who am i i'm the white do i just hit you
so n n is your sword button yeah
and then m is your like run button okay
so basically these two right now yeah
and then you got your arrows too and you
can move the sword up and down
oh
no i'm playing against the guy who
invented the game
technology is relatively cheap now and
one person can make a game and
there's a whole
you know generation of kids that are
starting to like make their own games
now which never happened before it seems
like the future would hold a pretty
diverse market for games
this is what i'm working on okay so this
is unfinished yes there's not really
much to do yet
and uh yeah i made games in high school
and uh
just continued through college and i
sort of stopped playing a lot of the new
games after high school so
the games are like were these old games
but i'm not like it's not like nostalgia
it's just like that's the style of game
i like
and how did you turn it into what you
like doing now i don't know i was just
interested in making them and seeing
what it took to do that uh
but then yeah i mean i went to like bard
but then i started you know using games
as sort of
installations i guess
i don't know there aren't a lot of like
surreal games i guess
just like games that aren't you know
there's no like score and you're not
then i had one
where you're crashing into the cars and
stuff like that you never die in that
game it's just like you're trying to
figure out what you're supposed to do
and you basically just like follow an
arrow through this like strange
environment
some people call it like a zen game
because you're just like you just like
chill you reject the very the very idea
of winning it you're just like
i'm just going to keep doing it and
going back there
does it change when you are doing it as
an art i mean things start to change
when it becomes more about you know
what the game is than like
the technical aspects of it once you're
like comfortable making that kind of
stuff it becomes something else it's
like more like
you know what you make and sort of the
same way that like
you know films would be
i had this game where it's called you
found the grappling hook where you go
through these caves you have like
grappling hook and you're just flying
around
businessweek started this new like indie
games channel or something on their
website yeah and it was
i guess they're trying but it was sort
of
corporate um and they just hot linked my
file so i had like control over what it
was so i i changed the game into a
view sneaking into business week and
like killing everyone and throwing them
out the window so it's like you walk in
the building and you uh you see these
people and you have to like pretend like
you work at business week as you go
around and like sniff out the terrorists
yeah and you do that by answering
questions about business week articles
so it's almost an endorsement but you're
still yeah killing them and throwing
them out the window so what did they say
to that they liked it i liked it a lot
so yeah if you drink too much you get
drunk and it's easier for me to
shoot you because your aiming's all off
and you can you're stumbling around
you i'm pouring it hey
well is that how much i'm drinking are
you doing that i'd like to work with
more like
maybe
sculptural type people like sculptors
and do some sort of
different interface like okay so instead
you do the programming and they do the
building of the visuals i'm just like
maybe like you know in the old arcades
they all had like different weird
interfaces like
pull a rod here and like flick something
there and like i'd like to do something
like that maybe
you