Welcome back to Final Cut Pro 10.1 in depth.
We're now going to look at how to
update your Final Cut Pro projects and events.
If you're using legacy Final Cut Pro
10.0.9 and earlier, you are going
to want to pay close attention to what
Mark is going to show you in this
particular lesson.
Yeah, absolutely Steve, thanks.
And especially, you know,
this whole tutorial is pretty much designed
for people who have been using Final Cut Pro X
previous versions and there's
some kind of big changes that folks need to know about
and I think the very first
thing is this, that
you need to be running Mavericks.
Mavericks, the new operating system.
Yeah, the new operating system.
Yeah, so that's kind of a big deal
because Mavericks you know coming out
pretty much the same time, right around the
same time as Final Cut Pro 10.1,
a lot of folks aren't going to be on it yet,
and if you're anxious to upgrade to 10.1
you need to like, ok, hold it, first you need to
be running Mavericks, so you have to go
through and see if your system
supports Mavericks,
so you have to go to the Apple
website and see the system requirements
like I have an old Mac Pro,
not the brand-new Mac Pro but I have one of
the old Mac Pro's
and I can't run
Mavericks on that
so you need to
check out what's supported and get up
on Mavericks.
And so we should talk
about why, like you know, why?
Why is this the case?
You know Apple's generally
designing toward the future,
and they really built
Final Cut in a way to take advantage
of the newest operating system,
and that's why they did this, so
the theme of this
whole thing is about performance and
workflow improvements
and really to get
the most performance out of Final Cut 10.1
they built it on the foundation of Mavericks
so specifically there's a
couple little things in here,
there's a lot of little things under the hood
but there's a couple of features that Mavericks has
that Final Cut Pro can take advantage of.
For instance, there's these features
called timer coalescing and
compressed memory are two of those features.
Your CPU is always doing these
low-level tasks in the background,
there's always working, always working so
timer coalescing simply what it does it
takes those low level tasks and it
coalesces them into a group, so that the
cpu isn't having to deal with all those
tasks at once, so basically
you get better battery performance.
Yes, instead of a constantly looking for and
doing tasks, it bundles them together, it
does them all at once and has a lot
of downtime.
That's right.
It's more efficient and then the compressed memory?
Yes, compressed memory is also very
important you think about it
as an editor you're running a lot of apps at
the same time,
So what this does is it
looks at what's running and what's not running
and all the apps that aren't running
it puts, it frees up that memory
compresses that memory
creating more memory available for Final Cut.
so a couple features there.
There's also some features built-in to Mavericks
that isn't under the hood
there's a specific feature we use like Multiple Displays
because now you can have multiple displays
that each have their own menu bar.
That's huge.
Plus you've got Air Display
so you can send your Final Cut
Pro interface to you know HDTV or
any Air Display connected device.
So, a couple nice things there
and then there's these interactive notifications
that Final Cut takes advantage of.
It'll give you notifications about what's
going on in Final Cut,
like you just,
this job is completed, this share export
is completed, so it's actually some useful
So it basically tells you what's going on
with Final Cut when you're working.
Yeah, yeah and you can
actually respond to those notifications.
So here's the thing,
when you first
launch 10.1,
you're going to get this
dialog box,
and the dialog box is going
to say, hey Final Cut libraries contain
all your projects and events,
and it's going to ask you to update.
So, what is that about?
You know this is this can be
confusing if you see this for the
first time, like what are you talking about?
So, before we even get into updating,
I want to explain this thing about Final Cut's libraries,
because Final Cut Pro 10.1
really has a new, unified library model.
So much cleaner, so much simpler,
so much more organized
than the previous version of Final Cut Pro.
It really simplifies a
lot of media management tasks,
how you organize projects, how you work with projects,
how you share projects.
So we're not going to get into detail about that here
but just want to lay out the basic idea
of what libraries are in 10.1 and how they work.
So, if we look historically
between the new 10.1 and
previous versions 10.0.X, meaning 10.0.9 and earlier,
in the earlier versions of Final Cut Pro 10,
we had an Event Library and a Project Library.
Right, two separate libraries.
Event Library on top, Project Library down below.
Two completely separate things.
The Event Library has all our media, right,
and our Project Library was all the timelines,
you'd scroll through and choose them,
so, here's the big difference now,
in 10.1 there's a single unified library,
that contains both those things together.
Your events and your projects.
Your events and your projects,
so all of that goes into a library,
that all contain-
now you can have multiple libraries,
so when I say unified library I don't mean
a single library,
monolithic library,
What that means- here specifically what it means
is that library, each library that you have,
not only contains events
like you may be used to,
but it also contains
the media and the projects associated with those events.
Ok, which is,
you know, sort of a kind of a fundamental
change in how Final Cut organizes your material,
your clips, your projects, your events,
all into this thing.
Let's actually take a look
how this looks in Final Cut Pro 10.1
so here I have the
full Final Cut Pro 10.1 interface
and if we zoom up to the top left corner
we can see that we've got libraries here.
Ok, represented by this little tile of the
little four-star tile.
By the way, those stars indicate events, like
because events are stored within libraries,
you have a multi,
Right,
tile event-
so you can see in fact you can see events
stored within libraries,
which is kind of what we're
used to, nothing really new there,
but now, within an event we see both the projects
associated with that event
and the clips associate with the event
so projects now
move up into this library up here
and there's no more project library
down below, so that's kind of the key change.
Big change.
Yeah,
I know this can sound confusing at first.
What's going on?
It's really smart,
it works really well, just hang in there
because we're gonna talk a lot more
about libraries throughout this tutorial
on how to work with them.
But that's just
a little bit to kind of get you set up
on how it works.
So make sense so far?
It makes complete sense.
Ok, so you're gonna you're
going to get this dialog box
it says Update because you've got this new
unified library model. Now,
you can go ahead and just click Update.
Before we come back to it,
we recommend, there's a couple things
that you should do,
in order to get ready for the update process.
Kind of like a pre-flight check to upgrading.
Yeah, and what it really amounts is some housekeeping,
and it's not required at all,
but we recommend it because we've
been through this a bunch of times and
kind of see where you get tripped up
and so we think this will help you.
So we're calling this cleaning up your projects
and events because it really is just a
little bit of housekeeping.
So, first is re-enabling your projects and events.
The second one is relinking your files.
Again, optional pieces,
but let's see how they work.
So let's talk about the first one
re-enabling projects and events. So,
a lot of you guys might use Event Manager.
Use Event Manager?
Excellent piece of software.
Great for managing which
projects and events are, actually show up.
That's right.
Content, right?
So, I'm going to switch over to right here.
I've got it running right here,
and the thing about Event Manager 10
is it allows you to turn on specific events
and specific projects.
What we're recommending here is that you
turn everything on that you want to have updated,
and conversely, the things you don't want updated,
turn them off.
Yeah, if for some reason you didn't want to update,
you can turn them off.
Now, if you just if you still want
access to stuff in earlier versions of Final Cut 10 for some reason
you can do that, even when you update, so
really what we like to do is basically go in here
and turn everything on
that you want to have updated.
That's kind of number one
is getting everything turned on so it
appears in Final Cut Pro 10.
This also applies to any connected drives
that may be disconnected.
Right, that have projects or events you want to update.
You want to connect those drives.
Those should be connected,
otherwise they're not going to get updated.
Clearly, because they're not connected.
I mean it's pretty straightforward, ok?
So, that's really the first step one here is to
re-enable your projects and events so you can see them.
Whether you use Event Manager 10
or you may just drag them out manually,
I did that for awhile before Event Manager
Yeah, exactly just drag this back in,
so the second thing is
relinking event files
and here's what I mean by that.
So here we are in Final Cut Pro 10.0.9,
and I have this disk image with some events
and some projects here.
So right away I
can see there's an exclamation point
next to this event,
which tells us
Something's offline.
Something's offline, right.
So the first kind of kind of
spot check is to go through and
fix anything that comes up like that so
here I have a clip that's offline.
It says Missing File
so what I would do with that event selected,
choose File > Relink Event Files
and navigate, I'll bring up the dialog box
navigate to where that thing is.
And relink it.
and relink it, right.
Which we're not going to do
but no we're not going to do it
because I want to see what happens if you don't.
That's a good point because
some people won't relink files
and what happens?
And honestly, we know the
first time through I just updated everything
and then I started to
understand, ok, some stuff's offline
because it was offline before.
Right.
So if I clean up first everything'll be good.
so, that's a great thing to do but
it's not really enough because even if
all these events don't have exclamation points
you could still have clips in projects
that come from events that aren't currently-
See, and let me just interject something,
this is why I think that the old model
of having a separate
Project Library and a separate Event Library
was very confusing.
Yes.
Because you'd end up, you had two separate like
entities, that kind of related but didn't relate.
It created a mess.
And that's going to go away and you'll get this,
because it combines, it's still going to be
flexible but it keeps track of everything.
So for example, here in this Quintessa Charles project
we can see down here it's not a missing clip
it says Missing Event,
so there's actually a
clip in this project
that's looking for an event that's not online.
Yeah, it's looking for an event that's not there.
so in this case I'd want
to make sure that event,
it's not in your event folder in your Finder.
Sure.
So you'd want to fix that.
To get some help with that,
with a project selected, you can go
to the Inspector and find the name of the missing event.
so that's the sort of
second part of cleaning things up.
Which you're not going to get to.
I'm not going to fix it again to see what happens.
Ok, so that's
that's really the key things to clean up.
Ok? To get ready and it could take a
little while if you've got a lot of
offline media to clean up
if you haven't been really fastidious, you know,
historically to getting these things cleaned up, but
generally you get everything set up
and once you've done that there's
three things I recommend you do once
everything's cleaned up
and the first is
if you do want to access this project
and events in earlier versions,
go back them up.
Why would I want to do that?
but yeah, I guess you could.
You could.
Yeah, you know, if you if you felt
for some reason you went into Final Cut 10.1
you still needed somebody else's 10.0.9
that we wanted them to have it, back them up, just put
them on another drive.
And if you forget to do it now,
you'll still have an
opportunity to do it.
Still one more chance during the update-
during that process, so but
that would be one good thing to do.
Another good thing that we recommend
any time you update
is to archive the previous version of the app.
Because of sand boxing, you can just archive the app
put it somewhere and it still works
later if you want to extract it and
install it.
Exactly, it really works beautifully,
so if I just go to the Finder, here
and I'll go to Applications,
and I'll just type fin so I'll get to Final Cut,
there it is, Final Cut Pro,
I'll right-click or control-click and choose
Compress, and that will take and zip up
the application into a compressed file,
then just throw it in a folder,
in any folder.
Yeah.
Then you could trash that Final Cut Pro,
which by the way, something we recommend.
Yeah, you get rid of it because
you can always bring it back.
You could always bring it back afterwards.
So once you've done that,
you've backed up your projects,
you've archived,
you know, time to go for it.
If you're on Mavericks,
you've done a little bit of prep work,
you're ready to download 10.1
and get to work and get it updating.
So, that's the background,
so in the next part of this lesson
we'll go into how to actually do the update.
Excellent, so this is kind of a,
kind of a preamble as it were to
everything you need to do prior to
actually clicking the button Update,
and you don't have to be scared.
And, by the way, the update is super fast.
I mean, this, you do this
you're 90% of the way done.
The update is just just quick,
but we'll explain exactly what happens in that process.
And so we'll do that in the next lesson.