- Hey creators, I'm back again for a second time this week.
And this is to bring you what I hope is really good news.
Now, what I wanna talk you through today
is something that my team has built out.
And that's a help center article,
that's specific to gamers
on how the advertiser friendly content guidelines
apply to gaming content.
You'll find a link to this page in the description below
and I'd love to get your feedback via the comments,
or through the send feedback link.
Now, onto the actual content within the page itself.
It's called gaming and monetization.
And what we've done is taken
the top advertiser friendly content guidelines
that gaming content typically runs into,
and we've outlined each one, the self-certification sections
within the context of gaming.
So, the five sections are as follows,
they're inappropriate language, controversial issues,
sensitive events, adult content, and violence.
And what you're gonna find on this page
is examples that are tailored to gaming content.
For example, when it comes to inappropriate language,
on profanity, we highlight that for example,
a racial slur used anywhere in a video
even if it's part of the game's narrative,
that still counts as something
that shouldn't be running ads.
So ,to get a more specific example,
if one of the characters within a game
says the N word, for example
that's still not gonna be suitable for ads.
Advertisers aren't any safer on a video
that would have content like that
than if it were real life situation
with two people using that word back and forth.
Second example I'll give you is around adult content.
Even if again, the games story
is based on something like a strict club,
the fact that it's fictional
doesn't make it any more advertisers safe.
So if you have characters going into a strip club
and performers performing for them,
that's still not going to be safe for ads.
So what we hope to do
in providing these tailor-made examples
for the gaming community
is really provide the maximum amount of transparency
that we can possibly give you,
around how to rate your content with self-certification.
But also to really give you a sense
of how the advertiser friendly guidelines
apply to your communities content.
So that is the core of the article,
but it actually doesn't stop there.
We've added in some bonuses.
The first is a section on titles and thumbnails,
and things to watch out for
if you wanna make sure that you get that green icon.
In addition, we have a section
about applicable content types.
So, when you know, Joe Soap thinks of gaming content,
they typically think of recorded gameplay
but when it comes to gaming content
and how our advertiser friendly content guidelines
can apply to the content that gamers are creating
and giving to the community,
it actually includes other things
like long form content,
uploads of live streams that have taken place before,
and you just wanna share how you interacted
with other gamers via the live stream.
But also through videos like reaction videos
which you might not immediately think
are in scope of how we view gaming.
All of these things are detailed in the article.
And finally, we have some added bonuses on top of that,
and that is definitions.
So when we use terms like focal or fleeting,
they're really important concepts
when it comes to raising your content
with self-certification,
and overall just making sure that you understand
the guidelines that govern what can monetize and what can't.
But we've never really provided a concrete example
of what we mean by these concepts
and in this article we have.
So, that's it for me,
we really want to hear your feedback
so we can get more of an idea of how we can do better,
how we can be even more transparent,
and anything we're missing.
We're gonna be updating these resources on a constant basis,
but it's your comments and your feedback
that gives us really good leads
about what we should focus on.
Thanks so much for watching,
make sure you give us that feedback.