hell-- (groans).
(life lost) - Oh, okay.
(Bryson snickers)
- (laughter) - Oh my god!
♪ (game over music) ♪ - Did you just die?
- Are you kidding? - Dude!
- Let's try that again, but I won't fall off the edge
and die this time. - Okay, that's a battle strategy.
- Okay, he's going. Nope!
(button mashing)
- Why are some of them grey and some of them--
- Why are you--? - Am I carrying you?!
- Why? - 'Cause I'm a good teammate.
- (Eric grunts) - Okay, let's go.
(fighting) - I'm down to one life.
(Eric sighs)
- And... - Okay.
- Oh wow. - You can have it.
♪ (one-up chime) ♪ - I don't think it did--
oh, that's a life!
- Okay, I dropped a stick. Get your stick.
- What is--? - (gasps) What is that?
(heavy footsteps) - What is it?
- What is happening?
- Our mouths dropped, so it must be something.
- Uh-oh. (rapid gunfire)
- Oh, we're get getting shot. - What?
- What?! - Are we in Hell?
- Look what you did! - Aaah!
- Jeeze, this is hard. - Where do we go? Where do we go?
All right, to the left. I think we have to go down.
I-I died. Okay, so we're starting over.
- So wait, if one of us dies we both have to start all over?
No! - (Daniel groans)
- Yes, yes, yes. Okay, we got it. It's fine.
I'll carry the team.
- (laughter) Okay, wow. - Just kidding!
- (Daniel) What is this? - (Tori) Do we grab these?
- What is this? - I'm throwing it.
(rapid gunfire) (explosion)
- Ooh! - Oh there we go.
This makes sense.
- Oh, throw it. Yes, throw it.
(explosion) - Oh, that's what we're supposed to do.
- See, look, we go to Hell when you--
NO! See, that's why we're in Hell. (rapid gunfire)
- Is that a good thing? - I'm assuming so.
(rapid gunfire) - Oh shit.
Oh [bleep]. - [Bleep] throw it at the thing.
(rapid gunfire) Grab it and throw it at it.
- I think we're dead. I'm dead.
- Oh no, I can do this.
Oh, so if he dies is it over?
Ready? We gotta be tactical. Like, you got--
You grab that one, I'll get this guy.
Get ready for the jump. - Hops, okay, hops.
- Do it. - Kobe.
Dude, this time we have to, what, catch them or what?
- Grab that ball and you throw it at the screen.
- You can do this part. This is fun.
(rapid gunfire) I'll just run around.
- You do it! You do it. You're better at this than me.
- Bam.
(explosion) - All right, I think we got this.
- Pick it up! Pick it up! I did it! - Oh my god.
- Oh, it didn't work though. It went away before.
(explosion) - There you go.
- (laughing) - Okay.
- Did we beat it?
- All right. Bam. (explosion)
We're almost gonna be amazing.
There we go. We survived this. - I don't know what happened.
- We did it, easy. (parts scatter)
Now there's robot parts everywhere and we're in the hole.
- Eyyyy! - Did-- Did we break it?
- "Arrrgh! You've made porkmeat out of my psyko-pigs!"
- "It's a vertical drop for about a mile--
and there are things movin' down there,
so you'd better take care, 'toads..." - Oh, I can't do things like this!
- Level 2 - Wookie Hole!
- This whole thing is like a knock-off of both Star Wars and Ninja Turtles?
- I can get this. Oh wait-- kill-- oh what?
Oh, I'm sorry. Did I just kill you? - Hey!
- I just killed her by accident. - So... (scoffs)
Oh, great.
- Oh, we're swinging! - Oh!
- This is Sean when he rock climbs.
- Oh god. Okay. - Going down.
- I think I will-- - Oh, look, he's now moving side to side
and... you can still kick and stuff.
(descending sound) - I hope we can control it.
Oop-- - Kick the bird.
- Did you just kick a crow?!
- All right, don't kick me! - Okay.
- That's the thing we can't do.
- You get left, I get right. Very easy.
(thud) - Oh!
Damn. - It's gonna be super simple.
- Okay, here's the strategy. I'll go on this side, you go on that side.
- I don't know what I just did. - Just kick the wall.
- (Eric) Is that a venus fly trap? Oh, no, no, no.
(anxious groaning) (thumping noises)
♪ (frantic chip-tune) ♪ - Did I die?
- Was that supposed to happen? - I think so.
- Crap. Wee! - Ugh, got him.
- Go team, go team. - Oh, nice, nice.
- Games-- ooh, a vulture. Come down here, bro.
Come on, you think this is a game. Don't play with me.
- Oh, did you get a machete?
♪ (frantic chip-tune) ♪
- (gasps) I got a ninja sword!!!
- Mmm! (button mashing)
- That's me! - It's okay.
(laughter) I got him. It's okay.
- I have a sword. - You have a sword?
- Ooh, I have a sword!
- Kick it. (giggles) You got it, you're good.
- Oh wait, I grabbed a bone or something.
- (laughing) Oh, a feather. I want it.
- Get the feather. Okay, you kicked me off my string.
♪ (game over music) ♪
- (whimpering) Oh, I just killed her. I'm so sorry.
I kicked her, like, four times.
- Okay. This time, please don't kill me.
- Okay, I'll try.
I hate that-- like, it shouldn't be an option
when you're playing a video game with me
to hurt your team. - Okay, you stay on the left
and I'll stay on the right.
- How did we get swords from birds? Why do birds have swords?
- I don't know, man. It's a game.
- (laughing) Did we steal their beaks? Wait, wait... that's messed up.
- I keep hitting you somehow. ♪ (game over music) ♪
(frustrated) Oh my god! This game is so annoying!
- Keep hitting that thing. When we kill the birds
and it turns into that weird-looking-- I was hitting it though.
We were both hitting it. That makes no sense!
- Okay, keep going down. Keep going down.
Bye, birdie. - ♪ Bye bye, birdie ♪
- Whoa, is that a video camera?
- Oh, whoa! - Oh shit, that's a machine?
- What's that? Oh, oh, okay.
- Are we supposed to be killing it? - Um... I have no clue.
- We're doing it. - It's happening though.
- We're trying.
- Don't touch it if it's not a smart thing to do.
(giggling)
- That's what my mom always tells me.
- Top notch advice from Becca. - (Becca giggles)
- Next time on Advice.
♪ (game over music) ♪ I died.
- Oops. Okay, how am I turning into a boulder?
But that worked out pretty well. - Oop.
- (giggles) I'm sorry!
- You turned into a dumb boulder and knocked me off my string,
except that time it was the crow.
- Okay, we-- we need to just-- I'm sorry.
- Ooh, ooh, ooh, I hit the flip kick. - Oh my god!
- (annoyed) I can't move! - It shoots like a--
- Oh my god! I fell off too.
- Um... - It's that-- it electrifies you.
- Oh, I'm dead. I'm dead. I'm gone.
- You have to go up. No, you're back. You're back.
You have to go up and down to avoid those things.
- Oh my god. - Or else you're gonna die.
Did I do it? WOOO!
I guess if you press kick a certain amount of times
you can turn into a wrecking ball. - You can do a super kick.
- Ooh, careful. All right, oh my god.
Please, you have to avoid those things. - Oh lord. I'm dead.
♪ (game over music) ♪ - My hands are really sweaty.
Just letting you know. I'm gonna wipe this controller off.
- Oh no. No! - Oh-- whoa, oh.
- Oh, those are shocks. Oh, I'm so screwed.
- Oh dude. (both groan)
- Oh my god! We just got rekt.
- It is probably a fun game, but I--
- For those who are sadists!
- It has some major flaws in the friendly fire mechanics.
- Yeah, I don't think that should be a thing ever.
- Half of the time she was killing me.
Like, it wasn't even the enemies.
It was her. - Yeah.
- We started off pretty rough, but towards the end it smoothed out.
- It's almost like we're finishing each other's...
- Sentences.
- I was gonna say sandwiches. - Oh.
- This is awkward!
- Thanks for watching us play Battletoads-- - On the React channel.
- Want to see more retro gaming? - Yeah!
Then hit that like button.
- What retro games should we play next?
- Let us know in the comments.
- Subscribe. - New gaming episodes every Sunday!
- Goodbye, everyone. - We'll see ya next time.
♪ (old-school video game music) ♪