welcome to another episode of draw this in this episode we're going to draw an
eyeball. so let's go ahead and get started I'll be using Painter 2015 today. The first
thing that I'll do is select the elliptical shape tool
and I'll make sure that I have no fill and a black stroke
you can click on the shape properties to get more options. I'm going to choose a width
of 10 I think that'll work pretty well.
If you hold SHIFT you'll be able to draw a perfect circle
if you use the move tool, you can go ahead and
move that circle wherever you like we're gonna make sure that our eyeball is
in proportion, so we're gonna draw another smaller circle
and we're going to move it over and we're going to duplicate it by holding ALT
and dragging. Next, we're going to select both
the circles and use CONTROL+T to scale them up. We'll delete the duplicate
we want that inner circle to be half the size of the bigger circle
we want to repeat that again with the pupil. So now
we have everything in proportion we can delete our duplicate. We'll go ahead
and select all three of these layers and we'll
go to Layers Menu, Align horizontal center.
And then we'll do that again. We'll go to Layers Menu, Align vertical center
That will center all of the circles on each other
Let's group those layers and we'll give them labels based on their anatomical name
go ahead and create a new layer for a "center line" and we'll use the scratchboard
tool while holding SHIFT
to go ahead and divide this eyeball right in half. That'll help us get the
rest of the eye in proportion What we'll do next is we'll go ahead and convert
these shape layers into default layers by
right clicking on them and choosing Convert To Default Layer
now if we collapse that group, we can go ahead and dim the opacity
of the whole group. Let's create a new layer and
we'll use the Detail Oils to go ahead and sketch a little bit
we'll draw a horizontal guide right under the pupil
and we'll place our tear duct below the horizontal lines
and the opposite corner of the eye will be above
the horizontal lines You'll want to cover the iris a little bit
on the top and bottom side
and what you wanna do is go ahead and just connect all those lines together
and that will be your eyeball shape. Now every person
has a different shape for their eyeball, so this is kind of a general eyeball shape
Go ahead and thicken the edges a little bit everywhere just to clean it up and
and then draw in the tear duct and the sides of
the eye. I'll erase that guide and I'll go ahead and draw in a little bit
of the eyelid When drawing eyes, you always want to remember
that the eyeball is underneath and its bulging out the eye. It's a sphere,
so you want to give it spherical shading go ahead and draw the bottom side of the
eyelid and add a few more details here and there
I'll add the indication of some eyelashes over on the far side of the eye
just a few for now. I won't worry about doing too many
we just want to get an idea for the direction that they're going.
I'm going to dim the opacity of that sketch layer
and I'll create a second layer to go ahead and do my inking
I'm going to use the scratchboard tool for this and
I'm gonna try to be really careful while I ink and make nice smooth lines
If I don't get it right, I'll just use an undo. And keep undoing until I get it right
I think that looks pretty good. Let's go ahead and hide the original sketch layer
and the guides because we don't need them anymore
we'll create a new layer for lashes. Go ahead and draw in those lashes again.
We'll try to do a cleaner job this time next we'll create several layers for
some shading I'm gonna give these names based on the part
of the anatomy that I'm drawing I'll group them together and
then we'll go ahead and order these from foreground to background
I'll start with the face layer and go ahead and fill it with a #2 value
that gives us a good base color to start with. Next, go to the eyeball layer
and use the scratchboard tool to go ahead and
fill that in
with a slightly lighter value. And what I'm gonna do is
basically just block in
all these different areas. So the eyeball is going to be an area, the iris
will be a different layer
and the pupil will be a different layer. Go to the iris layer and use a
#6 value to fill that in
layer order is really important here. Sometimes you have to kinda play around
with order the layers to figure out what makes sense
in this case, it makes more sense to have the pupil above the iris layer
and the iris above the eyeball, so I've changed the layer order a little bit
Next, I've gone ahead and filled in the remaining layers and then what I'll do is go ahead and
add a highlight. I'll put that highlight up above
the line work
so that it doesn't get covered up. And then here and there, we'll add a few more
little highlights
this really helps the eye look reflective and wet and glossy
as it should. So here and there, just a few little spots
this will really make it pop out. If you don't do this,
your eyes can look kinda flat
I'm going to go ahead and add some shading with
the airbrush now to each of these layers
I'll start with the eyeball layer and use a darker value to go ahead and add a
shadow on the top side
the shadow is being cast by the eyelid. I'll add some shadow along the side to make
it look
nice and spherical. Next, I'll add reflections on
the top edge because the eye has a nice
reflective orb shape
we'll go to the eyelid layer and we'll add some
shadow that's being cast from the brow
our light's coming from the bottom right, so
we want to shade all of these
shapes appropriately. Just think of them as their own individual 3d shapes
let's add some shading to the face
You want to think about the orbital cavity or
the hole where the eye goes into
make sure that you shade that so it looks like the eye is bulging out
of that hole
I'm gonna build up the form using light and dark
and then I'm going to add a little bit of shading to the iris now
the iris should have that same cast shadow from the eyelid
and then what you can do is go ahead and start to add some
lighter and darker areas along the sides and in the center
depending on the kind of eye that you want to make. I'm gonna go ahead and add a
little light spot
and then here and there, I'll add some radial lines. I'll divide it up like a pizza
or a pie. Next, I'll add some shading to the pupil
it's important to avoid coloring the pupil solid black because the pupil
usually has the environment reflected in it
so I like to draw something like a the silhouette of a person with a little bit of backlight
on it
because sometimes when you're taking a picture of yourself or
someone's photographing an eyeball, you see that inside of it
I'll add a little bit more detail to the iris
And then zoom out to evaluate. Look at this eye kind of small to get a good feel for how
it's developing
but you don't want to look at it too big. We'll add a new layer for "veins"
and we'll use the Detail Oils to go ahead and draw in the indication of some veins now
the plan here is to go ahead and paint this in black and white to make sure that all
of the value structure looks good
Sometimes it's necessary to change the composite method for layers so I'm gonna
change this to Multiply. That way it blends in a little bit better with the layers underneath
Next, return to the sketch layer, which is the line work, and turn on Preserve Transparency
select a #5 value and the airbrush. And then lighten those lines a little bit
so it doesn't look so much like a cartoon or comic
And then I'll select a darker value and bring back the shadows in a few places
I want these to remain as lines, but I don't want them to be all the same color
I'm going to fade the lines into the form. Next, I'll select all of the eye layers except
for the lashes
and go ahead merge them with CONTROL+E
I'll delete the sketch because we don't need that anymore
and let's rename those merged layers to "eye"
we'll turn off preserve transparency and we'll use the Diffuse Blur to go
ahead and blend some of those areas of the lines
to blend them into the form and make them look less like
outlines and more like part of the form that we're drawing now
it's kind of an interesting way that you can turn
something that was kind of a comic book line art style into something more
let's create a new layer for "gloss." This will help that eye look more glossy
like it's glass or reflective. We'll select the airbrush
and we'll paint some white over some different areas of the eye here
just a little bit of gloss will do the trick
you don't need to go too far because you don't want to cover all the detail in your eye
you can use the Distorto brush to kind of push things around and add some sharp edges
smudge things around and make it look reflective. Make sure that's set to a
"Screen" composite method
and if you want, you can use the airbrush with black to go ahead and back it down
in some places by painting over it
next we'll add some shading to the eye on a new layer called "shadow"
change it to a Multiply composite method and then use the airbrush to go ahead and
add in
some darker areas to just kind of
build this form up a little bit more. We'll enhance the form with the shadows.
we want to make sure that we're painting
generally on the sides that aren't facing towards the light
next, I'll add a little bit of vignette on the face.
And will create another new layer for "highlights"
you'll see I'm going back and forth with these light and dark layers to build things
up
the reason why use a lot of layers is because it's less risk messing anything up
I'll add some fine highlights with a small brush and maybe add a few more lashes
with the Detail Oils
on their own layer. That way, if I don't get them right
that's okay. And I can also blend behind the lashes if I need to
I'll return to the eye layer and go ahead and try to balance out some of the light
and dark a little bit using the airbrush
and just continue adding form to build up the shape of the eye
now let's add a little bit of texture on a new layer
texture is, more often than not, a Multiply composite method
select a dark gray value and use the Sponge to go ahead and paint over
the whole eye to give it some
skin texture. You can dim the opacity of that layer to make a more subtle blend
let's add more texture on a second layer. This time we'll go ahead and use the Chalk
you can feel free to experiment with the different paper textures, but basic paper
tends to work pretty well
I'll dim the opacity on that a little bit and we'll go ahead and return to the
"highlights" layer.
and we'll use an airbrush
to give it a little bit of a white glow. We'll add a little bit of white over the eye itself
too
to make it look more glossy
next let's go ahead and group all of those eye
layers together
we'll name that group "eye" Let's create a new layer
and let's begin adding some color tinting now
we'll start with the skin color and we'll create a group. That way all of our color
goes into a group
and we want all of our tints to be Multiply composite methods
so I'll choose multiply and then pick kind an orange skin color
I'll choose Fill. And if I don't get a color I
like, I can keep hunting around till I
find one that I do like
you may need to shift the hue towards red or
yellow depending on the skin color you like
and I'm gonna go ahead and use the airbrush to vary the color
so I'll change it a little bit in Hue
and a little bit in value. Just to get a little bit of variety
next, I'll dim the opacity of that layer
I'll create another layer for a skin tint. And it'll
be the same. It'll be a multiply composite method
I'll go ahead and fill it the same way with a similar
orange peach color. Layering up these
tints really helps this to look a little more realistic. We'll create a new layer for
"red"
it's really important to add red to drawings of people because the red
represents the blood under the skin
you can especially see red in people's eyes, especially in their tear ducts
and in the corner of their eyes surrounding eyelid
you'll want to make sure that's set to a Multiply composite method. Next, we'll go ahead and
0 create a new layer for "iris." This will be
the iris color
go ahead and add some green and then back down the opacity
maybe conceal it here and there. I'll create a new layer for "light"
this will be some lighter areas. And I'll just use a lighter skin color to go ahead
and
paint some highlights in
this kinda like a process you would use for acrylic or oil painting
I'll create a new layer for more tinting. That will be an Overlay composite method this
time
feel free to just experiment with different colors to get some pretty
interesting effects
if I select the airbrush and add a mask to that layer
I can paint with black inside that mask to conceal some of that overlay tinting
now I get a nice blend of the two different colors
I'll add a second overlay layer with some yellow
and then we'll go ahead and save a copy over artwork and then Drop All
I'm gonna make a duplicate of that layer by doing Select All, Copy, Paste In Place
and we'll choose Effects > Tonal Control > Equalize
next, click the Auto Set button and then we'll go ahead and dim the opacity
this will balance out the light and dark if it's too dark
I'll go ahead and select Drop All again. And let's duplicate this again with
Select All, Copy, Paste In Place. And this time
we'll choose
Effects, Focus, Soften. We'll add a mask to that layer and use
black with the airbrush to conceal
right in the center. This adds a little bit of soft focus
around the edges of the composition. We'll use Drop All again
and we'll blend a little bit with the diffuse a blur anywhere where we need to
smooth out some of those transitions in color
especially around the eyelid and just here and there and everywhere you think it
needs work
let's create a new layer for some blood vessels
we'll set the composite method to Multiply and select blue
and will use the sponge to paint in some blood vessels under the skin
we'll select red and we'll do the same. This helps it look nice and realistic and
lifelike
we'll continue adding details to this eye with a little bit of color and some
highlights here and there
lightning and darkening as much as needed to really balance this out
and help it look a little more finished. Let's add some color reflected in the eye
maybe this is something that's across from the eyeball that's reflecting.
like somebody's shirt
these little details really help this look more realistic and more lifelike
I'll add a slightly more cyan blue
maybe some yellows here and there. Next, let's create a new layer
and we'll choose Color for the composite method. We'll go ahead and fill everything
with black
and this shows us the artwork in black and white. This helps us evaluate the value structure
if we need to lighten or darken anywhere we can do that
you want it to look good in black and white as
well as color. Let's use the bulge tool
to go ahead and
even out the iris if it's a little bit flat. I'll just kinda bulge out the edge
and then we'll create a new layer for some more lashes. Make sure they all fan out
from the eyeball and they don't
all go the same direction. Don't make them too thick or too thin
don't make them too sparse. We'll go ahead and add some detail to the inner eye
using some more peach and red flesh colors
and I'll add some veins on a new layer. We'll make that a multiply
composite method and draw with the Detail Oils and red
we'll just keep adding fine details here and there and everywhere
these little details really make the piece come together. We'll use the Pinch brush
to go ahead and sharpen some areas like the top of the eyelid
and the corner of the eye. Let's add more lashes. -- You can never get enough lashes
next, let's use a particle brush called Scratches
to go ahead and add some cracks in the skin. This looks kinda like skin
cells from a distance
I'm using multiple layers with overlay multiply and screen composite methods
and I'm reducing the opacity of each layer so that I get a subtle blend
of the skin texture. I think this looks really nice
for a really close up view of the eye. Next, I'll add a screen layer
and add some light color using the Chalk. This will look like
oil reflecting off the skin or lighter skin cells
and then you can go ahead and mask out some of that
if you use a Screen composite method, you can paint with black over it to conceal it
a little bit
next we'll go ahead and Drop All and then we'll add some final layers of color
tinting
here and there to really bring this piece together and add a little more contrast to
the eye
I'll use some magenta and some orange
next, I'll vignette the edges with white to make
this look a little more like a sketch
so there you go, we have a finished a realistic eye
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thanks for watching and I'll see you next Tuesday for another episode of draw this