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- So when working in Illustrator, one
of the issues we have is obviously everything
that we create is going to be vector.
And a lot of the shapes that we create are very geometric
and simple, but we like to challenge ourselves
and make things look more three-dimensional
and look more realistic.
And when you're dealing with just a bunch
of flat shapes that can become a bit
of a complicated process.
So what we're going to show you is a way
to use simple shapes in an easy way
and make them look more three-dimensional.
So for example, this will be a planet
in our rocket tier series and long story short
it's a circle, but it has a lot of going on
it has a lot going on
that makes it look more three-dimensional.
And that's just based off of using the same circle over
and over again, and then simple line work in between.
So just to show you how something like
that is made you know, you obviously want to start
with a simple circle
and let's go ahead and like use our color palette.
So once you create a simple shape like a circle
and you want to create a shadow
one easy way to make the exact same shape
and place it on top of itself is to do command C as in copy
and then command F as in place in place on top.
So what that's doing is actually creating
the exact same shape placed
in exactly on top of the other one.
And now we have options to play with.
So what I want to try to do is create a shadow
on the outside here, and I'm actually
just going to hold down one of the anchor points
while also holding option. And that just makes it so
that I'm just dealing with this access right here.
So I'm creating an ellipse and I'm going to copy
and paste the exact same shape behind it.
So that would just be copy paste.
And what I'm going to do
for this particular situation is do minus front.
And what that's doing is creating those two sides
that we just created.
So basically the middle part was
the part that got minus stout.
I'm going to go ahead and delete this side
and all of a sudden we have a shadow.
So for example, there's a quick way
of making a planet and you don't have to really stop there.
You can keep going and making a more shadow involved.
So I'm going to copy and paste again
that's command C and then command F the same exact shape
on top and give it a little bit more depth this time.
(typing)
And you don't have to use minus front
for this kind of stuff.
You can use divide any other Pathfinder tool based off
of like what you're trying to get out of this.
So right there, I use divide and I really
just made the exact same cutaways,
but I kept the old remnants
for in case I want to use them for something else.
I'm just going to delete them for now
but basically what I can do is do something like that
where I have a mid-tone.
And you can continue using stuff like this.
Let's say you want to have like a Stripe going down
the middle of this planet.
You can create a variation in that Stripe
by grabbing everything you've created copying and pasting
that then grabbing that new shape and pushing divide.
So now we're dealing with these three new shapes
and you can basically select the inverse
and now we have more options.
So what I can do is like a highlight, for example.
Bit of a death star look
but basically what's coming out of this is a primal product
that might look like this in the end.
With this technique you're able to use simple shapes
and repeat the process of making those simple shapes
using the Pathfinder tool
and basically create something
much more complex all starting
from let's say, in this case, a simple circle.
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