- [Instructor] Jax is very adaptive and versatile champion,
who scales extremely well into the late game
and is ideal for a beginner, or veteran top laner,
due to the lack of complex mechanics in his kit.
Now, let's get into the details of this champion.
- [Jax] Who wants a piece of the champ?
- [Instructor] Summoner spells.
First off we need to talk about his summoner spells.
Like most top laners, you primarily
want to be choosing teleport
for the map pressure it provides in the split pushing,
or in turning the team fights.
(teleport chiming)
if you are not sure how to properly utilize teleport,
just take ignite for the lane pressure
and the grievous wounds.
Runes.
The Precision tree is your be all and end all
when it comes to Jax.
He needs to be making the most
out of his chosen keystone, Conqueror.
This keystone offers great sustain in damage
during prolonged trades, skirmishes
and late game team fights.
For the rest of Precision tree,
you wanna follow up with Triumph,
which can turn a Two V one on you into a dead V one.
Legend: Tenacity.
If the enemy has multiple ways to CC you
and shut you down, this reduce
the time you spend in that CC.
Legend: Alacrity.
If the enemies lack hard CC and you need the
extra attack speed to carry your team to victory.
Following up with Coup de Grace,
you're verse the squishies, due to the easy ability
to drop them down to 40 percent HP threshold,
or Last Stand.
If you're going to be a tanky frontline
taking the brunt of the damage.
As for the secondary runes,
you can either choose to go into the Inspiration tree
for the Biscuit Delivery and Time Warp Tonic,
granting you that extra lane sustain,
or Resolve for Demolish and Bone Plating
if you wanna split push for the majority of the game.
As for your Stat Shards,
you will want to take attack speed as your primary one,
then make an informed decision for your next two.
Based on whether you are versus an AP, or an AD,
or if you just want to carry.
Now that we have the core of Jax sorted out,
you want to be deciding on what items you're
going to be building.
You need to make conscious choices
depending on what matchup
and enemy team you are going up against.
The core items on Jax, that I always take
is Trinity Force, Sterak's Gage and Spear of Shojin.
These are the items that I always build,
no matter what.
The first item I always get is Trinity Force.
Trinity Force, not only does it give you famous Sheen prock
that is very, very vital to Jax's kit,
but it also gives movement speed.
It gives CDR, it gives mana.
Trinity Force gives you every stat in the game
you could ever want for Jax.
The next item you take is Spear of Shojin.
If you wanna go URF mode, this is the item to do it.
This item brings you serious one V nine potential.
The last item for your core is Sterack's Gage.
This guarantees you won't get blown up initially
when you jump in the fight,
so you can proc your Tri-force and your Spear of Shojin.
To finish off the rest of your build,
the first thing you need to look at is
what you're going up against.
Now, if they are a very heavy attack damage comp,
the first thing you wanna look for getting
is a Ninja Tabis.
Ninja Tabis helps block off damage
when somebody auto attacks
and it also gives you a decent amount of armor
for only 11 hundred gold.
Randuin's Omen is another great option.
Randuin's Omen is really good if they have a lot of crit.
So, if they have a lot of Caitlin's, Vayne's,
just a lot of ADCs in the game for whatever reason.
Make sure you get a Randuin's Omen,
it shall negate a lot of their damage.
Another option is Thornmail.
Thornmail is good versus heavy AD in general,
doesn't have to be crit based.
If they are just auto attacking you,
Thornmail is gonna proc grievous wounds
and do damage to them as well.
The last item you can look for verse heavy AD comps
is Guardian Angel.
Guardian Angel's very good if you get bursted down
and you die, it gives you a second life to come back,
while also giving you attack damage and armor to work with.
Now, if they have a very heavy AP comp,
the first thing you should look for buying
is a Merc Treads.
Not only does Merc Treads give you magic resist,
but it actually gives you tenacity as well,
which helps against CC comps.
The next magic resist item you can go for is a Wit's End.
Not only does Wit's End give you 50 magic resist,
but it also gives you 50 percent attack speed
and five percent movement speed
and it has a passive that,
once you get below half health,
it's gonna heal you for the full amount of damage
that Wit's End is doing.
The next magic resist item you can look at
is a Spirit Visage.
Spirit Visage is an item that not only gives magic resist,
but it also gives a lot of health, 450 health.
And if you have Conqueror,
Conqueror is a healing rune.
So, Spirit Visage actually increases all healing received
by 30 percent, so it just makes your Conqueror
that much more stronger.
And if you take Wit's End, Death's Dance
and a lot of these other sustain items,
it's only gonna bump up that healing even more.
The last magic resist item that you should be taking
is Maw of Malmortius.
Maw of Malmortius Gives 50 attack damage,
which is the only magic resist item in the game
that gives attack damage.
On top of the fact that it's very good versus burst.
So, if they have Annie, or any kind of burst champion,
Maw will actually build a shield for you,
so you don't get instantly popped by those targets.
Now, if you're looking to just split push most of the game,
you can also look at getting a Berzerker's Greeves.
Berzerker's Greeves gives you attack speed,
which allows you to take turrets much faster.
The next item I want you to look at
if you're looking to split push most of the game,
is Titanic Hydra.
Titanic Hydra not only gives you a lot of health
to work with, but actually gives you a lot of
burst damage too, because you can actually proc
your W and then do Titanic afterwards,
which will actually give you an extra oomph of damage.
You can also use Titanic on turrets,
to take them much faster.
The last item that you should look to take
for a split push build, is Blade of the Ruined King.
Blade of the Ruined King gives you percent damage,
which means if you're versus a tankier top laner,
you're able to shred them much faster,
because you're doing eight percent of their current
every time you auto attack them.
Also BotRK has a slow in it as well,
which will allow you to stick on the targets much easier.
Now that we've talked about items,
let's talk about Jax's abilities.
First off, you want to be leveling your skills
such as Counter Strike.
Counter Strike for level one can be used to cheese,
meaning you go hide in the brush top lane
and get a good health lead on your opponents.
Counter Strike to stick to them
and force them to use a health pot.
You want to be trading with your opponent
with Counter Strike, unless you're verse a hard poke range,
or a tank, who you'll struggle to kill at the early levels.
If you are not able to kill them at the early levels,
then just farm up and push, push and push.
Keep a ward in your river,
so you don't get surprise ganked
and remember to use your Leap Strike as an escape tool.
At level six you'll be able to win a lot of trades
with Leap Strike, auto attack and using your empowered.
This short combo offers a large amount of burst damage,
hopefully forcing your
opponent to back off,
leaving you free to push.
Keep in mind that you can cancel your auto attack animation
with Counter Strike,
enabling faster combos and chunking down enemies easier.
After laning phase is over,
you can choose to split push, or team fight.
If you choose the former,
you can check down below in the guide
of how to maximize your split push
and when it is optimal to do so.
Team fighting as Jax is generally pretty easy.
All you have to do is pop your ulti,
dive toward the enemy carry, soak up all the damage
and also output insane amount of damage of your own.
He has more pros than he does cons,
but I'll go through them all,
so you can make your own informed decision
of when to pick this champion.
Pros, Jax excels at dueling
and he has insane one V one trades
that can barely be matched.
Late game he can match any champion in a fight
and he is extremely strong in the late game.
He is insane at split pushing with a built in escape.
Ward plus Q and you're out of any bad situation.
Jax is naturally tanky, due to the resistances
built into his ultimate.
Now, on to the cons,
or lack of.
The cons.
Jax can be shut down hard in team fights with CC,
but you can build around this with runes such as
Legend: Tenacity and items such as QSS.
He struggles to catch up and falls behind,
but there's always a chance
at an epic story to tell your friends about
on your clutch comeback.
He has some difficult match ups,
which can be especially hard if you blind pick him.
Malphite, Kled, Garren, Quinn,
are a few tough ones for him.
Every con has a silver lining, (mellow music)
or a way to lower the pressure you face as Jax
when coming into the match and facing these cons.
Hopefully this short intro video has explained
anything you were unsure about,
as well as being able to read the guide along with--
We have plenty of other Mobafire guides for top lane
and we also have plenty more to come
and you are welcome to catch me over on my stream
on Facebook and you can also check out
some of my gameplay videos over on YouTube,
where we have highly educational content.
I'm RTO, your guide to guides
and thank you so much for being here.
♪ Reason I know ♪
♪ That I am stricken ♪
♪ And can't let you go ♪
♪ When the heart is cold, ♪
♪ There's no hope and we know ♪
♪ That I am crippled by all that you've done ♪
♪ Into the abyss will I run ♪