up to this point we've really worked a lot with creating motion tween's that involve movement
but you can also do property changes with motion tween's
meaning that not only do are you able to move it from let's say left right
across the stage
but you can make it from small to big
from yellow to pink
and have it rotate all the way across the stage
those are what we consider property changes
so let's see how to do this
were going to start by creating our motion tween so I'll click on my object and first
convert it to a symbol
I want to create this as a movie clip
you can either do movie clip or graphic symbol
so here's MC star
and then go to insert motion tween
and that's going to have it last for twenty four seconds or twenty
four frames which is one second
so I'm gonna go ahead and let's
say
sixty seconds
and now I want to move it
from the top left to the bottom right
and there is my basic
motion tween
so I can add a little bit of a curve by hovering over it
and there we go
so now we need to talk about property changes
property changes are something other than movement and the reason why we cover this
is because a lot of people think motion tween means that your animating
only the motion motion or the movement
but you can also animate the appearance of it
so right now with my play head on frame one I'll click on my star
and I want to change the width and height
to something let's say twenty-two
and because I set it at frame sixty at a certain size
op no it didn't stay that way
so now I can click on that symbol on frame sixty
and I can make it bigger
and perhaps
go right there alright
so we should see it grow from
small
too large
so what else can we manipulate well
let's go ahead and do
rotation
so let's say we want it to rotate
let's say by the sixtieth frame
we want it to rotate a couple of times oh...
oh... we have to click on the motion tween first okay
I want it to rotate
let's say ten time
so let's see how that looks
there we go
so not only have we animated motion now we've animated size and we've
animated rotation
so let's go ahead and try to animate
the color
so I'll click on that star
and because it's a movie clip symbol I can now mess with color effects
so from here
I'm gonna go to style
and choose let's say tint
and right now I'm gonna leave it the way it is
it has a red tint
and the tint is zero cuz I just want it to be
red
and I want to say by this time I want it to be blue
so I'll click on my symbol
and I'll choose
kinda of a bright blue
and how much of a tint do we want it to have
that looks good to me
so it's gonna
transform
from yellow
all the way to blue
so we can even change all the colors let's say every fifteen frames
so I'll click on the fifteenth
or I'll move my play head to the fifteenth frame
and click on the symbol
and this one I want to have let's say a pink tint
and it's gonna be heavy
and then by the thirteith frame
let's say I want this to be
let's say a green tint
and
by forty five
say I want this to be an orange tint and then
by sixty so now we've got
yellow
to pink
to green
to orange
to blue
so there we've changed the appearance
and last but not least
we can grab the symbol
and we can do a filter
so let's go ahead and add a new one
and we'll do a glow
so right now the glow let's go ahead and make it a white glow
and you can kinda see it a little bit but let's say by the fiftenth frame
you have to click on that symbol again
I want the glow to be
let's say
a lot further out
and let's say I want it to be green
let's do high-quality
so you can bump up the strength or you can make it
bigger or smaller
and this is the tint that's happening right now
so then by here it's
still glowing so let's
go ahead and make that glow
zero so it kinda looks like it's pulsing
and then here maybe we want the glow to come back to a hundred
and then out here we want it to be zero okay
so those are animating property changes so now as it moves through
it's going to have glow an it's gonna change color and it's rotating and it has a motion
and then it gets bigger
so let's see this in action
so the rotation is a little bit weird just because the
star is not perfectly centered
around it's anchor point
but otherwise we did a lot of good property changes
just in one motion tween