Hey guys Alan Becker here!
So, I'm gonna talk about how Animation vs YouTube was made.
First of all every video that play the duration of the animation
was used with permission from the owner of that video
that may not seem like such a big deal
but we're talking about Youtubers that have tens of millions of subscribers
Youtubers that are extremely hard to reach.
I made a spreadsheet of all the Youtubers that I wanted to feature
and sent each one an email every month or so
until I get a reply.
Some replied right away,
others never replied after seven or eight tries.
Some of the hardest ones to reach were
Smosh, Pewdiepie, and the parents of Harry and Charlie
from the "Charlie Bit My Finger" video.
Smosh replied after seven months and five emails.
Charlie and Harry's parents also replied after seven months and five emails.
And Pewdiepie was a special case because I happen to know someone,
who worked at maker studios and that person
was able to ask Pewdiepie for me.
So, the acquiring information was an ongoing process that lasted about 14 months.
I started out the animation by writing a storyline
and making sure that it ended well.
Because the ending really defines how you feel about what you just watched.
I don't use a storyboard because storyboards help you plan shots
and Camera Angles. In my animation is more or less one continuous shot
and I don't use camera Angles. It's all flat.
Also with a storyboard you decide what the setting will look like.
But in my case the setting is already defined by the YouTube interface,
so I can't really deviate from that that.
This the first time that I hired animators to do
actual character animation for me.
I would set up the scene by moving some dummy characters
around the screen to show where the sticks need to be at what time,
And the animators would replace the dummy animation
with character animation.
This process worked out pretty well.
In total I outsourced 206 hours of work.
And did 688 hours of work myself.
So, that means 23 percent of the animation was outsource this time.
Vs. 15 percent when I made 'Animation vs Minecraft'.
Slight improvement in terms of getting help with my animation.
The huge part of the process was watching videos
to find moments that could be useful in the animation.
For example, videos where the camera is stationary
and something is moving in a way that could be beat up a stick figure.
I spent so many hours watching videos,
and since these are very popular videos
it was very easy to get distracted.
I compile and organized these into three categories:
Videos that could cause direct damage to the stick figure,
Videos that caused walls or block the sticks from reaching the exit full-screen button,
and videos that move the exit full-screen button around the screen.
So, there were three main waves of videos essentially.
Initially I had the videos appear for only a few seconds each
Similar to how fast they appear in the "Vehicle Beat Up" scene in the beggining
But the problem was that they flash so fast
that I realized someone watching would have
a really hard time processing everything on the screen.
It works in the vehicle scene
because all the videos are similar but when each video
is unique, a few seconds is not enough.
These deleted scenes show you how different it was
before I realized I needed to slow it down by a lot.
I also transition away from using videos made by big Youtubers
to focus more on Viral Videos that were famous in their own right.
And trying to show the actual faces of the famous Youtubers
instead of just using their videos.
The part where YouTube uses videos to speak to the stick figure
was a very interesting project.
First I decided what I wanted him to say
then I use a tool called CC subs
to extract the automatic captions of any video
and let me search for the words that I was looking for.
It was tricky because even if they do say the word that I'm looking for,
it's usually blended with the previous word or next word,
so you have to find an instance where they say the word on it's own.
or at the end of the sentence.
"That feeling. That feeling-"
After searching through most of the videos of most of the Youtubers,
I was able to pull together the sentence.
Other than that the actual process of making the animation required a lot of screenshots
I basically rebuilt the web browser and YouTube interface
by putting together pieces of screenshots
and using the same fonts, so I could replicate all the text as well.
If you're an animator and want to look at the actual project files,
I'm offering a digital download of them on my website
On sale for the next month.
If you're an animator and you don't know my second Channel,
definitely check that out.
Also I have a Minecraft channel, for anyone who is a fan of Studio Ghibli.
Alright, Thank's for watching, and I'll see you guys later.
Captions by: manchy, Mr. Nice Guy for Sale, 518iqq Roblox, ModeradoraFantasma & lolman533
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