Welcome to PJ's Q&A section. I got an email from Cloud
she's from Vietnam, sending a very detailed email about how she modeled
this, and what kind of the problem she encountered. So basically, if you want to
make the ring shank for this ring on the bottom, using the sweep 2, but coming out
this line over there, and it's really bothersome, so asking how to solve this
issue to make sure the line goes straight, and I love the way Cloud
address the questions really concise and clear. So it's helping me to understand
the question as well. Let's talk about this in today's Q&A section. Hi, Cloud
thank you for sending this awesome model for the questions. The question you have
is actually really common showing on a sweep 2 rails. so I'm going to repeat
your question here for rest of the audience here. The question was when Cloud is
using the sweep 2 rail. You have the rail one, rail two, and you go from the
curve here, and here, and then even though you align in the center, and you
have something coming up like here. In the render view, it doesn't look
really nice. Because you have this curve here. So the question is how to avoid
that. To answer your questions, we need to really look into what we are sweeping so
I'm going to hide everything on the top, and then we're gonna revisit those
curves. Alright so with this curve, if we try to rebuild it, and we can see we have
a twenty point right there, so the point count currently is 20. Let's take a look
on this one. This one has 15, and this one has 28, so we want to make everything
into the 20. So let's turn those into the 20 first. Let's try one more time, if we want
to go to the surface- Sweep2
then we will have rail one, rail two, cross section, here, here, and here, and we
aligned to the center. And let's take a look what we are going to have it's a
little bit better. As you can see that it may still like shift a little bit
because it's actually a big change from here to the second profile.
If we look at the render view, it's already a little bit better. So that
may not be exactly what we're looking for. We want to actually right in the
center. Okay another things is... well design wise, I won't have something really
pointed there, because it might not be good for the casting, but we'll just talk
about technical point here. I'm going to do one more time, and this time we want
to choose rail one, rail two, cross section here here and here. In your option here,
that you have a choice. Most of time we don't want to change the cross section.
Let's try to rebuild with twenty point. Which is this 20 over there, and see what
happened and we want to click OK and you will see it's right in the middle as we
can see if we turn down the render view is actually right in the middle the only
thing is changing is if you're zooming to look at that and let's change back to
the ghost view. It's no longer follow it (profile) it's because we wanted to do 20 and you
were automatically to even it out for even 20 there. so this may not
follow exactly we're gonna go back one more time, and to do this command one
more time. Sweep 2, what happened if we make more point. So let's go to surface
sweep 2, rail one, rail two again from here, here, to here. Okay then instead of
doing 20 what about if we do 50. Let's say something like really dramatic okay.
so you can see that now we have followed it's a little bit better it's not 100%
but it's a little bit better, and if we look at
render view and it's much better in the middle. Okay so I hope that answer your
questions, and please like and share and comments on my videos. So that helped my
ranking and help other people to see my video as well. Thank you and I will see
you next