- Here we are at crunch time, the RTX 2080 review,
and this GPU is coming in at 800 US dollars,
and in Australia, 1,200 AUD MSRP.
Currently, you can pick up a 1080 TI cheaper than this,
and this is going to play a pretty important role
in today's review.
But what Invidia have done with this architecture,
namely insuring , is added Tensor and Ray Tracing cores,
and added new specs to the RTX 2000 series.
They've also promised Ray Tracing,
and also deep learning super sampling in real-world games,
and unfortunately both of these new tech
have not made their way into any real-world benchmarks
or games that I have here in the inventory.
And when I saw this, I scratched my head,
and I checked two of the titles that were promised DLSS,
that is PUBG and Scum, and I couldn't find
the options anywhere, and I also checked
with other benchmarkers like Steve from Hardware Unbox,
and he also confirmed the options are just not there.
Though Invidia did provide two demonstrations where
the Ray Tracing was working, but it wasn't working
near the six-times up-to performance they noted,
as well as the fact that I couldn't even benchmark
the Star Wars demo properly, I actually just had
to take a scene and guess where with my eyes,
then after that I had a Final Fantasy 15 demo
with DLSS enabled, a 4K benchmark,
and this really didn't show any improvement over
the 10-series card in ten of the other benchmarks here.
Though, let's get on with those other benchmarks
and tell you guys all about the RTX 2080 from Gigabyte.
Much love from Gigabyte.
(fun pop music)
Welcome back to Tech YES City,
and first off here, we have Far Cry 5.
Now, I tested in 1440p Ultrawide and also 4K,
as this is where these cards are really intended
to be pushed, in my option, 1440p Ultrawide,
the RTX 2080 scored a little loss,
and at 4k it ultimately balanced out with the 1080 TI.
Though, keep in mind, that both these cards
are pre-factory OC models, and we will have
to talk about overclocks a little later,
we also had the 1070 TI in the mix
because now we have a range of GDDR 5,
first 5X versus GDDR 6, which is new V-RAM
on the RTX 2000 series cards, though the 2080 does have
a 256-Bit memory box, versus the 1080 TIs mind-boggling
352-Bit memory box.
Now, moving on the PUBG.
This is where the RTX 2080 spread it's legs a little,
and scored a victory at 1440P, 21 by 9, and also 4k.
We did use the same driver, which was
a yet to be released driver, on all three cards as well.
So, PUBG, a victory for the 2080,
but things took a sudden turn when we moved over to
the mysterious Invidia-card demanding SCUM,
which saw the 1080 TI score a victory at 1440P Ultrawide,
and also, another thing to note,
with all these benchmarks, too, especially SCUM,
I did keep them as apples-to-apples as possible,
using the higher preset in this particular benchmark.
Move over to 4k, then saw the gap close ever so slightly,
but the 1080 TI was still letting out
a roar of confidence at this point.
However, that confidence was soon to be short-lived
when we switched over to an old but gold title, Crysis 3,
and 1440p Ultrawide saw a victory
for the 2080, but not by a whole lot.
Though, that question still lingered out there
of can it run Crysis at 4k maximum settings,
and while the answer for the RTX 2080, unfortunately, is no.
Though this is maximum settings, keep in mind.
Maybe the 2080 TI can do it, and knowing my luck,
the review sample that is in the mail
will probably get here sometime next year.
Though move onto the latest expansion
on World of Warcraft: Battle of Azeroth.
Some interesting things coming out here,
the first battle scene is very intense,
lots of NPCs, lots of effects, so I decided
to benchmark here, and with complete maximum settings,
8-times MSAA, saw the CPU still being limited
at 1440p Ultrawide across all three cards,
and DirectX 12 did not change this one bit,
completely useless implementation of the API
in this game, though I usually find it's useless
in practically every game I've tried with DX12,
though I really wanted to stress these graphic cards,
so we stepped it up to a stimulated 2880p Ultrawide,
never heard of this setting before,
but it was great to stress the GPUs,
which is a ridiculous amount of pixels
we now have at our disposal, near 20 million.
We saw the GPUs finally being maxed at 100%,
and here we got some interesting results,
and that is virtually a tie, or a TI,
between the 2080 and the 1080TI,
and this result with World of Warcraft really,
pretty much, sums up the two cards going against each other
in a nutshell, they're pretty much neck-in-neck
at different resolutions and in different games.
Destiny saw the trend continue, however,
with 1440p being virtually the same, but at 4k,
giving ever-so-slight edge to the 2080,
and the last of the performance benchmarks we had
was 3D Mark FireStrike, the GPU score.
The 1080 TI pulled ahead here,
both on default and overclocked settings.
Power consumption was in favor of the 2080,
though I think the 2080TI will juice more than the 1080TI.
Just a gut feeling.
However, it wasn't as efficient as what we
are used to seeing in the past, especially with regards
to the 9080 TI, versus the 1080.
Though, that about sums up the results in a nutshell,
I'm pretty much calling it a draw.
They traded blows, and the power consumption
is a little better on the RTX 2080, though, again,
as I said in the intro, pretty disappointed
that I didn't get to see any of these new effects
in real-world gaming, and I think, perhaps,
the launch should have been delayed,
as, ultimately, I really only can test what's in front
of me here today and base my recommendations off that,
and basically what we have here is a card
that costs a little bit more,
is a little bit more efficient, has less VRAM,
even though it's faster VRAM, GVR 6 versus 5X,
we got 8 gigabytes here on this card,
and 11 gigabytes on the 1080TI.
And that's about it, really, two years in the making.
I mean, I really hope we see the Ray Tracing
and also the tensor cords being utilized
and really soon, as that is, I think,
where the value is going to come out of these cards,
but, again, I've only seen this in demonstrations,
and it really hasn't impressed me one bit whatsoever.
Though, what about the gigabyte card itself?
This is, honestly, one of their nicest looking cards
they have released to date.
It's a 2.5-slot cooler, so if you want to get two of them,
you'll seriously have to consider some extra space
on your motherboard and inside your case.
This card takes 8 plus 6 pin PCIE connections,
and has 382-ml fans that do a phenomenal job of cooling.
Looking at the noise versus fan speed levels, however,
we can see that at 60% is the sweet spot for this card.
Also, the overclocks were quite low.
I could only get an extra 74-megahertz on the core
with the afterburner, and also
about 200-megahertz on the memory itself.
Though this does state on the box that it is
a pre-OC model, I have nothing to compare it to here,
so I guess I'll just Gigabyte's word for it.
There is a backlight that is simple in nature
and on the rear of the card, you'll be
greeted by three display ports,
one HDMI 2.0, and one USB type C-out.
The graphic card itself also supports NVLink,
which is a replacement for SLI,
and a new bridging-connection type,
which is located in the same area of the card itself.
There is also an RGB-controllable Gigabyte logo
on the side of the card,
and that can be changed via software.
And in Australia, Gigabyte offer
an impressive 4-year warranty with their card,
so they've really stepped up their game,
especially compared to the previous generation of cards,
which were quite, let's face it, ugly.
And that's about it, really, when it comes to
the RTX 2000 series, at least currently.
Stay tuned, because I will be having some more
benchmarks coming in the next few weeks,
especially with the 2080 TI, so stay tuned for that,
but, really, in a nutshell, with the conclusion,
I will say that, in terms of raw value for money
and raw performance increases,
we haven't quite got what we got in the past,
especially when it came to the 1080 versus the 980 TI
that was more power efficient, and we got
a sizeable increase in performance over the 980 TI,
but keep in mind, the 1080 TI, I'm sure,
will perform much faster than the 1080 TI,
but that will also cost a lot more money,
at least from the pre-order figures that I've seen so far.
But if you've enjoyed this video, then be sure
to hit that like button and let me know
in the comment section below what you think
of the new RTX series graphics cards.
Love reading your thoughts and opinions, as always,
and I'll catch you in the next tech video very soon.
Peace out for now, bye.