what is up everybody it's Tom td3 welcome back to another video I was on
reddit last night and just going through answering questions learning about some
other things myself as I tend to do and I came across a question that in the
eating in production thread where somebody was asking about how to program
snare rolls using MIDI drums so I thought why not make a video about it so
I'm gonna show you guys how to make a snare roll by just programming it using
MIDI in Logic Pro alright so we're in logic and I've got a software instrument
pulled up I'm gonna hit Y to pull up the menu here got a drum kit I like the
snare on Brooklyn it's a nice kind of like soft impact snare if you will
rather than a rimshot impact snare so it's got a nice little body to it that
makes it really good for just near builds so we've got tempo here of 90 so
there are two ways you can do this the first way in the easiest way for me
because I'm a drummer is to just play it in so let's hit record so like if that's
the pattern you want that's one way to do it and as you can see the velocities
are all kind of correct more or less so but I'll go in here and clean it up just
for argument's sake I've set two thirty-second note quantize and the
reason I am is because I want to make sure that my snare rolls in here that
the buzz doesn't get gridded to a sixteenth note so I hit 32nd note and
then I can go through and double-check everything after that so I'm gonna drag
that note there if this is the pattern I want I'm gonna hit a for automation and
then I'm gonna adjust the no velocity so I want the accident every third note
until we kind of turn around so let's just go to kind of around 90 for our
ghost notes if you will within the snare roll it's really important if you want
to sound natural that you make sure you add accents and ghost notes within the
roll otherwise it's gonna sound really robotic and it's no
I'm gonna sound like an actual drummer would play it and for me that's kind of
the whole goal is if you can make it sound like kena drummer play this is a
drummer playing this could conceivably they have recorded live drums that's the
way that you can not fool your listener but persuade your listener to believe
that what they're hearing is real and that's kind of a game right and this is
easy because I've played it in so I can see where my accents are and where I
want them to to stay one thing you'll notice is the first note of each of the
roles is accented and that's really important too so you get that that Peaks
the ear to make you hear that there's a role happening that first note so let's
listen boom snare oh you played in the part you accent your parts and a lot of
builds have that but-but-but-but this pattern fits perfectly with that alright
so that's one way we're gonna close up in a role delete that and then here's
way number two what if your tempo is too fast what if your we're at 90 there what
if you're at 120 let's go to 120 where the tempo is a little bit faster and you
kind of have a harder time playing in what you want right this time we're just
gonna play sixteenth notes on the way in and we're gonna build our roll by
dragging and dropping so check this out
real dirty input there and I'm gonna have to fill in some notes automation so
again gonna select all so last time we quantize to thirty-second notes this
time I'm gonna go sixteenth notes to make sure it hits the grid correctly and
then I'm gonna fill in here some of these places alright so let's listen to
what we've got now we've got our sixteenth note pattern and we'll go
through and adjust the velocities in a second but here's what I want to show
you so let's figure out we want to add our rolls
so we want to add a roll right here right so we're gonna select option drag
and drop over 1/32 note ish hit quantize - thirty-second note there and snare
roll so then all you would do again like we did last time as you want to come
through and adjust your velocities again we'll go kind of around a hundred this
time of ghost notes anywhere like you can go kind of as low as you want to
within reason with ghost notes is just gonna make your accents pop even more
just remember that adding the ghost note is the key to making it compelling and
to sound like a real snare part and again accent on the first note of that
roll so we'll get rid of our automation here a back to the top just so you can
hear one time marching snare drum for your build and you can do all kinds of
patterns with this think about what your your lead is doing or your vocals doing
in your synth whatever it is that's driving the melodic and rhythmic value
of that moment in the song and you can get your snare accents to match that but
just make sure you pull your ghost notes down in between so that that snare is
doing its job to support that part and then the rolls gonna add that flare and
transition points and things like that but yeah it's really easy now you know
how to do it this applies to any other software where you want to be building
MIDI Searls I just happen to use logic for it but
you can do it anywhere that's it for this one thanks for watching and I hope
this helps catch you guys next time peace
you