BEYOND Universe is a tool in BEYOND that allows you to create your own user interface,
you could use it for live control, visualization, or to create a simple terminal for a client
in an install.
The window is located under view, BEYOND Universe.
Here you can use, or edit your BEYOND Universe window.
You can also go into settings> Configuration> Tuning, and enable your Universe in the Center
grid area, the quick tools area, the right tabs area, and the preview area if you would
like.
Here in this window you can also use U-MAX which is where BEYOND displays the Universe
from start, and locks out the rest of BEYOND until a password is entered, this is how you
can use BEYOND Universe as a tool for installs only giving the operator the tools they need.
Now lets take a look at the Universe window.
Layouts are tabs within your Universe to create multiple windows in your Universe.
Under file, you can add a new layout, delete current layout, save the current layout or
open and add.
As well do the same for the layout set, which is every tab in your Universe, into one file.
Here you can select those layouts, and switch between playing, or editing that layout.
This button will toggle the tool bar on the right on and off.
Speaking of the toolbar, this is where you can pull from to add elements to your layout.
Just drag and drop the element into your layout We will add a button, a master effect slider,
a laser projector and a zone.
These are some of the super basic elements you will end up using.
Once they are added, you can re arrange them like so.
And change their sizes.
Once we have arranged our items in our Universe, we can select our button, and go to the inspector
tab on the right.
The inspector is where you can modify the element, its visibility, name, size, position to start,
its caption, how the caption looks, and more about how it looks and is colored
in your layout.
You can enable physics on the element, particularly useful if it’s a slider, and link it to
an external Object in the object tree.
Lastly you can use OSC, or most importantly you can create a script for PangoScript for
the element in your layout.
Other elements like the master effect slider have some other parameters and even another
tab for the effect itself.
Most of these on the inspector tab are the same, you can still change its appearance,
add physics, and give it a PangoScript.
Under the effect tab is where you can make an effect, which the slider will control,
and the value of the slider will slowly increase that effects affect on your content.
Just like the sliders in QuickFX.
Lets look at a couple example setups in the Universe, first a Universe to preview your
show.
Here we have our projectors in our setup, and their zones aligned up like in our show.
This gives us a very customized type of preview.
As well below we have our timeline video preview if we have it, and our webcam preview, if
we are using that.
In our next example we have some effect sliders.
We added 5 master effect sliders, threw in a couple labels, and made a few effects we
can drag up and down to control our show.
In our last example, we are using the Universe to select our zones.
We can either just select the zones we want, or use these multi select elements to select
groups of zones.
And our reset button is just a multi select without any zones, which resets the selection
in the Universe going back to your workspace destinations.
All of these can be configured in the inspector tab.
Now that we have made all of these, we can either use this window to operate our Universe,
or we can save.
Close this window.
And use the Universe in the other areas of the software we specified earlier like so.
Thanks for watching our quick hints video on the BEYOND Universe, if you are still need
help, feel free to contact our support line by emailing support@panglon.com .
Or watch our longform video series on the BEYOND Universe.
Thanks for watching!