Hi. This is Marty from Blue Lightning TV.
I'm going to show you how to transform and ordinary pumpkin
into a glowing, Halloween, jack-o'-lantern.
I provided this image of a pumpkin so you can follow along
Its link is located in the video description or project files.
Double-click on the thumbnail of the layer
and name it, "Base". We need to make the photo look like it was shot
in the evening or at night, so we'll use Adjustment Layers.
Click on the Adjustment Layer icon. For this photo,
go to Levels and make the Input Midtone Level
point 69 and the white Output Level
105.
Since evening and night shots tend to have a blue color cast,
you could use Photo Filter, but for this example,
I'll choose Color Balance because it allows me to finesse the colors.
in Midtones,
change the Cyan-Red to minus 28
and Magenta-Green to minus 8. Open "Shadows".
Make the Cyan-Red, minus 12
and the Yellow-Bllue, 8. To bring out more of the orange color in the pumpkins,
open your Adjustment Layer list and choose "Selective Color".
In "Reds", make the Cyan
minus 56% and the Magenta and Yellow
+100. As I toggle back and forth,
you can see the difference. To save space,
let's group of these layers into a folder. With the top layer
active, Shift-click on the thumbnail of the bottom layer
to highlight all the layers. Press Ctrl + G
on a PC or Cmd + G on a Mac. We'll name the folder
"Base". Click on a new layer icon
to make a new layer. We'll start making the shapes for the
eyes, nose and mouth of the pumpkin. Open your Lasso Tool
and draw a shape for the left eye.
We'll fill it with black and since black is the foreground color,
press Alt + Delete on a PC
or Opt + Delete on a Mac. Click on the Layer Mask icon
to make a layer mask of the selection next to the active layer.
Double-click on the thumbnail of the layer
to open its Layer Style window. Click
"Color Overlay" and the color box.
tight then F A
8 0 0 1. Then, click OK
or press Enter or Return. Click
"Inner Shadow" and the color box. Type in
A 7 0 1 0 D.
Change the Blend Mode to "Normal"
and make the Opacity, 100%. Uncheck "Global Light"
and make the Angle, minus 128 degrees.
Keep the Distance, 5 pixels and make the Size, 27 pixels.
Click "Outer Glow" and the color box.
Type in the same color as you used just before
and change the Blend Mode to "Linear Dodge".
Make the Opacity, 50% and the Size 29 pixels.
Click "Drop Shadow" and the color box.
Pick the same color and change the Blend Mode
to "Normal". Make the Opacity, 50%, uncheck "Global Light"
and make the Angle, minus 45 degrees.
Make the Distance, 3 pixels and the Size, 7 pixels.
Then, click OK. Next, we'll show the illumination of the light
inside the left eye. Make a new layer.
Go to the Layer Mask and press and hold
Alt or Opt as you drag a copy of it next to the empty layer.
Click on the empty layer to make it active and draw a shape
that's similar to the contours of the left eye.
Leave a little space on the right side and a much larger space on the left side.
Go to Select, Modify and Feather.
Feather the selection 1 pixel.
Click on the foreground color and type in
F E F 1 3 1.
Fill it with the foreground color and delete the selection.
Next, we'll add some texture to the pulp.
Make a new layer and drag a copy
of the layer mask next to it. Make the empty layer
active and open your Brush Tool.
Make the Size, 45 pixels.
and the Hardness, 0%. Change the Blend Mode to "Dissolve"
and the Opacity is a 100%.
Brush across the inside edge of the pulp.
To brush over the thin part of the pulp, reduce your brush size
by pressing the left bracket key.
Now, brush over the inside edge of the thin pulp.
We need to blur the texture and reduce its opacity.
Go to Filter, Blur and Gaussian Blur.
Blur it 1 pixel and reduce its opacity to 50%.
Next, we'll make the right eye, but first,
let's place all the layers that comprise the left eye into a folder.
We'll name it, "Left Eye".
Make a new layer and draw the shape of the right eye. Make a Layer Mask of the selection.
Make the foreground and background colors default to black and white
respectively. To do this, click the small, double-box
icon or press the letter "D" on your keyboard.
Fill it with the foreground color and delete the selection.
Open the folder of the left eye, go to
"Effects" and press and hold Alt
or Opt as you drag a copy of it to the right eye.
Now, both eyes have the same layer styles. Since the right eye has a slightly
different perspective
than the left eye, we need to make a minor adjustment
in the drop shadow. Double-click on Drop Shadow
and change its Angle to minus 137.
Next, we'll add the illumination of light inside the eye.
Close the folder and make a new layer.
Drag a copy of the layer mask next to the empty layer.
Make the empty layer active and draw a shape
similar to the contours of the right eye.
Leave a wide space on the right side.
Go to Select, Modify and Feather.
As before, feather it 1 pixel.
Open your eyedropper Tool by pressing "i"
on your keyboard. Click down on the yellow
to pick up its color. Then, fill the selection with the color
and delete the selection. Next, we'll add the texture to the pulp.
Make a new layer and drag the layer mask
next to the empty layer. Make the empty layer
active and press "B" to open your Brush Tool.
To make the brush larger, press the left bracket key.
Now, brush over the inside edge of the pulp.
Reduce its opacity to 50%
and press Ctrl or Cmd + F to repeat the last filter
which was Gaussian Blur. Group the layers of the right eye
into a folder.
Name it, Right Eye".
Make a new layer
and press "L" to open your Lasso Tool.
Draw the shape of the nose.
Press "D" to make the colors default to black and white
and fill the selection with black.
Make a layer mask of the selection next to the nose.
Open the folder of the right eye and drag a copy
of its Effects to the nose.
Close the folder and make a new layer.
As before, drag the layer mask next to the empty layer.
Make the empty layer active and draw a similar shape of the nose
keeping the space for the pulp not quite as wide as we did for the eyes.
Go to Select, Modify and Feather.
Feather it 1 pixel. Open your Eyedropper Tool,
pick up the yellow color, fill the selection
and delete it. Make a new layer
and drag a copy of the layer mask next to it.
Make the empty layer active
and open your Brush Tool. Brush over the inside
edge of the pulp, reduce its opacity to 50%
and blur it. Group the nose layers into a folder
and name it, "Nose". Make a new layer
and open you're Lasso Tool. Draw the mouth
and make the foreground color, black.
Fill the selection and make a layer mask.
Open the nose folder and drag a copy of the Effects
to the mouth. Close the folder
and make a new layer. As before,
drag a copy of the layer mask next to the empty layer
and make the empty layer active. Draw the shape of the mouth
leaving space at the bottom and sides.
Press and hold Alt or Opt as you draw a shape
for the side of the top, left tooth.
Repeat this for the side of the top, right tooth.
Feather the selection.
Open your Eyedropper Tool, pick up the color,
fill the selection and delete it.
Repeat the same procedures as you did earlier to add texture to the pulp.
Group the mouth layers into a folder
and name it, "Mouth".
Next, we'll make the illumination inside the pumpkin
spill out onto the grass in front of the pumpkin.
Open the "Base" folder and make the Base
image active. Make a copy of it by pressing Ctrl
or Cmd + J. Drag it above the mouth folder
and make a layer mask next to the pumpkin.
Invert it by pressing Ctrl or Cmd + I.
Make the Brush size, 150 pixels
and change the Blend Mode to "Normal".
Brush across the grass in front of the pumpkin.
This reveals the daytime photo through the layer mask.
Since the illumination has a warm glow to it,
double-click on the pumpkin thumbnail to open its Layer Style window.
Click "Color Overlay" and the color box.
Type in F F F C D 0.
Change the Blend Mode
to "Linear Burn". You can see the difference
as I toggle back and forth
Have fun making your own custom, jack-o'-lantern!
This is Marty from Blue Lightning TV. Thanks for watching!