- We're mining Vibranium and challenging the throne.
That's right, it's Wakanda Forever from Spin Master.
(funky music)
This villain infested punching party
pits three to five tribal leaders against one another
in a competition to become the most glory-fueled
Black Panther of all time.
Setup begins with the Wakanda tray placed center.
Set the Wakanda game card on top,
creating the structure known as the Great Mound.
Pour the Vibranium stones into the moat up top
known as the Vibranium Mine.
Next, each player takes a voting disc, silver cup,
and the matching tribe mat and tribe shield
of one of the five powerhouses of Wakanda:
The Border, River, Merchant, Jabari, or Mining Tribe.
Each tribe has a unique power listed on their tribe mat,
which slides into the side of the Mound facing that player.
Fold the shield to create a visual barrier
between personal game pieces and all other players.
Shuffle the villain cards and set them face down
to form a draw pile.
Place the first villain card face up
in the center of the Great Mound.
Then place two more villains face up
heading towards the Mound.
This row represents the order
in which the villains will attack.
Set the Wakanda Points and dice nearby as well.
Next, determine the game length
depending on the number of players at the table.
In order to win, a player must hold the Black Panther title
and a requisite amount of Wakanda Points.
In a three-player game, 55 Wakanda Points,
four players, 45, and five players, 35.
Finally, determine the first Black Panther
by allowing each player to roll the two Vibranium dice.
Each player gains Vibranium equal to their rolled result,
hiding it behind their shield.
The player who rolls the least Vibranium
is named the Black Panther,
taking the Totem and placing it in front of their shield,
and gains the red Dora Milaje die.
Gameplay occurs in steps which are repeated
until a winner is crowned.
First step, the villain attacks.
If there is no villain currently on the Mound,
skip this step.
Otherwise, set the villain health tracker
to its matching health total
and place Wakanda Points and Vibranium
as listed on the health track.
Only place these bonus items
if the villain's health is higher than that amount.
Each villain attacks a specific tribe
denoted by the color of the tribe
on the right side of their card.
That player takes the villain token.
If the tribe revealed isn't in the game,
set it aside and place a new villain.
The power in the middle of the villain card
only applies to the player who gains the card
after the villain is defeated.
They have no effect while on the Mound.
Next, in the mining for Vibranium step,
all players other than the Black Panther
roll the Vibranium dice
and collect Vibranium stones from the moat
equal to their roll.
The Black Panther is too busy defending Wakanda to mine,
but if they've held the title from a previous round,
they earn one Vibranium for each tribe
that voted to yield in the previous voting round.
More on that in a sec.
If a player has the villain token,
they are being attacked and they only roll
one Vibranium die in this step.
One note, a player may only have
15 Vibranium max at any time.
Next, power your tech by using Vibranium stones
to gain extra dice in combat.
All players secretly place zero to six Vibranium stones
under their cup and push it to the front of their shield.
The amount of stones placed will provide the player
with bonus dice in the nice round to defeat the villain.
The Vibranium cost is listed
on the inside of a player's shield.
Next, players defend Wakanda.
Starting with the Black Panther and proceeding clockwise,
players roll the purple battle die
along with any bonus tech dice
from their Vibranium bid to damage the villain.
The Black Panther may also roll their Dora Milaje die.
Vibranium bids are returned to the moat
and the active player rolls their dice.
Each Vibranium icon rolled nets
the player a Vibranium stone,
and each Black Panther icon generates one hit.
For each hit, lower the villain's health
that number of spaces on the track
and the active player collects
Wakanda Points equal to that damage.
Additionally, any bonus Vibranium or Wakanda Points
on the track can be collected by the player
who lands on or passes that amount of damage.
After each player has attacked,
if the villain is still alive,
head straight to the voting round step.
But if the villain is defeated by a player,
anyone who still has Vibranium under their cup
may take it back behind their shield.
The villain card is given to the current Black Panther,
not the player who dealt the final hit,
providing them with the power listed in the center,
which they can use for the rest of the game.
Then move to the voting round,
where all players have an opportunity
to enter a ceremonial one v one battle
with the current Black Panther to try and take the throne.
Each player, besides the Black Panther,
secretly chooses either the challenge
or yield side of their voting disc,
hiding it beneath their cup.
Once everyone is ready, reveal all discs simultaneously.
Any player who voted to yield
receives one Wakanda Point for their loyalty.
And if the current Black Panther
retains the throne this round,
they will receive one Vibranium
per player who yielded during the next mining step.
But if any players challenge the Black Panther,
the throne is contested.
If multiple players challenge,
only the player with the most Vibranium
behind their shield can enter
the one v one battle with the Black Panther.
Reveal the Vibranium if necessary.
If there's a tie, roll off using three tech dice.
The higher result is the winner.
Both the challenger and the Black Panther
power their tech with Vibranium
in the same way they would attack a villain.
Both players reveal their amount simultaneously.
Then, starting with the Black Panther,
roll the battle die and their tech upgrade dice.
The red Dora Milaje die is not used in the challenge battle,
'cause the Dora Milaje don't take tribal sides.
Count up to the hits.
Vibranium icons don't count in the ceremony
and players don't earn stones from them.
And the player with the higher count wins the throne,
taking the Totem and stealing one Vibranium from the loser.
The winning player shouts, Wakanda Forever!
And all players should echo it
in respect of king and country.
Steps continue with the villains attacking,
the players defending, and the tribes voting.
Once a player has both the Black Panther title
and the requisite amount of points,
they shout, Wakanda Forever!
And win the game.
And that's Wakanda Forever.
I'm Becca Scott,
and I'm trying to submit an application
to join the Dora Milaje, does anybody have their email?
If you do, give it here.
I could do it.
I could do it, I would shave my head.
Anyway, you can watch me
and my friends play this game
and other awesome games on Game the Game,
right here on GeekAndSundry.
We'll see you there.
Wakanda Forever!
(funky music)
(upbeat electronic jingle)