What’s up guys it’s me Jeremy.
Real quick before we start this video is going to be sponsored by GGEsports.com.
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League Esports.
You play as an analyst predicting the outcomes of games, but it's not a betting website,
you don't use any real money, just their in game currency which you can get for free,
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below, and I'll be going over some directions on how to use their site at the end of the
video.
We spend a lot of time digging for information on upcoming or cancelled champions, but something
we’ve never really considered before is finding out about champion concepts that Riot
has expressed interest in but never actually started official development on.
Today’s list of champions is going to be exactly that - awesome concepts that RIOTERS
themselves have said they want to design or see in game, but so far haven’t seen any
time in development.
Our first batch of champions are minor concepts from Riot Groovylord.
To kick us off, we have a fan-favorite archetype that hasn’t really been explored all that
much in League of Legends.
We’re talking about vampires, and the closest thing we have to it is the bloodmage Vladimir.
His name, appearance and particular skillset all suggest that Vladimir is Riot’s own
take on a vampire, but it’s actually pretty far from the standard neck-biting archetype.
It’s true that Vladimir is pretty gloomy and has an obsession with blood, but Riot
could definitely gain something by introducing a real, true to fantasy vampire - maybe in
the form of a fast and strong assassin with regenerative powers but a very clearly defined
weakness.
Next up is GroovyLord’s wish for a new scythe-wielding champion.
In fantasy, scythes are usually the weapon of Grim Reaper-esque figures, and the previous
scythe-wielding concept Komachi did eventually end up as Thresh, who is essentially a soul
reaper.
That being said, Thresh often feels more like a hook champion than a true Scythe champion,
so there is definitely fresh ground to explore.
Riot are pretty good at making sure you can guess what a champion does by looking at them,
and in the case of a scythe, that would probably be in the form of big, sweeping cone attacks
that deal huge damage, but maybe with the ability to duck or dive away from them.
Of course, the Grim Reaper trope also comes with the potential to unleash some deathly
magic, so maybe one day we’ll see some kind of magic caster/melee hybrid that feels closer
to a traditional Soul Reaper than our current lineup of Thresh and Kindred.
The next champion desired by GroovyLord sounds a bit more like an inside joke than a gap
in the current champion roster, but we wanted to share it because the concept is actually
pretty cool.
The idea is for another champion with a sniper rifle, but this time with a catch - as soon
as something enters 550 units range of them, they are forced to switch to a secondary weapon
- BATTLE KNIVES.
Although there’s a bit of a contrast between favoring both a sniper rifle and battle knives,
it does introduce a potentially cool concept to the game - a champion that alternates and
behaves differently based on whether they are fighting up close or from a distance.
This has a lot of really interesting gameplay elements, for example against certain team
compositions you might favour using the sniper rifle rather than the knives, but that opens
up a cat and mouse game between you and the enemy team; they want to get up in your face
to force you to use knives, but you want to keep your distance to use the ranged power
of the sniper rifle.
Another champion concept from GroovyLord was an assassin kit that he had fully thought
out but never got to test.
The idea was an assassin that was based entirely around stealing your stats.
For example, he’d be able to dash through you to take your movement speed, attack you
to take your armor, and Ult you to steal your AD or AP and kill you with it.
It would be a pretty high risk-high reward playstyle, since you’d be pretty much dead
if you ever got caught out before stealing any stats, but it would also introduce some
really snowbally elements since you would both nerf an enemy while buffing yourself.
Our final champion from Groovylord today is all about pushing a Demacian to the extreme,
in the form of an inquisitor-type character.
In the game’s lore, Demacians are seen as noble and lawful, with a keen sense of honor
and justice.
As with any faction though, there must be those that are a little more extreme in their
views and this is where the Inquisitor comes in - someone that is in charge of seeking
out what they view as heresy and eliminating it.
It pushes the core ideals of Demacia a bit further than the do-gooder nature of champions
like Jarvan and Garen, and you can actually imagine a character like this being pretty
evil in their actions, despite doing it in the name of justice.
Groovylord described this concept with a single line “I WILL PURGE YOU” and that gives
off a pretty good idea about what you’d expect this character to be like.
It’d actually be really cool to see because it would make the whole Demacia vs Noxus thing
a bit more interesting that just good guy vs bad guys.
Ezreal had originally been trying to find a way to make the Shaman archetype work in
League of Legends, and where you have Shamans, you have totems.
As far as fantasy is concerned, shamans and totems go hand in hand, and Ezreal’s idea
for a Shaman champion possessed one too.
The idea was that you’d be able to throw down your totem anywhere on the map, and then
continue casting abilities as normal, with one major change: instead of the abilities
coming from the champion, they would come from the totem instead, regardless of how
far away you are from the totem.
So let’s say for example you were playing mid lane - you could wander into the enemy
jungle and plop down your totem, then head back into lane.
Then, when you see the jungler on low health moving between camps near your totem, you
unleash all of your abilities directly into his face.
It’s a cool variation on the trap mechanic that gives the player more direct control
over how and when to take those engagements, since you can place the totem anywhere and
use abilities any time.
The next Ezreal concept is pretty cryptic - he mentioned that Riot does have some ideas
rolling around if they ever do a panda champion.
Not only does this express desire to make a panda champion a reality, but we know for
a fact that pandas do love to roll around.
So essentially, Ezreal wants to make a Panda champion that rolls around on the map - probably
squashing enemy champions in the process.
There’s not much more we can really say about this except wonder how this isn’t
already in development and how long we should wait before starting a riot to get this panda
into the game.
Ezreal’s final concept in today’s video is a design that has been much requested by
players that favour champions with high mechanical skill requirements.
Multi-clone characters are very popular in other games, Meepo in DOTA being a great example,
but currently Riot doesn’t have a system that has much in the way of multi unit control.
You essentially have to control all aspects of your character simultaneously, so you could
for example have three clones and play one in each lane of the map, or take all three
on different routes through the jungle.
It’s no small feat to play but devastatingly powerful when done correctly, but while DOTA
does have the advantage of an RTS-like control system, Riot opted for a different design
to help make the game flow better.
Which system is better is basically a question of personal preference, but it means a multi-unit
champion will be difficult to make work in League, and pretty unlikely to make it into
the game.
Our last concept was described by GroovyLord, but it’s actually an idea that’s currently
being brainstormed by Riot WarghBobo.
One of the lesser used archetypes that hasn’t made it into League of Legends yet is an old
hag - a bit like a scary old witch or Baba Yaga kind of character.
GroovyLord mentioned that it felt odd not to have explored the aged archetype yet, and
he thinks it would be a good way to make the Shaman champion a reality.
One of the big reasons that it’s probably not been explored yet is that Riot want to
make champions that players really feel a connection with - and a young, predominantly
male demographic isn’t typically going to form much of a connection with a crazy old
lady.
Hey guys!
Thanks for watching.
I just wanted to take some time to explain how to play on GGEsports.com.
You go to the website, and after your account is setup, go to the Game Hall.
Click on LOL near the side to go to the upcoming League of Legends Games.
Click on Bet Now, and you're taken to the area where you can wager on who will win,
or other things in the match.
After you decide what you want to bet on you can click on it to be taken to the confirmation
screen to select how much you want to bet, and you can confirm you decision after your
selection.
And make sure to click the "Join Now" button on the home screen to make sure your scores
are recorded on the leaderboards.
Thanks again to GGEsports for supporting our content, and I'm looking forward to seeing
if any of you guys can win some stuff on their site!
And as always, I'll see you guys next time.