(eerie music)
(air whooshing)
♪ La-la-la-la-la ♪
- [Steve] It's gotta be around here somewhere, guys.
- [Peyton] Yeah. ♪ La-la-la-la-la-la-la ♪
Oh look (mumbles) ♪ La-la-la-la-la-la-la ♪
- I heard him
right over here, I swear. - [Peyton] Yeah, he's like,
right here! - [Steve] Look harder,
Look harder!
- Guys, right around this tree, it gets louder and louder.
I keep hearing it.
Or maybe it's over here.
- [Peyton] It's stuck in my head.
- I can't tell.
Do you see anything?
- Guys, I think I see something.
- [Jamie] What?
- It's right back here!
- [Jamie] Go, go, go!
Peyton!
- Peyton!
(suspenseful music)
- Oh my gosh!
(Jamie gasps)
(air whooshing)
(banging bass notes)
- All right, guys.
Who do you think we should save first,
Steven or Taylor?
- Steven.
- Why?
- 'Cause I think we need Stephen to help find Taylor.
- Okay.
(upbeat dramatic music)
- All right, you guys ready?
- Mm-hmm.
(upbeat dramatic music)
- It says, "You're running out of time."
(suspenseful music)
(explosion)
- Where's Peyton?
- Where did she go?
She was over there last...
(explosion)
Where's Dad!?
(explosion)
(shuddering zap)
- Where are we?
- Guys?
We are definitely in a big city.
- We're not home anymore.
(street noise)
- There's a big ball up there.
(spooky music)
- Dad?
- What?
- I think we're in New York.
- New York?
The Statue of Liberty.
(street noise)
I found The Statue of Liberty!
- Um...
- Why are we in New York?
- Why would we be here?
- The doll!
- What doll?
- Uh, Steven must be here.
- Why is Steven in my favorite place?
- So I guess we have to roam around
New York City, looking for a doll?
- This place is gigantic.
We're never gonna find it in here.
- Where do we go first?
I mean, this is cool, but where do we go?
- I think we should go this way.
- That way?
- Yeah.
- I guess we're going that way.
(upbeat guitar music)
- I can't believe we're in New York!
- We need to find Steven though.
- Yeah! (mumbles)
- Maybe Steven's in the M&M's store.
- Ooh, we better go check it out.
- Yeah!
(upbeat music)
- I'm in M&M heaven!
(happy music)
- M&M shoes? Soccer shoes!
- Guys, there's something scary.
Maybe he's over there.
- Oh, my.
I hope Steven's here.
(strange tapping)
(eerie children's laughter)
(haunting tones)
(upbeat guitar music)
- This is fun and all, but where's Steven?
(haunting music)
(child laughing)
- Let's go find Steven.
Let's just grab some M&M's
and then head out
because I don't think Steven's here at all.
- Let's go get Steven.
(Child laughing)
- Really?
(haunting music)
Is that it?
- [Man] Country.
- Okay, now that I have something to eat,
I'm ready to search for Steven.
Beetlejuice, Beetlejuice, Beetlejuice!
What?
I thought it would bring Steven back.
(low rumbling)
- Come on guys, let's keep going.
Those dolls are creeping me out.
- Maybe they're watching what we're doing.
♪ La-la-la-la-la ♪
♪ La-la-la-la-la-la-la ♪
♪ La-la-la-la ♪
- Steven, where are you!?
Steven, where are you?!
(sad music)
- Steven, are you down there?
I see a squirrel, but no Steven.
Have you seen a creepy doll anywhere?
I like your tail, by the way.
(fiddle playing)
- Excuse me.
- Yes, can I help you?
- Do you know who Steven is?
He's lost.
- No, I don't know who he is.
Is he your brother?
- [Both Girls] Mm-hmm.
- No, I haven't seen him.
Could you describe him?
- Well, the thing is, we all, like
can turn into dolls,
and our, our, my parents found me,
and then all of us found
Peyton, and now we're trying to find
our brother.
- Well, I didn't see him,
but I'll keep my eye out for him, okay?
Good luck!
- Thank you.
(haunting music)
- All right. So, we're in Central Park.
And this is a big park.
- Fifty-one miles long.
- Do you think Steven's in here?
- There's kids everywhere,
it would be the perfect place.
It'd be the best hiding spot possible
in New York.
- All right. Let's look for him.
- Start hunting him down.
- Steven!
- Steven, where are you?
- Come on, Steven!
Steven?
- [Jordan] Steven?
(haunting children's laughter)
- Come on, Steven! - Steven, where are you?
Steven!
(haunting laughter)
(eerie screeching)
- All right guys, so,
the card said what?
- It said, "You are running out of time."
- Running out of time?
- We're running out of time.
So does that mean
that we have, like - I feel...
- a time limit of
how fast we need - Or we... wait.
- to find Steven?
- Wait, I think it's, I think
"running out of time" is... - [Peyton] He's near a clock?
- A clock?
- He's near a clock or something.
- Yeah, like,
maybe he's - Maybe.
- somewhere
where a clock is. - Like, in a clock?
- Because we are
not in a clock, - In a clock?
- like, somewhere by a clock.
- Well, where's somewhere there's a clock here,
where, we're in the middle of a park,
but guys, this park is so big,
maybe we need to look around some more.
I haven't seen a doll anywhere.
- We gotta keep an eye out for clocks, then.
(spooky tones)
- [Boy] It's not fair.
- Steven!!
- Where are you?
Steven!
- [Jamie and Peyton] Steven?
- Steven, come on!
- It's getting dark.
We're running out of time.
- Is there a cave up there?
- If I were a doll, hidden somewhere,
I would hide in a cave.
- Yeah.
- But what does that have to do
with time?
- Maybe the cave takes you back in time.
(spooky music)
(children's laughter)
- Steven?
Are you in here?
Whoa, that's deep.
There's no doll in there!
Come on, Jordan.
(haunting, suspenseful music)
(eerie giggling)
- Who's that?
Peyton!
Was that you?
I'm scared.
Mom?
Dad?
Mom, Dad, there's a house!
Maybe there's a clock in there!
- Yeah!
- Go!
- Come on!
(footfalls)
- It's just a gift shop.
- Steven, it's getting dark,
where are you?
Steven?
- Girls!
Do you see that over there?
- What?
- Come on, hurry!
- Oh, I see it!
Come on, let's go!
(menacing music)
(spooky giggling)
- Steven!
- Steven?
(suspenseful rhythmic music)
- Do you see that?
- Holy giant slide, let's go!
I bet Steven's over there.
Steven!
Well, that was fun, but Steven's not here.
(hip guitar music)
- We have been at Central Park
all day long
and we have not found a single clock
or any hint of a doll
or Steven anywhere.
(edgy music)
- There's a clock.
- There's a big clock.
- Okay, so we're at the entrance
of the Central Park Zoo,
so, maybe Steven's in the zoo.
Makes sense.
- Dolls, zoos?
- Monkeys, Steven?
Hmm.
- That's true.
(fast footsteps)
(faint city noises)
- Where?
Where is everybody?
- What's going on?
(clanking)
- [Jordan] Everything?
- What time is it, Steve?
- Past five.
- The zoo is closed, guys,
and that was the only clock
we have found, all day long.
- Well, what if he's in here,
we don't... - Are we already
out of time, then?
- Maybe that's what they meant
by "running out of time."
- We can't just sit here and do nothing.
- There has to be more clocks.
- Well, obviously the zoo
was the wrong choice.
So I guess we need to go look somewhere else.
- Find more clocks.
- It's getting dark.
(shuffling feet)
- Do you hear that bell?
- I do.
A clock would be doing that.
- It's like, "Ding, dong, ding."
- Where else would there be a clock?
- I think we're running out of time, Mom.
- I think we need to follow the clock.
- Uh-huh.
(bells sounding)
- Mom?
What was that place called,
what was that big ball called
when we first appeared at New York?
- It's just the ball at Times Square.
- Mom, it has "time" in it,
so there must be a clock there.
- Is there a clock at Times Square?
- Yeah, that's why it's called Times Square.
That's where they drop the ball at midnight,
for the New Year. - We're running
out of time!
That's the clue!
We need to go back where we came.
We were dropped off exactly
where we needed to be.
And we've just been - Aww.
- traipsing all throughout New York.
We need to go now.
- Okay, let's hurry, let's hurry!
- Okay, let's go.
Steven, we're coming!
- Come on, Peyton!
Come on, come on.
- Come on, guys!
Hurry.
- We're gonna find him, I know it.
- We're running out of time, I think.
(roaring, rumbling)
(positive music)
- Can we go inside?
- Obviously, we should go in this shop
to look for Steven.
There's dolls everywhere!
- He wasn't there, but it was awesome!
- We're to the Beetlejuice. That means we're almost there.
(street noise)
(spooky giggling)
There's the ball.
We're almost there!
(positive synth music)
(hollow laughter)
(running footsteps)
(child's laughter)
(suspenseful orchestral music)
(crowd sounds)
- There's the clock, guys.
It's pointing down!
- What is, do you see that?
I think I see something.
- Yeah, me too.
- Steven!
- Is that a doll in a bush?
- I can't believe he was here all along.
- Back up, back up, something's happening!
- [Woman] I tried to, right there.
- [Man] Like it's on...
- Actually guys, that's good.
I think we all need to touch him.
(shuddering sounds)
(thunderous bass notes)
(happy acoustic riff)
(bright percussion)