A Shove-it is a skateboarding trick where the skateboarder makes the board
spin 180 degrees without the tail of the board hitting the ground, or more, under
his/her feet. There are many variations of the shove-it but they all follow the
same principle: The skateboarder's lead foot remains in one spot, while the back
foot performs the "shove". The pop shove-it was originally called a "Ty
hop", named after Ty Page. 180 shove-it
A shove-it is performed by standing on the board, jumping up a bit and scooping
the tail down and to its side. Even though the tail should not touch the
ground and the board should not lift off the ground more than about an inch, the
board should quickly spin 180 degrees. The skateboarder then catches the board
with his or her feet after it has completed the 180 degree rotation and
lands on it. There are 2 types of shove-its, a frontside and a backside
shove-it. A backside shove-it is performed by putting the back foot with
the toes hanging off of the front of the board, and doing a short, but quick
movement spinning the board underneath the user. A frontside shove-it is when
the users toes and the ball of the back foot is on the board. The user then
pushes, or kicks, their back foot forward to cause the rotation.
360 shove-it 360 shove-it is a variation of shove-it
where the board spins a full 360 degrees. Pop shove-it is a variation of
both the ollie and the shove-it. The 540 variation of this trick was invented by
Jasper McLean in 1979. Pop shove-it
Unlike a shove-it, a pop shove-it starts like an ollie, as the skateboarder jumps
and kicks the tail of the board down to make the board airborne. The trick then
proceeds like a shove-it, with the tail kicked clockwise or counter-clockwise to
make the board spin. During a pop shove-it, the board reaches
a greater height in the air than during the execution of a usual shove-it; thus,
it can be performed while jumping over obstacles. Like any rotating trick, the
pop shove-it can be performed frontside or backside.
Late shove-it Similar to a late flip, this trick
combines an ollie with a pop shove-it, usually frontside, with the skater
delaying the shove-it until the ollie is at its peak.
Big spin The board spins 360 degrees, while the
rider spins 180 degrees in the same direction, Also it does a pop shuvit
with a 180; sometimes the trick is combined with a kickflip—a trick that
has been named the "bigspin flip"—or it is combined with a heelflip, a trick
that has been named the "bigspin heel". The trick is named after Brian Lotti,
whose name sounds like "lottery"—his friend named the trick after the
California Lottery's "Big Spin" game. Bigger spin
A step above the big spin. the board does a 540 degree rotation, while the
rider rotates 180 degrees in the same direction.
Gazelle spin Derived from gazelle flips, the board
does a 540 degree spin and the rider spins 360 degree spin in the same
direction. Spin Big
The opposite of a big spin; the board spins 180 degrees, while the rider spins
360 degrees in the same direction. A very uncommon trick.
Plasma spin A plasma spin is a frontside bigspin
impossible, meaning it is identical to a frontside bigspin except for the fact
that board wraps around the back foot as in an impossible.
Other variations Varial kickflips, varial heelflips,
hardflips, inward heelflips, and 360 flips are all common tricks combined
with the pop shove-it. In the case of the varial heelflip, it is a frontside
pop shove-it combined with a heelflip, while the 360 flip combines a 360 pop
shove-it with a kickflip. References
External links How to Pop shove it