[Kit] -Now, you're here in a blizzard and Link is there with his shirt off.
[noble bagpipe music] [Krysta] -He is. -I need a explanation here.
This is like the proverbial “guess the jelly beans in the jar”
[chuckles] kind of situation. I think your minute is winding down here--
[beep noise] Oh! -Oh!
[Nintendo Minute jingle]
[cheery synth music] [Krysta] -Hey, guys. Welcome back to Nintendo Minute.
We are back, far away-- -More than a guardian's laser distance away.
-a Hyrule field length away from each other. -So far.
-[guardian laser noise] Did I make you nervous? -Don't do that,
[laughter] that makes me really nervous, that music starts coming
and you're like, "Oh, my goodness." Uh, we are going to be playing
Hyrule Warriors: Age of Calamity today,
but we're doing something really fun and a little different.
Do you want to explain? -I'd love to. -OK, great.
So, this game is all about racking up that big KO count,
[Krysta] -Yes. -so we're gonna play a couple of different stages,
for one minute each, -Mm-hmm. -and we're gonna see if
we can predict the other's KO count -Yes.
-in that amount of time and, uh,
we're gonna see who does the best and I think there's a, uh, very strict punishment.
-There's a very severe punishment at the end of this [Kit] -Strict slash severe
for the loser. -for the, for the loser, yes. -Uh-oh.
But you're gonna go first. -I'm gonna go first. -All right. What are you doing?
[heroic orchestral music] -Is my minute starting now? -Yeah.
-I think it is. So, I better get going here. [ding noise]
-It is. -And we have covered up in a very,
-Right. -professional way with a, -I cannot see it.
with a, with a little, a little piece of, -It's sticky.
-a little piece of paper here, the um, uh, the KO number. [chuckles]
So, you can't see it and your goal is to see, you know,
if you can guess how many enemies here that I've, I've KO-ed.
This is like the proverbial “guess the jelly beans in the jar”
[chuckles] kind of situation. -It's not as delicious,
but I guess it works.
-Now, you're here in a blizzard and Link is there with his shirt off.
-He is. -I need a explanation.
-He, um, very strong, [laughter]
and performs the task at hand a lot better -OK.
-when he, when he has no shirt on. [laughter]
-Right. -We really need to find some, -You, you are having trouble
finding the enemies here. Oh, here we go. -Here we go, here we go,
here we go. -I think your minute's almost up.
-I like this move here. Just lob off a bunch of these, -That's a nice one yeah.
-bombs. I think it's cool that every character-- [beep noise]
-Oh! -[gasps]
-Woo. That alarm really... -Gah!
That minute went by fast, -OK. Uh, -no wonder Nintendo Minute
is never a minute, ha ha ha, just kidding.
-Time for my guess. -OK. -Um, you had some downtime,
I'm gonna say, like, 72, is gonna be my number. -OK.
-72. -So let's do a little reveal here,
let's see what it actually was. -[drumroll noises]
[Kit] -43! -Oh, 43?
-Oh. -That wasn't very good at all.
-Ooh, that's a 29 deficit for me already?
-Yeah. -Wow. This is a game, this is about volume,
volume of KO's, -Volume of KO's. -so I'm not too worried.
[Zelda] -I'm on my way! -All right. So, you're playing as Zelda now?
-I'm playing as Zelda now. We're in a, a new area. -All right.
-You got enemies right there. -Enemies are right here. [ding noise]
We're gonna start the timer. The timer has started. -Good.
-I'm getting some help here though from, -That's OK.
-our friend Daruk, so maybe this can add to the total, -It's fine. Yeah.
-maybe not. See I like this the best, her bombs.
-You can, like, walk it. -I, I do like this. -It is so cool, look at it go.
Yes! -She's a very unconventional character.
-She is. -Yeah.
-And her’s is all about, she, you know, her weapon is the Shiekah Slate.
So you’re, using runes -Right, I feel like I can detonate those, yeah.
Oh, but OK. Here's a question, do I waste time--
-Do not, well, I'm not telling you what to do.
You should, maybe you should take on the mob,
-No I think I should just keep, -maybe you should. -moving forward
and trying to get as many enemy as, enemies as possible.
-Yeah, that's probably a good strategy, you know.
-I mean it doesn't matter to me, you, you're the one that has to guess, so.
-Yea- well, it does matter to me. Yeah. [laughter]
-Just not to me. -I think your minute is winding down here,
[beep noise] Oh! -Oh!
-Woo. -OK. I was so close to the end of the mob.
-Just about to start my nap. [harp noises] [music ends]
[soft music-box music]
[beep noise] [lighthearted orchestral music]
[lighthearted orchestral music] -Oh no! -Um, OK.
-Oh, no. Now you have a better sense of this now. -Now I'm gonna say that this is,
I'm gonna think you, I think you got even less than last time.
-Really? -So you have 43? I'm gonna say you got 29.
-Dang. That's not very high at all. -Let's see. Let's see.
Oh! -32. -32.
-32. -Wow, OK. That's pretty close.
-Closer. Closer. The deficit is, is going down.
This one is gonna be really fun because we're gonna do one of the--
-Yes. -Divine Beast Battles, which is super cool.
-The divine beasts are very powerful and, like,
the KO counts you rack up are gigantic.
-Yes. -But they don't move super fast, -Super fast.
-especially this one doesn't move super fast, -Yeah, you're, like,
-Right. -very slowly, like, going through the lava.
-It's also got some really powerful moves that take a while to charge up.
-Mm-hmm. That's true. -So I, so I've got some strategies thought out
for myself here, -You do?
-I'm gonna, I'm gonna see what you do. Some strats.
[intense orchestral music] -Oh, boy. Here we go. -Here we go.
-And I love the perspective where, like, you see the, the enemies,
-Right. -and they're just, like, the teensiest little things, ever.
[ding noise] See you can do this one. -OK, so OK good.
Yeah, so you did come out and just do that one right there.
-Yes, and there's also one where,
-You can just like trample them. That's another-- [chuckles]
-You could that's one of the moves, you can trample them. -Right, yeah.
-You have lava bomb, magma rain. -So look at that, there's a whole bunch here.
-Oh, that's a lot right there. -That's a lot right there. -Oh, my gosh.
-Yes. -Just a splash of lava right there.
-Look at that, look at that. This is gonna be good. -Oh this is gonna be
good for you. OK. -Kapoow! Just obliterate that whole ma--
And then, as I walk along, I can just stomp on the rest here. [chuckles]
-Squish, yeah. Oh, you're getting hit. -That's OK.
-What are you gonna do? -It matters not. Yes. [chuckles]
Look at how much health you have too. -I know right.
-That's another cool thing. -That's why I'm, like, it, it doesn't matter.
-So I just got a hint right there. -Oh, you're right.
-I got a hint. -That's OK. -You're doing too good.
-That's pretty cool, like, to see that main tail, it's very satisfying.
[beep noise] -Yeah. Oh! -Oh. Well so you know at least--
-OK. So, you, I'm gonna say you're a, a smidge over, um,
1,000. -OK. Hurry up, say it. -Let's say 12...
1,285.
Let's reveal. Oh. -1,285. Oh.
-1,727. -17. So wha- so,
-I'm very satisfied with myself. -maybe we can, maybe we can do a quick tally of my, uh, total,
-Your total-- -how, how far off I was totally. -How far off.
-I hear someone furiously scribbling on a notepad, [laughter]
-just off-camera. -The official KO tallier. -Scorekeeper.
-Scorekeeper. -Impartial scorekeeper, -KO Master calculator.
-'cause we cannot be trusted. Yeah. Cooking those KO books.
[laughter] -Don't cook those books,
we need the numbers to be very accurate and pristine.
Count them very, -Cook a Moblin, not the books. -Count them very carefully.
-Cook the dubious food, not the books.
-All right. Nice. -OK that's good.
Oh, but now I can do my special. -No, you're done.
-I know, but I wanna just look at it. Look at that, yeah.
It's your turn now, we're gonna set that up. -We're gonna switch off.
We'll be right back. -We'll be right back. -Timer starts now.
[ding noise] -Oh, boy. OK. -All right, here we go.
-You are playing as Link-- -Right. -just in a very odd way.
[nomadic noble orchestral music] -We're in the Gerudo Desert. -Yes. This is, uh, hmm.
-Hmm. Kind of, need to find the enemies. -OK.
Like a little grouping. -Here we go.
-Here's some. -Here we go, all right. -Oh, that's good, that's a lot.
-So I'm using a two-handed weapon-- -Yup.
-with Link now, and you can do these really powerful attacks
that kind of chip away at your own health,
-Mm-hmm. -which is, um, there we go.
There's one of them right there.
-But it's good for like the, the big area damage, that you can eat.
-Right, and then you can, you can give yourself a little snack to get back some health,
which is cool too. -I like the way he eats in the middle of the battle--
-Yeah. -with such gusto, you know?
-Well, you've been fighting that much, you're getting hungry.
-That's true. OK, you're doing pretty good here, I feel like.
-Ooh, ooh. -Definitely more than,
-Oh, oh, oh. -Oh there we go. That's something.
-Yes. -You're in a good area where there's plenty of,
-plenty of enemies here to KO -I like this one. [beep noise]
Oh! -Oh, OK, OK. Ah! [laughter]
-Stop it! -All right.
-You're definitely not-- -Huh?
-I don't think you're definitely at a- I don't think you're at 100 yet.
-No. You never know. -So, I'm gonna guess, 77 KO's.
-All right. Let's find out. Let's check. -77 KO's.
-Oh, 72. -Oh, 72. All right.
-Yes! That's a very good start for me. -That's a good start for you.
-All right. -Go me. Where are you going?
-Where are you going? Don't just blink at me, tell me.
-I only communicate through blinks now. [music ends]
-It's like morse code, beep beep beep beep beep.
[euphoric orchestral music] -All right, here we are. -Back.
[ding noise] -Uh, I'm switching to Urbosa.
-Yes, Urbosa's awesome. Um, you're in the Zora--
-Yeah. -area here. This is good. This is like a big long hallway,
-Right, and, uh, -filled with enemies to get rid of, which is great.
-Urbosa's into lightning. -She's into it, yes. -Kinda fits,
[laughter] -She's into it. -what we're doing here. Yeah.
-Her's is cool 'cause you can charge up this, uh, meter here.
-Right. -Oh, my. Oh! -Oh!
I got bit by my own snake, so to speak. [laughter]
Oh, no. Uh, -Ah, waylaid. Uh-oh.
-Oh, I need, I don't wanna-- -Get out of there. -Oh. I have to.
-Oh, you have to. -Oh, this is gonna be an interesting one for us here.
-OK. -The count's gonna be very low.
Maybe there's somewhere else I can go. No!
No, there is not. -There is not. All right.
-You better hurry. Maybe this is it,
maybe the Electric Wizzrobe is the, is the end to this.
-Let me use a special-- -Oh. -magic.
-Magic. -Yeah. -Um, the, the,
[beep noise] these, oh. -Wow.
Didn't even get through that, OK. Well, that's gonna be low.
I'm gonna, -Well, that's for you to guess.
-I'm gonna say 15.
-All right. -17, 17. -Wha, wha!
-17, 17, 17. -Lock it in, that's the number.
-Lock it in, lock it in, lock it in. -All right. 21.
21. -21. OK. Good thing I went up two.
Whoo! Whoo. -That's illegal.
-It's not. -You're disqualified.
-OK, now you're gonna be moving on to your Divine Beast Battle,
which is very exciting. -Sure am.
-I'm good at the, the guessing the candy in a jar.
-Really? Is it your special talent in life? -Mm-hmm.
-Maybe. -Guessing things in a jar?
-You can win stuff. -What if they were marbles?
-I can guess that. -Really?
That's a, that's good spatial awareness. That's how you become good at that.
Do you have good spatial awareness? -I don't know.
-I don't think you do. -I have a jar with me right now. -Really?
-Yeah. Guess, guess how many-- -With candy in it?
-that's my special surprise. I don't actually have a jar. [laughter]
-I was like "What, really?" -You thought I had it?
-I was, like, really excited. I was like, "I'm gonna, I'm gonna,
actually guess this." -Guess it right now. Here we go.
-Look at this perspective over the, the head of this, incredible.
[epic orchestral music] -Woah. -Oh.
[ding noise] -OK. -Shooting water--
-Shooting things, -all over the place-- -all over. Yes, good.
Teensy ti-tiny, teeny tiny, -Look at these, look at these lil guys.
-these little guys are just-- -Ah. -Woo! OK.
I, oh. This is very good. This one's cool 'cause there's,
um, cliffs where there's, -Here we go. Check this one out.
-also enemies. You need to, you gotta take,
-Yeah. we're gonna, we're gonna take that cliff down. -Exactly,
you can take the whole thing down, which is very, very fun.
[laughter] Oh, it's raining enemies.
-Wow. [laughter]
-See, look at that, it's so crazy. -Yeah.
Power. -Rubble everywhere, oh, man. OK, this is,
-Maybe I don't wanna get to 1,000, so you're--
-I'm blindly guessing. -'Cause that was a big help for me.
-That was a big help for you. It was like a big clue. -Yeah.
I'm gonna do that, again. We gotta do it.
-Oh, boy. So you won't be getting-- [beep noise]
-Oh! That, -Oh! That's not fair, OK. -That's cheap.
[laughter] -No!
-The universe is with me today. I think you got more than 1,000 though,
definitely more than 1,000. So-- -OK.
-let's see, I'm gonna say
1,100.
Oh! -1,271. -1,271. I think I won.
-I think you did too.
-I do, I don't even need an official, uh-- -Maths--
-score counter to know that. Wow. -maths. What do we do?
[laughter]
[cheery synth music] -180. -What's my deficit?
Wow, see I told you I was good at the jelly bean game.
-You what? -Told you I was good at the candy game.
-It's great when it tells you exactly what the number is.
-You had it too, you had the same information I had.
Don't put it on me, that I'm just better at it than you are.
Don't put it on me. Anyways-- -[sighs] All right.
-we're here, I was the winner, I'm holding the sword because I'm the winner.
-I'm concerned that there's a sword involved. -There's a sword involved.
Uh, you're gonna get hit with the sword for as many times as you were wrong,
and your guessing, this is the punishment. -Oh.
Do you see how severe it is? Here we go, ready?
One, two, three, four, five, ah! -Ah! [laughter]
-All right. Well, -I have been severely punished.
-You've been severely-- -I've learned my lesson. -You have.
-I won't do it again. -How, how dare you not guess the KO count correctly ever again?
How dare you? Um, this was really fun.
Uh, Hyrule Warriors: Age of Calamity comes out on November 20th.
[Kit] -Demo out now. Yeah. [Krysta] -The demo is out now.
You can actually carry your saved data that you,
you know, you collect in the demo. -You try this for yourself.
-Yeah. Over to your main game, you can try it for yourself. -Yeah.
No more jelly beans. Yeah. -No more jelly beans.
-Yeah. It's much more fun. -Yes. Try it with your friends, maybe they're better at guessing
than Kit was. [chuckles]
All right, we're gonna wrap it up for today and remember:
-Nintendo Minute is never a minute. -We'll see you next week.
Bye! -Bye!
[energetic rock music] [female rock VO singing]