10 Video Game Bosses Who Are Almost Unbeatable
Every gamer has been there at least a few times: up against a boss that's so difficult,
it seems like the developers must have made some kind of mistake: It can't really be that
strong, can it?
Did I miss something?
How am I supposed to beat this monstrosity?
Usually, we try a couple of times, figure it out, and move on to the next part of the
game without much fuss.
But sometimes, the boss really is that tough, and we didn't miss anything.
It might be an optional superboss or just a regular boss that takes a particularly difficult
strategy to beat; either way, these are the fights that leave us frustrated, make us better
players, and thrill us when we finally win � the truly tough ones.
Here are 10 video game bosses who are almost unbeatable.
George Romero, Call of Duty: Black Ops Zombies: Call of the Dead
Generally speaking, Call of Duty isn't big on boss fights, but the popular �zombies�
gameplay mode from the Call of Duty: Black Ops sub-series loves them.
And no boss in Black Ops Zombies is as loved or as feared as the nigh-unstoppable George
Romero.
For those who don't know, George Romero is the creative mind behind the revolutionary
horror movie, Night of the Living Dead.
There's nobody else who's done more to define the modern concept of zombies, so it's fitting
that he pops up here.
In-game, George is almost unstoppable.
He's so difficult that many players over the years have gone online to ask if it's even
possible to beat him.
It is, but trying it, it's easy to see why so many people would think otherwise.
Al Mualim, Assassin's Creed The Assassin's Creed series isn't known for
its exceptionally difficult boss fights.
In the original game, most bosses could be laid low by Altair's plain old, ordinary throwing
knives, of all things.
Nevertheless, for gamers who don't know, or don't choose to use, the throwing knives strategy,
the game featured one boss in particular who was memorably difficult: Altair's former teacher,
Al Mualim.
This fight is surprisingly tough due to the fact that several other enemies must also
be defeated en route to the boss, whose powerful attack can then nearly kill the assassin in
a single hit.
Unbeatable?
Not quite.
But Al Mualim is a tougher-than expected foe who can easily embarrass sloppy players, and
force them to up their game.
Elizabeth, Shin Megami Tensei: Persona 3 Japan's Shin Megami Tensei family of RPGs
had its first big breakout moment in North America with Persona 3, a strange but addictive
hybrid of dungeon crawling and social-life simulator in which the bonds of trust and
friendship players formed during the day strengthened their dungeon arsenal by night.
Though not as hard, overall, as its cousin, Shin Megami Tensei: Nocturne, Persona 3 does
have one of the hardest optional boss fights of any JRPG to date: Elizabeth, the friend
and guide of the main character for the entire duration of the game.
She has no weaknesses, monumental stats, and a penchant for unnecessarily brutal counterattacks.
It takes huge amounts of preparation and patience to even have a hope of defeating her, and
even then, few players do.
Absolute Virtue (original version), Final Fantasy XI Online
The Final Fantasy series has no shortage of difficult bosses, from FFX's underwater terror,
Shinryu, to the recurring optional superboss known as Omega Weapon.
But none of those come close to Final Fantasy XI's Absolute Virtue, the Final Fantasy superboss
to end all superbosses.
Absolute Virtue's monstrous HP regeneration while in combat originally made it so tough
that players spent up to 30 hours at a time working together to try to beat it in shifts,
to no avail.
That's right: even after more than a day of constant punishment, Absolute Virtue wouldn't
lay down and die.
It was considered unbeatable for three full years after it was added to the game in 2005,
until it was significantly weakened by FFXI's development team.
To this day, beating Absolute Virtue is a mark of honor in the game's community.
C'Thun (original version), World of Warcraft Never one to be left out of a party, the mega-popular
MMO World of Warcraft also once had its own almost-unbeatable boss, just like it's smaller
cousin FFXI.
But where Final Fantasy's Absolute Virtue was a vaguely humanoid beast, WoW's big bad
was a much more Lovecraftian horror, a burning eye atop an ancient mass of tentacles named
C'Thun, who lurked in the depths of Ahn'Qiraj, waiting to send even the toughest players
to their ignominious deaths.
Back when Ahn'Qiraj was first released, C'Thun was far and away the toughest enemy in the
entire game.
He remained unbeaten by even the most elite raiding guilds until a follow-up patch finally
weakened him.
Considering how dedicated and disciplined WoW's best raid players were at the time he
was originally released, that's really saying something.
Vergil (3rd battle), Devil May Cry 3 Devil May Cry 3 is full of tough boss fights.
The first serious boss fight against Cerberus puts gamers in their place and teaches them
that they'll have to get on another level if they want to proceed; twin bosses Agni
and Rudra have stopped many a player from progressing further.
But fittingly, it's the game's final boss fight � Dante's third encounter with his
brother Vergil � that turns out to be the toughest of them all.
Vergil is fast, powerful, clever, and relentless, every bit Dante's equal and then some.
He can, and will, block Dante's attacks, so learning to spot and exploit every opening
is crucial, all while avoiding his strikes and being ready to switch strategies in a
split second if the situation suddenly changes.
It's a fitting capstone for one of the hardest 3D action-adventure games ever made.
Ornstein and Smough, Dark Souls Dark Souls is full of pretty monstrous fights
right from the get-go, so it takes a special kind of controller-breaking difficulty for
one of those fights to stand head and shoulders above all the rest.
The dual bosses Ornstein and Smough offer just such a fight.
Dragon Slayer Ornstein and Executioner Smough are so well-known, and so dreaded, that they're
practically the game's unofficial mascots.
Unlike most of the other boss fights in the game, this one has players dealing with two
distinct enemies at once.
And what's more, these aren't lumbering oafs � both foes are seriously powerful, and
dangerous enough that they could have appeared as two totally separate fights and not seemed
out of place.
Finally managing to take out both of them at once is a rush that no Dark Souls fan ever
forgets.
The Joker, Batman: Arkham Knight It's all been building up to this: Batman's
big showdown with the evil Joker at the end of Batman: Arkham Knight.
the Caped Crusader's nemesis is more thsan prepared for the battle, making it surprisingly
tough, especially when you consider that in any fair world, the fight would be over in
one punch.
But the Joker never plays fair.
It's up to players to set off just the right takedowns in order to bring this villain to
justice, but that's harder than it sounds: it takes practice and finessse.
Without those, it can very well drag on forever.
No wonder people online sometimes refer to it as "endless" - only gamers with true Arkham
Knight skills can take this Joker down.
Ultimate Alma, Ninja Gaiden Sigma Nobody who knows anything about the Ninja
Gaiden series expects easy or merciful boss fights, but even with that in mind, Ultimate
Alma is a whole other ballgame.
She brings the pain with vicious attacks that demand split-second timing and perfectly-executed
acrobatics to avoid.
She's also tough as nails � a few well-placed hits will barely even put a dent in her style.
More than perhaps any other fight in the series, the fight against Ultimate Alma is the ultimate
test of player skill, determination, and reflexes.
Sephiroth, Kingdom Hearts Despite being the big bad, Sephiroth is kind
of a pushover in Final Fantasy 7 � a well-prepared player can lay him low in a few turns without
even really trying.
So it's nice that everyone's favorite JRPG villain got a chance to redeem himself years
later, in the Square Enix/Disney crossover hit, Kingdom Hearts.
This time around, he's an optional boss � and good thing, too, or lots of people who played
the game might never have finished it.
Sephiroth is mind-bogglingly powerful and boasts excellent defenses to boot.
Anyone expecting the same kind of set-it-and-forget-it fight that capped off FF7 is in for a rude
awakening when they face down this one-winged angel in Kingdom Hearts' Olympus Coliseum.
What are your favorite tough bosses?
Which bad guys were you never able to defeat?
Leave a comment and let us know!
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