welcome to watch mojo and today we're
counting down
our picks for the top 10 hardest zelda
bosses
stay on your edge link this formidable
adversary was made by ganny
and brought me to a warrior's demise 100
years ago
for this list we'll be looking at those
bosses who can make links scream in
frustration or fear
before we jump into the video we've done
a deep dive of this list's number one
entry over on mojo plays
so be sure to check it out once you're
done
number 10 majora's mask the legend of
zelda
majora's mask
[Applause]
sticking to the franchise's standard
formula for a three-phase final boss
encounter
majora's mask is only as difficult as
link wants the battle to be
while all three forms have their hurdles
especially the final version majora's
wrath the fierce deities mask
greatly reduces the threat offered by
the boss however
if link is confident enough to face
majora's mask without an ace in the hole
or opts against eliminating the boss
remains as early as possible
then this boss battle can be quite a
punishing one the legend of zelda games
are rarely about their difficulty but
majora's mask's titular boss can put up
quite a fight
number nine starlord the legend of zelda
twilight princess
[Music]
armed with a spinner and up against a
bony dragon with a scimitar stabbed into
its skull
link better have a strong stomach
because he spends most of this fight
bouncing all over the place
stallord is unlikely to kill link but
landing hits on the boss while getting
used to the spinner and avoiding the
stall troops can be frustrating
stallord's second form is considerably
less annoying than its predecessor
and the fight becomes far easier on
subsequent playthroughs but the first
time going up against this dragon is a
test of patience
and timing
number eight muldorm the legend of zelda
a link to the past
[Music]
boss fights are not just about the
massive creatures trying to send link
into the afterlife
sometimes the arena is the hardest part
featured in multiple games and
always annoying muldorm is a worm-like
boss with a tail for a weak point
and a fondness for knocking linked down
holes in a link to the past the fight
itself is simple enough
but falling down a pit situated in the
arena resets maldorm's health
the player must be constantly aware of
their position while timing their
attacks just right
as striking any part besides maldorm's
tail will send link flying
number seven vati the legend of zelda
the minish cap
[Music]
for what is generally a pretty easy game
the minish cap ramps up the difficulty
considerably in its final hours
vati is worthy of a final boss a
three-stage encounter that requires link
to use many of the tools and skills he
picked up throughout his adventure
vati does not waste any time as its
first reborn form uses projectiles
that must be destroyed before the boss
can be damaged and also teleports to
keep link at a distance
the second form is on a whole other
level mainly because the cloning
mechanic needs to be used before link
can move on to vadi's hard
but manageable third phase
number 6 thunderbird zelda 2 the
adventure of link
a side-scrolling rpg quite unlike any
other entry in the franchise
the adventure of link is a contender for
the hardest zelda game ever
while far from the only tough boss
thunderbird is a hard-hitting and
unforgiving end-game
encounter after link casts thunderbird
and makes the boss vulnerable to damage
it just becomes a matter of avoiding a
symphony of fireballs
while striking blows to the creature's
head the reflex spell can make the
battle easier
but this is one encounter that is
primarily reflex driven
thunderbird is like the legend of
zelda's version of a bullet held boss
[Music]
number five puppet gannon the legend of
zelda the wind waker
[Music]
link better get comfortable using a
boomerang and a bow
puppet ganon is visually striking in all
of its three phases but the challenge
lies in the fact that link has to strike
its tail with light arrows to score a
hit
although its attacks are not especially
difficult to avoid puppet ganon never
stops moving
which makes it quite infuriating to cut
the first form strings using a boomerang
before attacking its tail with the
arrows regardless of what animal or bug
it happens to be mimicking
puppet ganon is a proper test of link's
quick reflexes and sharp shooting skills
number four york the legend of zelda
majora's mask
as the boss of the great bay temple
gyorg can be very irritating on a blind
playthrough
this boss with teeth for days moves
quickly fires out minimes to frustrate
zoro link
and has it difficult to avoid close
quarters attack that bites hard
in the original game the fight can be
cheesed by just firing arrows from the
arena central platform
but the 3ds remake removes that option
and throws in a second stage that
involves a lot of sucking and bombs
with the slower movement of zoro link in
the remake jorg might even surprise
veterans of the nintendo 64
original
[Music]
number three thunder blight ganon the
legend of zelda
breath of the wild this thing is fast
watch yourself breath of the wild's
open-ended nature means the main bosses
can be faced in practically any order
even if the other phantoms are defeated
first granting link access to useful
items like darwix protection
thunderblade canon is still never
anything short of crushingly difficult
while a bit of a glass cannon
thunderblade hits quick and hard
and its second form revs things up with
even more electricity
and the occasional laser attack one
wrong move or poorly timed parry could
leave link vulnerable to a combo
and thunderblade ganon does not waste
any opportunities
number two dark link the legend of zelda
ocarina of time
[Music]
be it as the final hurdle of zelda 2 or
a mini boss in ocarina of time
dark link tends to always put up a
fierce battle unlike most other zelda
bosses
dark link is a bit more unpredictable as
a strategy that worked wonders in one
playthrough
might not be as fruitful in another dark
link is a countering machine and
reflects the main protagonist's fighting
style
although with a few limitations spamming
attacks or using the megaton hammer can
trivialize the battle on occasion
but then there can be times when dark
link just seems to decide to mess with
the player
before we unveil our topic here are a
few honorable mentions
calamity ganon the legend of zelda
breath of the wild
because freeing all the divine beasts
makes this fight easier but not easy
[Applause]
twin rova the legend of zelda ocarina of
time
because ice and fire combined to create
one challenging boss fight
horseback ganondorf the legend of zelda
twilight princess
because zelda does not always have her
aiming gloves on
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number one monk maz kashiya the legend
of zelda
breath of the wild
[Music]
as the final fight in the champions
valley dlc monk maskosia feels like a
celebration of the entire game
going through multiple stages that
harbor back to other breath of the wild
bosses
mascotia has the speed of thunderblack
ganon the raw destructiveness of the
guardians
and the sheer off actor of calamity
ganon whittle down the boss's health
enough
and mascotia will create clones or power
up to a super-sized version of himself
with each phase requiring link to use
different tactics link and the player
have to apply everything they have
learned to overcome the final trial
[Music]
if you want to know why we chose our
number one pick for this list head over
to mojo plays and watch our in-depth
analysis of the entry
check the link in the description below
you