shooting thyroids in a crate mark too
sounds like good fun didn't it well i haven't done much of this so let's see how i got on
yes folks the crate mark ii and when kitted out correctly with
some would say guardian gauss cannons i've got an ax multi cannon flat cannons boy weave
shields engineered boosters and armor it can be a good thyroid killer for the beginner player
i've managed to get the shield health up to over a thousand and the armor health at 3089
just by engineering and getting the correct build and boosters with this it's all about the
engineering with these ships so with the recent community goal i got myself onto the witch head
nebula where the thyroids were making a little bit of a mess there are ax conflict zones everywhere
and when you jump into one first of all you're initially met with a load of scouts just to get
you and ease you in to the battle now with the gauss cannons that i'm using they do incur quite a
bit of heat which can also work in your favor and we'll come on to this a bit later on in the video
the more you fire them the more your heat goes up if the thyroid starts shooting that green stuff
at you and caustic missiles and all the rest of it you're gonna start to incur things like
caustic damage caustic damage is going to start eating away at your health and that's depicted
as you can see on my screen down there with the icon of the missile and a green bar around my
hull health now one way to get rid of this is to flip up silent running and cook your ship
or just fire off your high energy weapons your temperature will go up to around about 140
with a good volley and that will burn away some of that caustic damage
these are fixed weapons i'm using mostly in regards to the gauss cannons with the ax multi
cannon being turreted right in the central slot of the crate no i've not done an awful lot of ax
combat has to be said and i did struggle a little bit in the first two or three sorties
moving into the ax conflict zones however once you remember to stay inside the conflict zone
especially in solo mode you are going to get the help from the npcs as well and that goes a
long way it really does now as you can see it's cut a few ships in there all axed up
giving those thyroid marauders a good old blasting now i had
a couple of variants the marauder variant i had the regenerator and i had the berserk
great and it lulls you into a bit of a false sense of security because not only does it
give you a bit of practice by flying around and then shooting your gauss cannons and taking out
these smaller scout ships the problem i found then was then when the big boys turned up well
then you really were in trouble and you had to get your thyroid game on
but for starting off and you can leave this conflict zone at any time shoot some of those
marauders you get a fair old packet in regards to the credits for some of those they're not too
hard either and with a ship engineered like this it's not going to prove too much of a problem
other such builds would include say a chieftain as well which is also really good bit more
maneuverable i think than the crate mark ii even though i did find myself with this crate
being able to maneuver around with very little problems whatsoever for those of you interested
in the specifics of the build i went through that on a recent stream and that's available on
the channel and i'll put a link to that as well in the comment section and occurred in in this video
once however you get through eliminating all the marauder scouts and berserks and all the
rest of it and regenerators you're then going to be presented with a frame shift anomaly and
that means the interceptors are coming uh in particular the ones that i tend to have
a look for on this and was able to defeat was that of the cyclops the cyclops interceptor
um the lower end of the margin i was nowhere near thinking myself as proficient enough
to go in against some of the big boys like the medusa and the hydra not a chance this was hard
enough as well i also found the fact that when the bigger thyroids turned up it was taking a
long time for my anti-zeno scanner to scan them i had to be in within about 700 to 500 meters
easy to scan them up that was proving difficult while they were shooting all their green stuff
at me you know eating away at my shields even with the mpcs taking some of the fire off as well i did
find that a little bit difficult uh the good thing about having these scans of these thyroids there's
not only is it good data for you to be having but also it identifies the different components
that you can target or you can just visually use your eyes and see which part of them are glowing
now one of the first attacks i found when the interceptors turn up is that they'll use their
shutdown field so unless you've got a shutdown field neutralizer which i haven't got on this ship
because i thought well i'll just boost away and get well out of the way before any of that happens
although not in this case um you can always shut that down and you can mitigate against that wave
fortunately is enough mpcs in the area as well to take some of the heat off me but didn't stop me
incurring a little bit of damage from the fargone swarm and the weapons from the thyroids before my
ship was able to reboot as you can see from this external angle i did get a little bit of a pasting
which was a shame because i was doing so well or at least i thought i was so when you shift reboots
that's great make sure you stay well within the conflict zone
keep an eye on the thyroid swarm and you can use the remote flat cannon i've got fitted in
in this build for that as well and to try and take them out but primarily it's targeting the hearts
on the thyroid interceptors now here we've got a cyclops
one of the hearts will start glowing you shoot the hearts give it a good volley the heart will then
break off the thyroid will get enraged put it shields up start to regenerate a bit at
that point you don't want to be anywhere near it you want to be zooming away somewhere else
if you get any caustic damage remember use some heat to get rid of that caustic damage on your
ship and that will allow you to stay in the fight a bit longer nice good runs up against the thyroid
breaking the hearts off as they display themselves now if you've scanned that thyroid like i said you
can also select that particular heart and in and away you go don't get caught by the lightning like
i did because that's really nasty and it can really end up ruining your day so you can see
on the hell of my ship my lovely crate mark ii all that black stuff is where i've bought off thyroid
caustic damage with the heat and then getting back to the fleet carrier it's time to start repairing
but once you're back in the fight same thing happens again you know you've got to make sure
you can get rid of the damage and incur as much damage as you possibly can against the
thyroid interceptors this has been a quick look at what i did at the ax zones in regards to the
thyroids and the recent community goal and my crate which was okay i was kind of hoping it
would be a bit more powerful than what it was especially when i've seen some people
on youtube destroying third glutes with one shot i've been ricardo thanks for watching see you soon
you