As you probably know, The Legend of Zelda: The Wind Waker HD offers quite a few improvements
over the original GameCube version.
But one of the subtle upgrades is that many of the game's more repetitive animations have
been shortened in an effort to improve the pace of the game
So I thought we'd take a quick at three of the biggest ones to compare just how much
faster they are now than in the GameCube version
First up is the grappling hook animation and we'll be taking a look at the GameCube version
first.
From the point of throwing the grappling hook, it takes Link about 3-seconds to actually
begiun his swing
But if we take a look at the Wii U version, we can see it only takes him just slightly
over 1.
Now let's put the two side-by-side so we can really see the difference, with the HD version
on the left and the GameCube one on the right
So yeah, they managed to shave roughly 2-seconds off the animation, which is something you'll
come to appreciated as it's a maneuver you'll be performing a lot.
Now if you thought that was an improvement, check out what it's like to scavenge treasure
form the ocean floor.
And again, we'll be starting off with the GameCube version
From the point that you start lowering the crane, it takes Link 8-seconds until he can
actually start to open the chest.
But in the Wii U one, we can see it only takes 4.
They cut it in half!
Now let's put the two side-by-side so you can really see the difference.
Trust me, this will save you a ton of time--and aggravation
But perhaps the biggest improvement is seen when using the Wind Waker to change the wind
direction.
As always, let's start with the GameCube version.
As you can see, It took an excruciating 9-seconds to get to the point where you can actually
select the wind direction
But in the Wii U one, they cut out Link's encore entirely, dropping it down to 4, which
is less than half the time
And here they are side-by-side.
It's a huge difference.
And not only that, but once you choose a wind direction, the Wii U version is still quicker
cutting it down by another second and a half.
Taken altogether, these are some pretty big improvements, and it makes me wonder how we
even put up with those animations in the original game--as you saw them all the time
Alright, and that wraps up our look at how The Legend of Zelda: The Wind Waker's shortens
some key animations