a band's work Inara let's create a new
composition you saw it go to effect row
byte or by default or around Ursulines
for example in this example here and
let's change the render mode from the
lines to bands where are bands bands are
drawn between two consecutive weights
that alternate for example see this gap
between these two waves here in this
line now that that is a band here and
there's another band here so it
alternates between every two waves the
difference between lines and balance is
four lines it doesn't matter the
frequency they're always the same size
it only depends on the thickness here
the thicker the lines are thicker the
lines are rendered but with bands it
depends on the frequency for example if
the frequency is higher then there's a
lot more ways in the composition so the
bands get thinner really high
frequencies almost looks like lines and
if the frequencies get lower there's a
lot more gap between the waves
hence the bands get bigger so really low
frequencies you have
this really long really big Vance
they're being rendered so the smaller
the frequency the longer events are and
let's just put it back to one then you
can create a lot of interesting looking
things with the Bands feature Inara
for example let's add a little bit of
noise and maybe a bit of evolution some
variation and they are auto camera verse
so let's have a camera and let's go look
so you can do a lot of interesting
things you're not you're not just
confined to one producer you can have
multiple producers for example so let's
create a new null object and let's call
it producer let's make it 3d that's
important only 3d layers are considered
four layer producers let's change this
to three layers and now by default this
flare is used to emit 3d base now let's
turn the get color from layers now it
doesn't work right away because we have
the click gradient on so let's turn it
off
and change the color
to read and let's duplicate this and
let's change the rotation and let's
change the color to green so you can
have multiple layers in the composition
and they can all create this band things
using aura and the other thing is you're
not confined to this circular shape you
can use a custom mask for example so
let's go ahead and create rounded
rectangle that's a good shape have a
rounded rectangle here let's change the
radio wave type from polygon to mask and
don't forget to select the path to mask
one so we have this custom mask shade
that is being used to create the badge
here
that's your of the noise because it's a
little noisy so as you can see that you
have this bands that are coming out of
multiple layers and you can also have
some spin and they're all they all work
you know it's similar way this is how
bands work you can even use a motion
path for a custom path if you want so
hope you guys enjoy the band's feature
in aura if you get if you have any
questions please please feel free
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