Are you in the search for a no-code game engine? In this video, we’re going to look at the
games that you can make with one of our favourite drag & drop, visual programming game engines,
Clickteam Fusion - an engine with roots that go all the way to the 90’s with Klik & Play.
So far we’ve done game showcases on Godot, Unity, Unreal Engine, RPG Maker, GameMaker,
and Construct. It’s about time that we do a showcase for the engine behind one of the
most popular game franchises of the modern era… which is #7 on the list!
We are Ask Gamedev and these are the best games made with Clickteam Fusion!
Welcome back! We make videos on how to elevate your game development and inspire others.
If after watching this video you want to continue the gamedev conversation, check the video
description for a link to our Discord server. We are now making fresh Ask Gamedev content
on all of the major social networks, so be sure to check us out there too.
First up on the list is Polygon’s #4 Game of the Year for 2019, and an Ask Gamedev favourite,
Baba is You by Helsinki based developer, Arvi "Hempuli" Teikari. Baba is You is a top-down
puzzle game where you move around element blocks and logic operators to manipulate the
rules and logic of the game. The concept sounds complex, and while it can be, it’s also
so smart and satisfying once you have a hang of the game’s rules. The concept is also
easily explained in the game’s trailer. As you can see, there is “Rock is Push”
and “Baba is You”. You can move the word “Rock” down to take the spot of the word
“Baba”, and lo and behold - you are now a rock. Now imagine that concept across over
200 expertly crafted levels with new and exciting elements and mind-bending challenges as you
progress.
As we mentioned in our Game Ideas video, the title started off as a game jam game, where
it won the 2017 Nordic Game Jam. From there, the title would become a full release and
would go on to receive more and more accolades including a nomination for the Seumas McNally
Grand Prize, and award for Excellence in Design at the 2018 IGF Awards, and an award for Outstanding
Achievement in Game Design at the 23rd Annual DICE Awards to name a few.
Baba is You was made with Multimedia Fusion 2, and a Lua scripting plugin. If you’d
like to check out more work from the dev, there are more than 30 games to inspire you
on Arvi’s website.
Baba is You is Available on Steam, Itch, Humble, and the Nintendo eShop. Check the description
for a link.
If you’re wondering if you can make a pillow fort physics-based puzzle adventure involving
cats type of game using Clickteam Fusion, the answer is yes. Number two on our list
is Fort Meow By Upper Class Walrus.
In Fort Meow you help protect Nia, a child who is on a vacation to visit her grandparents.
While she’s there, she explores the attic and stumbles onto her grandfather’s journal.
Unfortunately for her, that’s not the only thing she stumbles upon. Her grandma seems
to have become a crazy cat lady, and before she knows it, she’s getting attacked by
cats from all sides. Help Nia buy some time to read the journal by piecing together a
barrier and mounting a defense using random junk from the attic. Help Nia withstand the
onslaught of cats with your cleverly constructed fort, and unlock new pages from the journal.
Like our previous title on the list, Fort Meow was also created for a game jam, as a
submission for Ludum Dare 28. A year and a half later, the title saw full release.
Fort Meow is available on Steam and the App store.
Third up on the list is the Sonic-inspired, cult-classic Freedom Planet by GalaxyTrail.
The founder of GalaxyTrail aka Strife, originally started the project with the intentions of
creating a small game to develop some skills as a game designer. While the title originally
started out as a Sonic fan-game. Before long, a team was put together and the title was
on its way to becoming a full indie game set in its own universe.
In Freedom Planet you can play as one of the charmingly designed 3 characters: Lilac, a
water dragon, Carol, a wildcat, or Milla, a basset hound, each with their own unique
powers. The trio are on a quest to take down Lord Brevon, an intergalactic warlord from
outer space. While you can definitely see the inspiration from the Sonic series in the
level design with elements like loop-de-loops and springs, Freedom Planet does a lot to
stand out from the titles that inspired it with additions like combat moves and vehicle
mounts! All of it is amazingly executed and before Sonic Mania came out years and years
later, it was the de facto game that scratched everyone’s classic Sonic the Hedgehog itch.
Freedom Planet is available on Steam, PS4 and Switch. A sequel, Freedom Planet 2 is
also in development. You can follow that title at freedomplanet2.com.
If you’re looking for another title inspired by the greats of the 16-bit era, look no further.
Number four on the list is Spark the Electric Jester by Feperd Games. Inspired by the Sonic
series, Megaman X, and Kirby Super Star, Spark the Electric Jester, just like Freedom Planet,
takes the games that inspired it and innovates.
So imagine a Sonic title that’s just as well designed, fast & fluid, and now throw
in a protagonist who can assume multiple forms and gain powers & abilities like the ability
to shoot arrows, fireballs, or the use of a lance, or hoverboard and more. Lastly, throw
in the charging mechanic of Megaman X, and you have the 16-bit bit action platformer
fan’s dream game - Spark the Electric Jester.
The title was primarily developed by Felipe Daneluz, who is also the person behind Sonic
fan games including Sonic: Before the Sequel, Sonic: After the Sequel, and Sonic Chrono
Adventure. In 2015 Felipe launched a Kickstarter for the title, in which it surpassed its goal
earning almost $10,000 from 440 backers. When the title was released Destructoid said the
title “combines the best parts of Sonic & Knuckles with the best parts of Kirby's
Dream Land.”
Spark The Electric Jester is available on Steam. Spark the Electric Jester 2, a 3D sequel,
also launched in 2019.
One concern that some devs may have is if using a certain engine will help or hinder
their chances at getting signed by a big publisher. Well this next title should alleviate any
of those concerns right now.
Number 5 on the list is an action platformer published by the one and only Devolver Digital,
NOT A HERO by OlliOlli developer Roll7. NOT A HERO is, as Devolver puts it, the greatest
2¼D, cover-based indie shooter of all time, ever.
In NOT A HERO, you play as a member of a team of 9 different heroes whose mission is to
take down Bunnylord, an anthropomorphic rabbit and mayoral candidate from the future (who
also has his own Twitter account by the way). Each member of the team comes with their own
unique powers. Whether it be Mike and his shotgun, Clive and his dual shot, or Ronald
Justice and his hammer, there’s a playstyle here suited for everyone.
The game was originally created in 2013 by Roll7 Creative Director, John Ribbins, under
the title Ur Not a Hero. After it’s initial free release, John continued to build the
game adding elements from his other titles, Jeffrey Archer and Hackathor. The title continued
to be built upon eventually leading to its signing and release with Devolver Digital.
NOT A HERO is available on Steam, Xbox One, and PS4.
So far we’ve seen some amazing platformers, and some puzzle titles, but can you make a
great strategy game with Clickteam Fusion? Number 6 on our list proves that the answer
to that is resounding yes! Check out The Escapists by Mouldy Toof Studios.
The Escapists, as you can glean from the title is a top-down strategy game about breaking
out of prison. In the game, you find yourself trapped in prison, with one goal - get out.
Study routines and schedules, gain favour with guards and inmates, increase your strength
and intelligence, craft tools and weapons, and learn to fight - ultimately to hatch a
plan for your great escape.
The creator behind The Escapists is Chris Davis. Prior to getting into game development,
Chris worked as a roofer, weatherproofing roof tiles. His passion for gaming though
led him to Kickstart and launch his own title, Spud’s Quest. With the success of Spud’s
Quest he was able to go full indie and to continue to pursue his dreams of game development.
In 2013, for his next title, he went back to Kickstarter, raised £7,131 and thus The
Escapists was born.
By 2015 the title had passed through Steam’s Greenlight program, found a publisher in Team17,
and launched. How’d it do? The Escapists did extremely well, earning, as of today,
over 12900 reviews on Steam where it sits with a Very Positive rating. The franchise
has also spawned sequels and spinoffs like The Escapists 2, and The Survivalists, and
cool tie-ins like The Escapists: The Walking Dead.
The Escapists is available on PS4, Xbox One, Switch, Steam, iOS, Android and more.
And last but definitely not least is the franchise that started only in 2014 and has since spun
off into more titles, books, action figures, building sets, plushies, a line of funko pops,
and there is even a Blumhouse feature film in the works. That’s right, the final title
on our list of the best games made with Clickteam Fusion is Five Nights at Freddy’s by Scott
Cawthon
If you haven’t heard of Five Nights of Freddy’s, the premise is simple. You’ve just started
a new job at Freddy Fazbear's Pizza - a Chuck e-cheese-like family fun place complete with
anthropomorphic animatronic animals. Only there’s something sinister about these animatronic
robots. Their behaviour at night seems to have become somewhat erratic. Rather than
fix the robots, you’ve been hired as a security guard to watch over them during the graveyard
shift.
From the security guard’s office, you need to keep an eye on your security monitors to
make sure everything is as it should be. Can you survive five nights at Freddy's?
The idea for the title was sort of a happy accident. Scott Cawthon's previous game was
a family-friendly adventure game / mini-game collection called Chipper & Sons Lumber Co.
Critics of the title called the art unintentionally terrifying and remarked that the characters
looked more like scary animatronic animals. Initially discouraged, Scott eventually took
that feedback built upon the scariness to create Five Nights at Freddy’s and the rest
is history.
Thanks for watching! For more Ask Gamedev check out this video on the best games made
in Godot or this playlist of more game engine showcases.
________________
Are you in the search for a no-code game engine? In this video, we’re going to look at the
games that you can make with one of our favourite drag & drop, visual programming game engines,
Clickteam Fusion - an engine with roots that go all the way to the 90’s with Klik & Play.
►Videos featured: ►►Baba is You https://store.steampowered.com/app/736260/Baba_Is_You/
►►Fort Meow https://store.steampowered.com/app/352070/Fort_Meow/ ►►Freedom Planet https://store.steampowered.com/app/248310/Freedom_Planet/
►►NOT A HERO https://store.steampowered.com/app/274270/NOT_A_HERO/ ►►Spark the Electric Jester https://store.steampowered.com/app/601810/Spark_the_Electric_Jester/
►►The Escapists https://store.steampowered.com/app/298630/The_Escapists/ ►►Five Nights at Freddy's series (2014)
https://store.steampowered.com/app/319510/Five_Nights_at_Freddys/
► Check out Ask Gamedev on Discord for future announcements on how to submit your game!
https://discord.gg/RuhjHzZ
► Playlist: Game Showcases from the Top Game Engines►
https://www.youtube.com/playlist?list=PLqlV9u4jszMdDxWROv2EUmtczoXgIcnls
► A New Gamedev Video Every Week! Subscribe ► https://www.youtube.com/channel/UCd_lJ4zSp9wZDNyeKCWUstg/?sub_confirmation=1
► About Ask Gamedev We're a group of game industry veterans that
make videos on games, the game industry, and more! This channel is for anyone that's interested
in video game development.
► Follow us Facebook: https://www.facebook.com/askgamedev/
Instagram: https://www.instagram.com/askgamedev/ Twitter: https://twitter.com/askgamedev
Web: http://www.askgamedev.com
#gamedev #gameengines #gameengine