Gilgamesh leads Sumeria in Sid Meier’s Civilization VI.
He was said to be two-thirds god and one-third man.
Gilgamesh was the hero of history’s oldest known work of literature, but we're not sure if he was a living person, or a legend.
Sumeria’s Epic Quest ability means that every time you capture a Barbarian Outpost, you also get a Tribal Village Reward.
Sumeria’s Unique Unit is the War Cart.
It’s very strong for an early game unit, suffers no penalties against spearmen or anti-cavalry units, and gets extra movement if it starts in open terrain.
The Ziggurat is Sumeria’s Unique Improvement.
It provides Science, as well as Culture when it’s adjacent to a river, but you can’t build it on a hill.
Gilgamesh is an eager ally in war, and his ability is called “Adventures with Enkidu.”
When fighting a joint war, Sumeria shares pillage rewards and combat experience with the closest allied unit within 5 tiles.
Succeeding with Sumeria means getting off to a strong start.
War Carts and Ziggurats are available right from the start of the game, and the Ancient Era Civic “Foreign Trade” gives you the diplomatic option for a joint war.
If you’re playing as another civ, you’re going to want Sumeria as an ally.
Gilgamesh is a loyal ally and enjoys reciprocating friendships.
A shared war can be profitable for both your civs.
Will your fame resound through millennia?
How will you lead Sumeria in Sid Meier’s Civilization VI?