- Oh! (chuckles) - Holy shit. Those--
- Is that coming towards us? Whoa!
- Lower shields. - Okay.
- Increase space range.
Tom, you're gonna need to bring them onboard.
♪ (upbeat video game music) ♪
- (FBE) Today you're gonna be playing this.
- Star Trek! - No shit!
- Yo! - That's through VR headset thing.
Someone actually developed a game
where you play as the crew members.
But you put a headset on you,
so it feels like you're actually inside the game.
- Oh my gosh. - Oh whoa.
- Nice. - That's hype.
- (FBE) So yeah, Star Trek: Bridge Crew is a VR game
that puts you in one of four different positions
aboard a Star Trek vessel. - Boy, we are about to play long
and prosper right now. (laughter)
- I'm a huge [bleep] fan.
- Yeah! - That's like an understatement.
- At least we didn't confuse it like, "Yeah, I love Star Wars."
- Yeah, that would've been bad.
- (FBE) So instead of bringing you in individually
to play with other people online,
we're gonna take advantage of the game's cross-play functionality
and have you all play together at the same time.
- This is our crew! Woo! - Yeah, this is fun.
- (FBE) So the positions on the crew are the captain helm,
which pilots the ship... - Oh, that's cool.
- (FBE) ...tactical, in charge of weapons and defenses,
and engineering,
responsible for powering and maintaining the ship's functions.
We're gonna let you guys decide among yourselves
who should be in each position. - It's so cool!
- (FBE) So who's gonna be captain?
- I vote for myself. - I can vote for him.
- I was gonna say, Daniel! (laughter)
- He's a Star Trek fan, so he'll be good with that.
- (FBE) And what about helm? - Who's a good driver here.
- Not me. - I'll be.
- Labib? I was gonna say, Labib...
- I'll take it. - ...is the Mario Kart champion.
So I think we're gonna go him.
Can I shoot the people?
I want to shoot the people. - So you're tactical.
- Yeah. I want to be tactical. - Okay, so I'll be the engineer.
- (FBE) All right. We're gonna teach you how to play off screen,
and then we're gonna leave you to your spaceship.
- I'm hype. I'm super excited. - Hell yeah.
This is a good crew. It's got a good crew. - Yeah?
- Got a good crew. - Solid, solid.
Let's go. - I got my trigger finger ready. Let's go.
- I'm excited. I'm ready to fly around in space
and have Tom blow shit up with me. This is hype.
- Yeah! Let's go! - (laughs)
- This is what I wanted my entire life,
to just fly around and blow shit up.
- You guys ready? - All right.
- Aye-aye, captain. - Shake down this galaxy.
- Launching now. - Let's go.
- Oh my god, we're in. This is so cool!
- (man) Aegis, we have a freighter coming in to dock.
And we've, um... - A freighter coming on the right.
- Yeah. - Uh-oh.
- (man) Just verify the ship isn't carrying any wildlife.
- Um, okay. Can someone scan that?
- For which one? That one?
- Scan the ship on the right?
- Yeah.
- Aye-aye. It's out of range. We're gonna need to get closer.
- All right, give power to engines.
- Uh, where do you guys want me to head?
- We gotta go to the right.
- Oh, here we go!
- Wait, we're going up, not to the right. - Oh jeez!
- Oh my god. - What's happening? (laughs)
- (woman) Let me run some diagnostics. - Oh snap, Labib. Come on.
- What's going on? - I got you.
- All right, I can scan it now.
(beeping) - All right, what do we got?
- Man, he even talks like a captain. Hell yeah.
- Damn. - Yo Captain, you look fly, by the way.
Nice boots. - (chuckles)
- [Inaudible].
(laughter)
- Take that as a compliment.
I just scanned it.
- What's it say?
- Everything's at 100%.
- Uh, do we see if it had animals on board?
- Animals? No life signs.
- No life signs?
- Yeah. - Uh-oh.
- There's nothing. - Man.
- "Warp to Gamma Hydra to continue patrol."
- Okay, Gamma Hydra selected.
- Are you ready? Full warp. - I have to align myself.
- I can't watch.
- All right. Here we go. - Now charge warp speed.
- Gonna charge the coils. - Oh shit.
- Hey. - Engage when ready.
- Five seconds. - It's almost there.
- I'm scared.
- I'm ready to blast off. - I'm scared too.
All right. - All right, on your mark.
- You got 25 seconds to use this thing.
- Oh! Here we go!
Ooh! - Nice.
- (yelling) - Oh shit. Oh my god.
- Damn it-- whoa.
Something just exploded.
- Hold it. - Labib, full stop.
Tom, scan it. (overlapping speech)
- Wait, hang on.
- (woman) My vessel has lost all power,
and our life support systems are nearly exhausted.
We have a crew of six. - So that sucks.
- (woman) I request that you take us aboard your ship
as soon as possible. (blip)
- Um...
- [Inaudible]? - Rescue the--
- You want me to scan her? - Wait. Hang on.
Um... Labib, pull in closer.
I've got a bad feeling about this.
- Get those, get those. - Hey, come on, man.
That's the wrong movie.
- All right, I'm scanning.
- Yeah, like intergalactic Uber. - Right.
- Labib, hold here.
♪ (soft ethereal music) ♪
I've got a feeling that if there's people there
and we lower our shields, we might get ambushed.
- Well, our shields are lowered.
So you'd have to give me power to--
- Oh, uh, okay, uh-- - Do you want me to?
- Yeah. - The only thing--
Once we have shields or torpedoes armed,
then we're more easily detectable.
Okay. Weapons are at 100%. Shields are at 0. Engine's at 0.
There is six people on. I think they might be telling the truth.
I could-- all right, it's out of range to, uh--
transport 'em on. - Well, our objective
is to transport them. So Labib gets closer.
- Holding for when to transport them on.
We're just about in range.
All right, we're in range. Do you want me to do it?
- Transport them. Beam 'em aboard. - All right.
20 seconds. We got three.
- That lady keeps looking that way. - All right.
I'm ready to energize when you are, Cap'n Crunch.
- All right. Energize.
- You got it.
(escalating warble) Here they come.
Friends.
Where they at though?
- (woman) We have a priority message incoming
from Starfleet Command. - Shit, all right.
- Shit, we got in trouble.
- (man) We lost contact with one of our survey vessels,
the USS Nicholson.
We're sending their last coordinates to you now.
- Okay, let's go.
- All right.
- Let's go!
- Impulse. You see that, Labib? - Yup.
- All right. Um...
- We're doing warp? - Yeah. Power up warp.
- Section 6.
- All right. - Nebula.
- How come I couldn't get the blue shirt? I want to be that guy.
- You don't want to wear a red shirt though.
- I know. They always die. (chuckles)
- What? I have a red shirt! - Oh.
Sorry. - What the hell, man?
(chuckling) - No, we were kidding. We were kidding.
Whoa. - Nice.
- Whoa.
- Damn, it's a ghost.
There goes Jupiter.
- Get ready to stop.
(ominous warbling)
Where are they?
- (woman) Captain, I'm detecting gravitic mines in the area.
- Oh, gravitic mines. - Mines?
- (woman) Close. They'll be attracted to our hull,
and the damage could be severe. - Oh, shift to the left,
to the left. To the left. - You want me to put our shields up?
- Uh, yes. Shields up. Torpedoes ready to fire.
- We also only have 30 torpedoes, but we do have phasers too.
I could try with a phaser. - Okay, use phasers.
(firing blasts) - I'm shooting the, uh--
- Nice. Okay.
- Yeah, I [bleep] up. - Okay.
- Travel to Beltane's location.
So, um, I think they're in this direction, to the right.
When they get to 15 kilometers, full stop.
- Surrounding the ship, there's a couple mines.
What is that? - (computer) Warning.
- Oh. - (computer) Environmental hazard...
- Oh shit. Wait, wait, wait, wait, wait, wait.
- Where is it? - To the right, to the right.
- Oh, it's that stuff? Oh.
[Bleep] going straight into ghost territory.
Screw this. I don't [bleep] with ghosts.
All right. It says "obscuring."
- Okay, do you see what I have selected right--
Plasma Coolant C. - Right in front of us?
- 23 kilometers, to the left.
- Captain, I gotta sneeze.
- You may sneeze. - Thanks.
- (laughs) - (sneezes)
Ah.
- This is so-- so awesome.
- I know. I'm having so much fun.
(alarm sounds) - Whoa!
- I'm sorry, I'm sorry, I'm sorry.
- What did you do?
- The [bleep]? You just accidentally hit a red alert?
- It was an accident.
- All right. We are... (high-pitched) scanned.
- Full stop.
- And we're almost--
- (man) I believe our lost ship
is showing on sensors now, Captain.
- 'Ey. On the right. - Okay.
Oh hang, we're being hailed.
- (woman, breathlessly) Aegis, this is the USS Nicholson.
Our vessel is severely damaged and leaking radiation.
Most of my crew escaped,
but a few of us are trapped in a forward compartment.
I need you to transport us off the ship.
You can't just leave us floating out here.
[Inaudible].
- (gasps)
Can't just leave her floating out there, Captain!
- All right, so we got to be careful,
because I believe the warp core is about to blow soon. So...
- Okay. We also have to lower our shields to, um...
transport them on. - All right.
Lower shields all the way down.
- Right now you want it? - Yes.
- All right. I'm scanning and lowering shields.
All right, weapons are at 100%. Shields are at 100%.
Engine's at 100%. And life found is six.
- Transport them alive. Or transport them on board.
- (chuckles) I was planning on transporting them dead, but...
- (chuckles)
- All right, I'm beaming them on board.
(warbling intensifying)
(warbling stops) - Okay.
- All right.
- We have to destroy the USS Nicholson.
Um, so back up a little bit, Labib.
Once we're at 10 kilometers, Tom, blow it up.
- Oh, you [bleep] know I will.
- What's the maximum range you can shoot it at?
- Uh, probably 15.
- All right, let's get to 15 then. I just want to be extra safe.
- All right, I'm gonna blow this shit up,
if that's cool with you guys.
- Go for it. - Go for it.
(warbling) - Boop-boop.
- It's heading correct or no?
- Yeah, we're good right now. - Bye.
Oh! (chuckles) - (chuckles)
Agh. Where is it?
- I know. - It's coming, it's coming.
- Oh! (chuckles) - Oh, 'ey!
- Holy shit. Those--
- Is that coming towards us? Whoa!
Woo! (low warble)
- Do you hear that? - [Bleep]. Damn, we're [bleep] sick.
- Okay, so our objective now is to scan the Beltane's engines
to gain access to engine subsystem.
Then select engine subsystem via system intrusion.
- All right.
- Then disrupt engine subsystem. - Scanning the mine.
We're going-- hold on, you might want to slow down,
'cause we're going really quick. - Yeah, Labib.
- Do you want me to shoot it?
- Full stop. Full stop. - Full stop? Okay.
(monitor beeps)
- All right, that mine is armed.
I don't know if I blow it up, if it'll do damage to the ship.
I think we're far enough away where it won't.
- Okay. Fire. - Okay.
(firing blasts) - (chuckles devilishly)
- Oh boy. - You're [bleep]. (chuckles)
All right. I'm about to scan it when we hit 15. I'm scanning.
(scanner beeping) - All right, full stop.
- So weapons are at 100%. Shields are at 100%.
Engines are at 5% for Beltane. - Okay.
All right, so--
- The engine's ready. - Who does system intrusion?
- I can do it.
Disrupt the engines,
even though it's already at 5-- - Yes.
- All right.
(computer blips) (whispering) Disrupt that shit.
- (man) It looks like that fixed it.
We should be able to take it from here. Thanks for your help.
You probably just saved all our lives.
- Nice. - You're welcome.
- Shoot that-- - Mine?
- That mine, yeah.
- Uh, it's a little bit out of ra--
Oh. Do I have it selected?
Yeah, the mine.
(firing blasts)
- Nice. - Thanks.
- Okay, so they warped out of here. - (woman) Captain,
I have an update from Starfleet Command. - We got an update.
- (woman) They're sending us new coordinates.
(beep-beep) - An update? Ooooh!
- [Inaudible]?
- All right, um, impulse to location.
Gamma Hydra Section 10, neutral zone.
Oh shit, we're going to the neutral zone?
- (woman) Calculating travel time. - What's in the neutral zone?
- Neutral zone is the zone between Starfleet and the Klingons.
- (gasps) - That's like neutral territory.
- Oh, we got-- - And it's--
- This is gonna be a battle fo' sho'.
- And it's not uncommon for Klingons to go into the neutral zone.
- Yes! - Okay.
- Uh-oh. - I'm gonna [bleep] up some Klingons.
- Boom. Nice.
All right, what do we got? - Whoa, there's a lot of mines.
There's one right below us. - Oh shit.
- (woman) We're getting something on the distress channel.
- Okay. - (woman) Putting it on screen.
- What the [bleep] is this? This a--
- It's like a whole--
(staticky message)
- Oh no!
- It's the Kobayashi Maru guys.
This is a mission that you never win.
- Oh shit. - (man) Please come back! Help us!
- Shit.
♪ (dramatic music) ♪ - Ohh, [bleep].
- All right, I don't know.
The only way I know you win this is by glitching the system.
Tom, we got a [bleep] ton of mines ahead of us.
- Yeah, I scanned the first three. Those are armed.
- Full-- full stop, Labib.
So right now, we're in the neutral territory.
- Yep. - And this ship is in violation territory.
- (gasps) - (gasps)
- So once we go into the violation territory,
there's probably a good chance
that a Klingon will stop by and [bleep] us up.
- (chuckles) - Sweet.
- (chuckles) TRY to [bleep] us up.
- All right, Tom. Do you see the gravity mine on the left?
- Yeah. - [Bleep] it up.
- You know it, but it's a little bit out of range.
- Oh. - All right, let's get closer, Labib.
You see it? - Yeah, lemme--
- How about now? - Okay.
- No. - I got it.
- Oh, okay. - And then I'll hit the other one.
(firing blasts) There we go. They're both gonna blow up.
- Yeah. - Suck it.
All right, we're so close but so far.
- Yeah, engine power's at a thousand, so it'll take a little bit.
- This is just for our safety, guys. - No worries, Captain.
- (giggling)
- (chuckles) 'Cause we're probably gonna die.
- No.
- No, you don't say that.
- You just think it. - Yeah, you're the captain.
You're supposed to keep us calm.
All right, that one's armed.
- All right, fire.
- Are we in range? - Out of range now.
- Okay. - Yeah, we're heading towards it.
That way.
- All right. - That way. That way.
- Ahh, ahh, ahh, ahh. - (giggles)
- Holy shit. - What's up, Captain?
- Wait, do you guys go in the exterior view of the ship?
So I'm guessing this is the violation territory.
- That, the red? Okay, that's like the wall?
- Yep.
My guess is that once we get to the ship in distress,
we will get flanked right away. - Nice.
- Sweet. - Nice.
- And our shields will be down, because we have to go save them.
- All right. Next heading?
- All right. You see the Kobayashi Maru?
- On the right? - Yep.
All right, I'm gonna need everybody be at their full guard.
- Is this good, Captain? - (chuckling) Yes.
(laughter) - I'm ready to go.
(silly voice) Come on, Klingons. Lemme at 'em.
Why, I oughta--
- (giggles) - Uh-oh.
- Oh shit, the Klingons are here. - Oh.
- Uh-oh. What do we do? - Um--
- I'm scanning right now. - Fire.
- No, scan, scan, scan, scan, scan, scan, scan.
- Scan.
- I think they're gonna go for our ship right now.
If they attack our ship-- no, not yet. - I hear music.
- We can't be the first to engage.
Remove one phaser power, one to the engine please.
- Dunzo.
- All right, we're gonna appear on the sensors now.
- (man) Particle analyzers are reacting, Captain.
There may be a cloaked vessel
operating in the area. - Oh, [bleep] that. They can be invisible?
- What? - Damn.
- They can be invisible? - Yeah.
- We can go up their sensor,
but we'd have to lower shields and torpedoes.
- No, no, no. We won't be able to see them.
Keep going for the Kobayashi Maru right now.
- Maru knocked the other guys?
- Oh [bleep], there's three now. - Oh, there's more.
- Yeah. - Yep, see, they--
- Oh, they tripled. Oh shit.
- Yeah, 'cause they have a cloaking thing right now.
- (woman) Kobayashi Maru is at 50% hull integrity.
- Uh-oh. - Ooh.
- Okay. - All right.
Yeah, those are all at 100%. At least that first one was.
They're in phaser range.
They're coming towards us now, it look like.
- Don't fire yet.
- The one on the left, he's coming in hot.
- (heavy sigh) [Bleep], they're gonna shoot at us
when our shields are down.
- There he goes, right in front of us.
- Yeah, he wants us to shoot.
Oh shit, they're attacking!
- Kobayashi Maru. - [Bleep]. Okay. Attack Klingons.
Uh... Jesus. - Right there, right there.
We got it. We got it. - Oh my god.
- We're hot on them. - Ohhh...
snap. - I got you. I got you. I got you.
- (woman) 25% hull integrity. - Attack again.
- Bring us in close, Labib.
All right, I'm...
(sharp warble) ...low on every ammo right now.
- Oh shit, they're about to die.
- We're close. We're close. (deep warbling)
Oh, [bleep].
- Okay. (growls)
Hey, we're gonna have to lower shields. - Okay.
- Increase phase range.
- Our shields are at 47.
- Tom, you're gonna need to bring them on board.
- All right, transporter.
All right, we're gonna need to scan that Kobayashi though.
- [Bleep]! (explosions)
- All right, I'm scanning. - Our hull's at 94% right now.
We're okay, we're okay. - (speaks quietly)
- All right. Here.
Labib, see if you can move us around a little bit
so that we don't get hit so much. - [Bleep], [bleep].
- (woman) ...hull 10%.
Kobayashi Maru was just destroyed. - [Bleep]!
I did it.
- Okay. (overlapping speech)
Remove one engine power. Increase space range.
- (man) ...Kobayashi Maru simulation. - Damn!
- (man) I know it's not easy to face a no-win situation...
- (chuckles) - (man) But it's a necessary test,
both for Starfleet and for yourselves. - Yeah. Whew!
Damn. That was just a test? - That was a test?
- Yeah, that was just a test.
- (man) ...the decisions you'll make... - We took an L.
- (man) I'm recommending that you leave the expedition
into the trench. - Ooh! Ooh! What?!
We're going to a trench now? Let's go!
- New mission, all right. Sweet. - (chuckles)
- Woo! - That's pretty cool, man.
- That was awesome.
- That was [bleep] amazing.
- Beautiful. - Amazing. Oh my.
It has to be the coolest experience I've ever had playing a game.
- (FBE) The Kobayashi Maru test
is pretty well known in Star Trek lore.
It's often referenced in the original show
and is actually seen in the Star Trek film reboot.
- Oh yeah. - Hmm. Chris Pine glitches it.
- (FBE) It's meant as a training mission
to present crews with a no-win situation.
So given that, how well do you think you guys did on this test?
- Pretty good. We lived. The others, ahh. - Yeah, we're good.
- It's hard because the position they put us in was like,
don't go into the neutral zone or go into the neutral zone.
I don't want to be a dickhead and say, like,
"No, I'm not gonna go into the neutral zone."
But there's a very, very strong chance we would've died.
And I wouldn't want to endanger everybody on the ship
just for six people.
- Aw. - Aw, Captain!
- Thanks for watching us play Star Trek: Bridge Crew
on the React channel.
- Which game should we play next? Let us know in the comments.
- Bye!
- Hey, everybody. Derek here, one of the React channel producers.
Thank you so much for watching. Keep liking and subscribing.
I would love to stick around and chat.
But this reality, ehh, it's for the birds.
Here we go. Beam me up, Captain Daniel.
♪ (upbeat video game music) ♪