in the previous videos I was talking about how we're going to be doing color grading for hdr10
in DaVinci Resolve so here's the video and uh before we're gonna start I want to say special
thank you to find story it's amazing stock footage platform be sure to check them out use
code MK to get 20 off on any subscription fine story link in the description below
okay so here we have the shot I already set my project for HDR if you don't know how
to do this watch my previous video also everything in my blog again links below
so the first thing we're going to do I'm actually going to balance image now how you balance image
exactly the same way like you would in a normal color grading there's two options
you can either use preset or you can use a lot by the way this is example of my upcoming lot
for RED cameras for HDR but we're gonna do today everything manual so really quick
what I'm going to do let me show you scopes I'm just going to bring our exposure up
now you can do this in a different ways you can use either log or primary
again there's no specific rules Some people prefer using log primaries really it doesn't matter I've
been color grading for 10 years and I'll tell you that in the end whatever you use as long as
the client happy that what matters the most so I'm gonna bring a little bit more exposure okay
something like that now it's very important let me bring scopes on the screen that
never go below one if you're going to take a look on our Scopes one is actually knit of brightness
so every time you're going to go actually even below three your Black's going to be completely
crushed it's not like color grading for regular Rec 709 so keep that in mind okay let's go back
to our view okay so here we have it um okay I'm very happy with it I'm gonna call this one
primary and I'm gonna immediately do a parallel because what I'm gonna do I'm gonna take care of
that bright little spot that we have on the side on the right side so I don't like that and I want
to take care of that so this is going to be light source and what I'm gonna do here I'm gonna create
a nice little feather mask okay and I'm simply going to drop a little bit okay
so now our image looks pretty good and balanced okay I'm gonna continue alt s serial node
and let's see what we can start doing all right [Music] um as far as
everything looks actually pretty good in Balance so we can start actually giving this a little look
so what I'm gonna do now I'm gonna label this oh look again this is very quick
example it's not about creating a look it just example how to color grade in HDR okay
um in this look what I want to do I want to make a little bit separation between her and
the background so the way I'm gonna do this I'm going to play with the temperature slider
and I think something like that looks good and then let me see
maybe I don't want to make her look sick I want to make sure her skin looks good okay so
something like that again alt P I'm gonna use color warper and I'm gonna grab a little bit
of background over here and let's see and I'm gonna do a little bit like that okay before
and after a really huge difference okay well so start let's start building on that
okay a new node now obviously we have everything cooled down now so I want to
create separation between the girl in the background so I'm gonna go to qualifier
okay like this and in a qualifier let me grab just kind of warmer
okay the warmer parts of the image okay like this and I'm simply going to use gamma
to give her a nice little boost okay again before and after that looks great now in other note
let's play with high dynamic range color wheels basically what those are they're like a control
with the zones and each Zone has its own area that you can affect you have light you have specular
and basically you can move those around and create your little zones very convenient
so I'm not gonna need black I'm not gonna need dark I'm not gonna need Shadows
light sure so let's keep those zones that's what I'm gonna be working with
so let me see the light zone we can move this around or we can play with a falloff
okay let's see what that looks like all right that looks cool let's give it a little kick in exposure
okay just like this maybe a little bit saturation okay so it looks nice in Vivid okay I like that
and we can continue basically playing with it but I think for the sake of tutorial
I think that looks great for now okay one more note alt s
and now I'm going to create isolation and what do I mean by that
I want to do another little gradient and I'm going to use primary offset just to kind of
make the right side a little bit a little bit darker so we we're going to be focused more on her
okay just like this let's see everything looks great okay that's fine let's go back here and
go before and after really quick looks good and finally I want to utilize a little bit
of color boost to kind of make everything nice and saturated okay something like that
just vary a little bit okay let's play it back and here we have it okay again before
and after this is what we started with and this is what we got now obviously we can do much more
you can play with a temperature you can balance everything however you want this is again just
a quick example how to work with HDR and the next video we're gonna be rendering our result
so this is part two so stay tuned for the part three thank you for watching take care [Music]
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