Imagine purchasing a book, and opening it only to find that the pages were out of water,
the text was in hard to read places, and the story rambled on no particular direction.
Well, that's exactly the same as a badly composed image.
Composition! Everybody has heard of it. What is it?
Composition is about arranging elements in a scene, in a pleasing and easy-to-read manner.
When done correctly, it guides the viewer to what's important,
and is overall resulting in a pleasing and a static looking image.
In fact, I go so far as to say that composition is one of the most important things you could learn as a CG artist.
And yet surprisingly, almost nobody is talking about it.
If you go online, you'll find a hundred and one tutorials on how to model a car,
but always none on how to actually PRESENT that car.
Which is why I'm making this video.
A CG artist's guide to understanding composition once and for all.
by the end of this video you have learned how to correctly position the elements of your scene
to make an image that's visually attractive and WOWS your audience.
Composition can best be broken down into three stages which we'll address throughout this video.
First the focal element, the structure and las the balance
so let's start with the first one the focal element
the focal element is something that the view is drawn to immediately abunsing the image
now, i love this one because personally if i find an image which i consederd it badly composed
generally the biggest co-operate is the laking of a focal element
or there is too focal element