hey guys I want to do a video on a topic
today that I wonder about almost every
time I play but I've never actually
tested it I'm going to be looking at
bores and even though my main question
started off as how far can I lure them
with and without loom I thought I just
include everything else I can think of
about bores while and edit if you're an
experienced player this may not be super
helpful for you and you may find it a
tad boring although I'll try to attach
some real numbers to the dark age
conventions and maybe at least
numerically verified the common beliefs
so let's check it out
first of all I want to get this question
out of the way do you need to lure boar
well that's an easy one yes you want to
take all of your board every time it's a
lot of food and it's gathered faster
than various farms and sheep you get two
boar on most Maps
and you should be taking both every time
if you want to be competitive online to
be honest and there's no reason to make
farms before you've used that both of
your boar in terms of the exception Maps
when it comes to the number of boar just
so you know what to expect
forretress you tend not to have any boar
except for a few in the middle which is
funny because in arena
you always get to either in your walls
or right outside Black Forest is another
weird one where you'll get your regular
two but sometimes there's other groups
of two or three around migration you get
none and Scandinavia you get three but
there's no berry bushes so that's not as
great as it sounds and on yucatan you
consistently get at least three nearby
plus an extra set of berry bushes plus
extra deer it's just crazy
even with Forgotten empires Frank's
taking berries 25% faster and Slavs
firing 15% faster they still don't
gather food as quickly as from boar or
in deer are that good and it's also food
that you don't have to pay what for like
you deal with farms is everyone
convinced now good ok so let's take a
look at the boar itself 75 health points
7 attack those are identical to a Hazara
base stats that's pretty formidable
especially compared to wolves with 25
health points and 3 attack you'll need
at least 7 villagers attacking it
without loom close range to ensure that
no one dies generally you'll want lots
of villages around not just to lessen
the damage to the villager that's being
attacked but also to make sure that you
have lots collecting from it to minimize
the amount that decays for example 7
boar collectors gather about 297 out of
the 340 food on average but one boar
collector only gets 171 that means the
decay rate is almost exactly the rate
that a villager collects from the boar
so however many villagers you have on
board you have to imagine there's one
more villager there gathering from it as
well that just steals the food using
that analogy it's easy to see why you'd
want more villagers to gather from the
at any one time it's pretty standard to
hunt the boar with the tenth or eleventh
villager that you've produced so your
population being on 11 or 12 and
building a house on the way out to the
boar you shoot the board twice and run
backs the town center getting all the
rest of the villagers that are still
there on sheep to then shoot the boar
when it gets close ideally you want the
board to land underneath the town center
so they don't have to walk back and drop
off food but it's easier to watch
someone else do this than to execute it
yourself and with practice you'll get
better at bringing the boar in closer
instead of chasing it with your
villagers too early the original luring
villager can hide in the town center so
the boar stops chasing it one more point
I want to bring up is that I put a
little riddle up on the Facebook page
about how to distribute your villagers
when the sheep and boar around which
I'll get to answering later in the video
and several people commented about how
players can time the board lure to
coincide with the finishing of a sheep
in my experience most people start off
putting the first six on sheep and then
three or four to wood and then the next
one always goes and builds a house and
then gets the boar regardless of how
much food the sheep is at so I'm not
sure there's enough wiggle room in that
order to really be able to plan inside
of that and decide when the boar comes
in ideally you want to time the boar to
be reaching the town just as the six
Shepherds finish a sheep and I'll try to
give you an idea of how to do that but
remember that this naturally depends on
how far away the boar is if you're just
going straight to the board without
building a house then sending a villager
about when a sheep starts seems to work
out pretty well both for a close and
further boy and if you're building a
house on the way the boar arrives from
the villagers have finished one of the
sheep and are about halfway through the
next so it makes sense to send the
villager when a sheep is halfway through
they'll finish that one and then use up
another full one just as the boar gets
there it's one of those things though
that it doesn't make sense to delay
luring a board just because your sheep
doesn't have X amount of food left on it
and if you're trying to cut it too close
you could end up finishing the sheep
with the boar still on its way and
having your villagers stand around
overall I would say just stick to your
regular plan and don't worry too much
about when the boars getting there the
other way to hunt boar is to build a
mill beside the boar and to send a group
of villagers out to it
you don't have a town center to hide in
and you lose a hundred wood building the
mill unless you're the Japanese of
course so doing this is an ideal in
situations like Black Forest where you
can have a sounder of boars and yes that
is the technical term for a group of
wild pigs you might want to consider
making a mill if it's a ways from your
town center another pro tip is that
you'll generally want to use the damaged
villagers to be the first to build farms
in order to reduce the chance that they
get picked off by Scouts and whatnot
it'll be much faster to garrison them in
your town center if they're right beside
it and you're attacked now none of this
should be blowing your mind yet if you
play online except maybe that a group of
wild boar are called
a sounder a couple more random ones for
you are a group of gerbils is called a
horde and a group of butterflies is
called a caleidoscope' and a group of
porcupines is obviously called a prickle
anyway back to the bore if you're
looking for a seamless transition of the
second boer arriving just as the first
one runs out of food it would help to
have an idea of how much food should be
left on the first war when you leave to
go get the second one and obviously
that's going to depend on how many
villagers you have collecting from the
boar and we'll assume it's six or seven
and also depends on the distance of
course if the second boy you're hunting
is this close and you have seven hunters
and this was a distance generated by the
random map it would have been ideal to
hunt when there was a hundred food left
on the boar when it's a long ways away I
added this one in but it seems to be a
pretty reasonable length it would have
been ideal to hunt when there was 180
food left on the first boar that puts
the range generally between 100 as the
closest you'll see and 200 for an
unusually far one a house is ideally
built in the time it takes seven hunters
to collect 80 to 90 food from the boar
which is similar to making a villager
though it's safer to treat both of those
as a hundred food to budget yourself
some extra time so you can also take
that into account if you want the
villager to build a house on his way
just send the villager when there's
around 150 left on the first board
though that can change up or down by up
to 50 depending on how far away the next
boar is in this case I had eight on the
boar I wanted to lure a close boar and
started making a villager as soon as
was killed had it build a house on the
way and lured it back getting there just
a bit before the last board was finished
you know for a lot of estimating it's
not too bad now eventually I'm sure if
you dedicate enough time to the game
you'll develop an intuition for it and
you won't consciously have to rely on
numbers and can just go by when it feels
right but if you're like me and you just
want a general rule to follow it's a
starting point so here's another thing
I've always wondered let's say you're
collecting from sheep and a boar arrives
do I put all the villagers onto the boar
or should one go back to sheet well
let's test it out running at six times
with identical starting conditions it
was very consistent you reliably get
five more food by completely abandoning
the sheep and moving all of those
villagers over to the boar obviously
assuming that you can fit them all in
there just for fun I tried putting six
on the sheep and one on the board to
start and oddly enough you end up
averaging 373 food that's 18 more food
that when leaving one on sheep and the
rest on boar of course you do get the
food three seconds slower but yeah how's
that for a weird result that's
consistent to across a couple of trials
it kind of makes sense when you think
about it since the fewer animals you
have routing at one time the more food
you'll end up getting so finishing off a
rotting one makes sense even if it feels
wrong to leave this amazing for lying
there unattended in all the ways you
slice it we're just talking about a bit
of extra food and a few extra seconds
but yeah it's counterintuitive but it
looks like you should actually finish
off the sheep before you move on to the
boar right so it's interesting as that
is I still haven't answered the original
question that started the video and I
want to know how far can i lure a boar
before and after loom let's play the
letter guessing game again how far do
you think a villager without loom can
lure this boar before he dies pick which
building you think he'll make it to if
you have your guests hold on to it and
we'll see what happens
I did this without any leg and he
managed to get 36 tiles away that would
put them on letter G now sometimes it's
not as easy as you might think to gauge
that distance so let's play another game
do you think that you could lure this
boar back without loom and keep the
villager alive
sure no problem
but can you lure this legitimately spawn
boar that's behind this forest without
loom yeah definitely going a little bit
farther now what about this four on this
Nomad map yes but it looks like that's
about the limit after your research loom
villagers can take seven hits from the
boar this gives them a crazy potential
lure distance we have to extend our
letters right up to N that's 64 tiles
away from where the boar started to put
that in perspective that's a third of
the distance across a six player map
size and more than half a tiny map size
that means it's completely possible on a
two-player map if you're lucky with
wolves and their boar is forward to lure
one of their boars to your town center
after you have loom so I hope that gives
you an idea of how far you can lure
before and after loom now depending on
your screen resolution be aware that it
may not appear for you exactly how it
does on my screen but it will be the
same number of tiles in the game and
that's about 13 market lengths or to put
it another way since your town center
line of sight is 7 tiles in the dark
gauge it should be within 5 town center
line of sites for the villager to
survive without loom if there's no leg
I'd say though it's safer to stick to 4
line-of-sight radii in a real game now
does that mean you can't lure boar
outside of that range of course not
it just means you should probably get
loom first now there are some tricks to
extend that range a little bit one trick
I've seen is to use
a sheep in between the villager and the
boar right after it attacks to try to
delay the boar a little bit you can also
do this with a Scout or with another
villager and you're really just trying
to slow it down a little bit and give
that villager a tiny bit more distance
in this example the luring villager had
no chance of surviving if the Scout and
villager didn't slow it down and in a
game you'd have several villagers
they're ready to kill it at the end now
a few things tend to make luring back to
your town center not exactly go as
planned the opposites the one I just
mentioned is someone can use their Scout
to block or attack your luring villager
instead of the boar causing the board to
kill the villager or something else bad
to happen doing this sort of thing is
bad karma and it'll always catch up with
you sooner or later more commonly your
lures are disrupted by lag and you just
have to learn how to anticipate that
through practice and experimentation
people get used to clicking back to the
town before the second shot so by the
time the villager responds to the
command enough time has passed the
villager got the second shot off this
one really just comes down to practice
another thing that can go wrong is the
boar can return to its spawn point if
the villager gets too far away or if the
villager is garrison for example if you
only shoot at once and run straight back
you go outside the boars line of sight
here we can see the boars line of sight
using the cheap natural wonders and it's
not particularly great on the other side
you may forget about your villager and
not bring them back in time and they'll
just keep shooting the boar until they
die that happens less as you play more
often or so I'm told I don't know I
still do it all the time
that's more of a concentration lapse
than something you really need to
practice as well I'm sure lots of us
have experienced a similar sort of thing
where sometimes if your villager takes a
few hits it'll just go rogue and it will
turn around and try to fight the board
ignoring all of your commands the best
way to deal with that I found is to tell
the villager to garrison in a town
center but honestly it didn't happen to
me once while making this video and I
can't remember the last time it
and to be on line so maybe it's a glitch
that's been patched out right so what
are some other luring options that you
have now one that you might have tried
is luring with a scout the main trick
here is to make sure that you're not
running straight back to the town center
you have to weave or stop every once in
a while in order to stay within the
Boras line-of-sight luring with an Eagle
Scout is also possible and a bit easier
because it's slower both of these are
really nice ways to save health on your
villagers and keep them working but it
does also put your scout in danger so it
makes sense on close maps but not so
much if you're going to be scouting your
opponent early on another thing is what
about shooting the boar with your Town
Center now you have to be really careful
with this in fact I would recommend you
just don't do it if the final hit is
from the town center the board dies and
it gives you no food sometimes you're
lucky and the last shot is from one of
your hunters but why risk it alright
just a quick note on boars stealing
unfortunately you can't necessarily see
this coming and there's no really good
way to defend against it but one thing
you can do is you can try to take your
more forward boar first if you think
there's a chance of this happening
the point is it's probably going to be
the first one that they find and it's
going to be the easiest one for them to
steal so if you take that one first you
might be helping yourself out now for a
few random bits of information first of
all both types of boar are the exact
same just ones the Mesoamerican version
and there's no difference statistically
there is one different boar though and
that's the iron boar which has totally
different stats it has 350 health and 12
attack it's also hostile to your units
and will attack any that are nearby that
700 food looks so tempting but in actual
fact your villagers can't target the
iron boar and so it's impossible to get
that food the iron boar always reminds
me of the Attila the Hun campaign and
just so you know the best outcome is if
you go here and you let bled I take
damage until he said 50 health points
and then you jump in and kill the boar
he survives with 10 or 20 HP betrays you
you kill them and you take out all the
archers and then when you go back to the
camp all of the Han units join you
without them having to
each other this is the best way I've
found to do that opening bit of the
first scenario why it feels relevant to
mention this I have no idea there's also
some other civilization effects that I
just want to mention quickly the Mongols
have 50% faster which means not only are
you getting the food faster but you're
also getting more because of less decay
Goths also get extra damage against the
boars and they can carry extra meat that
doesn't really change much since you're
often under your town center and you're
only really killing the board with a
group of villagers anyway another
notable civilization that gets a bonus
for the boar is the Mayans and basically
it's as if the boar starts out for them
at 408 instead of 340 food and they end
up in practice getting about 17% more
food from the boar than another generic
civilization so that's everything I
could think of related to boar that I
could test you might ask why I haven't
alluded to when you should get loom and
where's the math on that well it's not
really a math question to be honest
because the longer you can delay it the
more resources you get from the extra
villager but the more likely you are to
start losing villagers to war wolves or
rushing the odds of losing your villager
to those things depends on the map the
difficulty setting and how good you are
I can say you'll want to get loom before
you think you might get attacked or if
you're sending villagers out across the
map so getting it in dark age is usually
considered a good idea it's not
absolutely necessary to get it before
luring nearby boar as we saw but it can
be worth getting just in case especially
with lag alright that's all for this one
thanks for watching guys take it easy
and I'll see you next time
you