flying superhero
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for filmmaking and just creating in general.
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So with the filming aspect of this, all you'll need to do is show you jumping up or out.
Make sure to have about five to 10 seconds of you not in the shot prior to you jumping.
You'll use this as the bottom layer once you've masked out yourself.
Once in the editing room, you'll speed up the section where you jump up off the ground
to make it seem like you have that raw power from the get go.
Do this by pressing shift B where you want to start the right timing and Shift B where
you want to end the retiming, then adjust your slider to speed it up when you're about
mid jump or right when you leave the ground, retime the clip to hold.
This will freeze that frame, allowing you to mask out your superhero like physique.
Now we'll cut out that beginning section of your clip that shouldn't have you in.
We'll place it under the jumping section of the clip.
The next thing we're gonna do is mask out your body to go into effect, drag the draw,
mask on your clip and begin to mask out your whole body.
The more points you add, the better it'll look.
Unlike other masking effect videos I've done with this one, you do not need to press the
keyframes for the mask because you've got the clip on hold after you've mask your body,
feather the mask so the outline isn't as sharp.
Next, you'll add the flying motion of your masked body by using the transform tool.
Make sure to click the key frame at the beginning of the hold.
Go over three or so frames and move your body upward till it's out of frame.
You may need to adjust this so that you can get the speed just right.
You may have noticed something weird was going on with your body before you jump.
Basically your mask is still on when it doesn't need to be on that section of the clip.
So cut your clip where the mask is supposed to start and turn off your mask for this beginning
section.
After you've turned it off.
Finish or jump up with some directional blur to really sell the motion of you jumping at
supersonic speeds.
Go frame to frame, increasing the blur each time.
Make sure to press the keyframes so it saves.
After that, you'll start adding the effects that are really sell this.
You can look up free video overlays in Google and it'll probably give you some options to
use.
Maybe try free explosion overlays.
Free smoke overlays.
I used to have a subscription with Footagecrate.com, so I already had some in my library, which
is what I'm using here.
Start off by retiming the effect to make it the speed you wanted to be at playback.
Notice that most overlays have a green or black background, so you'll need to use a
keyer effect to get rid of it.
Most of the time you just have to play with the settings here to figure out what looks
best.
You'll always sample the color you don't want in the shot, which for me here is black.
And go into the matte tools and move your slider till you find the correct exposure
levels that shows the dirt flying.
I added some soften to make it not as crisp and sharp.
If you want, you can add a Color Board.
to the overlay and change the color using the color tab and sliders, and then change
the exposure using the exposure tab and sliders.
You can also change the hue of that color by adding a hue/saturation curve correction.
Press the dropper and choose the color you want to change and move your center point
to find the color you want.
After this, use the transform tool on this overlay to fit it into the right spot at some
direction or blur, since this is a fast moving object.
It'll make it seem a little more realistic.
Next, add an adjustment layer over top.
This will allow you to make changes to all the layers underneath.
You're going to use the transform tool with this layer to make it appear like the earth
shook as you flew.
So press a key frame right when you start to jump and go frame by frame, moving the
shot from side to side and increasing the size of the shot ever so slightly.
Add some sound effects to help tie everything visual together.
I used random sound effects from the final cut library like explosion 1 and wind for
the blasting off sound.
LFE rumble one for a deep cinematic earth shake and rain 4 for dirt spraying and the
just the falling on the ground sound.
I also added some bird ambience and some footsteps.
You may need to chop up those footsteps to add with your motion when you hit the ground.
Just let you guys know I have over 120 easily downloadable sound effects on my channels.
So if you guys are wanting some free quality sound effects for your project, you can use
those too.
I do not get paid for any of them.
I just put them up for my subscribers.
After you've placed the sound effects, adjust them so they fade out when you fly away.
Only need to change the blast of sound effects for this one.
The next thing we're gonna do is add a drop shadow to the dirt explosion.
You may also need to add a drop shadow for you as you jump.
But as for me in this clip, I was overcast and I really didn't think I needed it.
So lying your shadow up and angled.
So its angle and direction is congruent with the other shadows in the area.
You'll get to the start of where you like the shadow to be seen and pressing your key
frame so every movement after that saves.
Then adjust your shadow according to the explosion.
Honestly, you won't need to adjust too much here.
I probably adjusted it too much actually to sell the whole thing even more I wanted to
add some dirt or burnt grass looking debris on the ground after I flew away so I brought
in a black custom generator.
I added a shape mask and made it an oval.
I use the transform tool to move it into position and change its size, and I use the distort
tool to change the perspective angle of the shape.
Change the color of the shape to whatever you like.
And once again, use the transform tool to move the shape with the explosion of the debris.
Also, use the opacity slider to change how solid the shape appears to be.
Make sure to press those key frames for both the transform tool and the opacity slider
when you start.
The final thing I add, it was a smoke overlay to trail after me as I flew away.
It is the same process as the explosion overlay, so you'll need to use the keyer tool, but
you can just copy the explosion overlay effects and paste them on to this trail effect.
You do this by pressing command C to copy and command shift v to paste on the trail
effect.
Do the same thing you did before and position and move the smoke using the transform tool
with the key frames pressed at the beginning of where you want the overlay and at the same
time change the opacity of the smoke, making sure to press the key frame at the beginning
as well.
And boom, you're off and flying around.
I realized that this was a long tutorial, so if you've stayed with me this long, let
me know that you did in the comments below.
I'd love to see who has grit.
And as for everyone else, you don't have grit, and you'll never know that I said this because
you're off watching some other garbage.
Just messing around, guys.
Please press that thumbs up on if I taught you something today and till next time.
Enjoy your day.