- What is this, an exit?
- (both) OH!!! - We got Jason!
[Bleep] yeah!
♪ (upbeat video game music) ♪
- Oh, it happens to be Friday the 13th.
Again, guys?
I thought we had enough the first time.
- Are we going to get to talk to people again?
- (FBE) Yeah. - Yes!
- I have to talk to people?
That's, like, my biggest nightmare.
- Round two.
I literally bought this game last night too,
and I didn't get to-- - You bought it?
- I bought the game. I love it.
- (FBE) So by popular demand, we're having you
back in to play more Friday the 13th,
but this time we really want to see if you can survive.
- I really want to.
- If that's what they want, ask and you shall receive.
- (FBE) We're gonna do the same thing we did last time.
We're going to have you play one match each,
but you're going to be working together to strategize.
- Cool. - I love that.
- (FBE) And, of course, there is always the chance
that you could randomly play as Jason.
- If we do-- - If we get Jason...
I think Labib should go first.
I went first last time. - Ah, man.
(mumbling) Fine.
- Uh-oh. - Uh-oh.
- (spookily) "Camp Crystal Lake."
♪ (eerie music) ♪
This is a different one.
- Yo, this-- oh.
Is it a different loading screen?
- Oh, I should probably pay attention now
and play the game. - (character screaming)
♪ (horror music) ♪
- Oh, we have the original Jason with the bag over his head.
- Uh-oh. - (laughing) His face!
- I love the faces they make.
- Please, please be us. Please.
- Is it us? Is it us? Is it us?
Is it us? Is it us? Is it us?
- Man, [bleep] this game!
[Bleep]! - I want to be Jason, damn it!
- Oh, we're inside-- oh, thank God.
- Ah-ha! I'm safe.
- Now you have to-- you have to look inside
drawers and stuff now.
- Ugh, I'm still this dude with the black--
- (character) I gotta get out of here!
Now! - With the plaid.
(laughing)
- Okay, there's a car. We have a car.
Okay, need a battery.
- All right, I see people in the map over there.
- Yeah, we should head to people.
- So, uh, join them.
- What I learned is you don't sprint
because you'll give it away, your position, to Jason.
- So you just need to slow stroll.
- This game's gonna be nice and slow.
- Can I play the piano?
Or is that frowned upon during a murder?
- It's frowned upon because then he can hear you.
- But I would sound lovely.
He would cry and then change his murderous ways.
- Someone's scared. Someone's fear went up.
- I'm gonna close that door.
- Yeah, close that door. Close that door.
- Shut the door behind me. - Yes.
- And lock it. - Oh, you can lock it?
- Oh yeah, I learned a lot. - Wow!
- Um, how do I find things?
- Go up to the drawers and stuff.
(drawer sliding) Nothing.
- Ooh! Bear trap? - Whoa!
(Jason sound) - (gasping)
- Oh shit. He's already close. - Where is he?
- The battery! The battery! - Oh, [bleep] yeah.
(Jason sound) - Okay, we gotta start hiding.
We hear him. - All right, where's the car?
- (softly) Just go put it in the car real quick.
(Jason sound) - Oh, okay.
Oh no, he can hear you if you run!
- (flustered) Where do I go? - Inside.
- Okay.
- Make sure you close the door behind you.
♪ (horrifying chords) ♪
- I mean, he's already murdered three people.
I don't think a door is going to stop him.
- Now it's locked. Just--
♪ (horrifying chords) ♪
- What?! Come on!
I just locked it! - Press E.
- (character choking)
(character yelping) (window shattering)
♪ (music intensifying) ♪
- I tried my best.
- (softly) Where's the car? Where's the car? Where's the car?
Okay. - Hey, bitch!
- E.
Oh, you have to-- (electric shock)
- Oh [bleep]. (electric shock)
What the hell is this? (electric shock)
I got to hold it? - Oh shit!
Get outta there! - Aaah! Run!
Run! - (both shrieking)
- No, not again! Tap E!
(tapping E key) No!
[Bleep]! - Oh man, [bleep] this game.
[Bleep] this game. No, it's rigged!
- (shrieking in frustration) - Man, this is stupid.
Man, this is stupid. I don't even like this.
- Okay, what is this? ♪ (eerie music) ♪
- Wow, a trumpet?
(laughing)
- (character) Anyone out there?!
- Oh, I think this is a bad idea.
- (character) ...Crystal Lake. Bring a gun!
Is he calling the police? - (character) Help!
Please, someone! - I think I just called--
Oh, I'm calling Tommy Jarvis, the guy with the gun.
- Yes!
- What is this?
- Ooh! Ooh! After credit scene.
- Oh, we came back as Tommy!
We came back as Tommy!
We're fine! That's you. You're still playing.
You're still playing.
- Oh, you're him? - Who is him?
What do I do?
- You look like a Matt Smith look alike.
- What?!
- You're the shotgun dude now.
- Oh shit! - Oh yes!
- Yes! - Okay, go for him.
- I've never seen this, so I can't help you here.
I'll just be your hype man.
- Thanks. - You're welcome.
- Just what I needed.
- You only have one gun shot on this,
so let's go back to what we were doing.
Let's try to repair the car maybe.
- I don't like how no one's talking to me.
- I feel like we were just in here.
Is this a different house? - No, it's a different cabin.
Okay, yeah. (bear trap rattling)
I'm gonna set it up, in case he comes.
Boy, you about to get eaten.
Or unless it's one of my teammates, sorry.
- He is in this area of you.
He's right there. - Where?
- Right there.
Up the window. Up the window. - Come here!
♪ (thrilling music) ♪
Wait, how do I shoot? (gun blast)
Oh, I forgot out how to shoot.
Wait, come here!
I had one shot? Well, now I run.
- Hey, hey. - UltimateTotom!
- Boy, I know you hear me. Come here.
Yo, yo, Ultimate--
- She got a battery! Hook up with her!
Hook with them! - Shh! Shh! Shh!
- (breathing rapidly)
- Yo, yo, yo. Where you going?
Come back.
- Get that stick you just passed up.
Then you can hit him with the stick.
- Don't think I won't hit him with a stick.
- Hey, Chloe! Chloe, I'm following you.
- Chloe, come back. (running footsteps)
- Chloe. - Chloe, stop running!
- Hey, I thought we had something special.
- (chuckling)
- You need a knife? ♪ (eerie music) ♪
- (player) Won't need the knife. - Okay, man.
- Oh shit. - What about a pocket--
- Oh, they make it so hard for us!
- Where are you going? Should I follow you?
Click one for yes, two for no.
Or run away, that's cool too.
- Oh, he's confused. - (laughter)
- Heeeere's Johnny! ♪ (horror music) ♪
Oh god. Where'd he go?
(distant screaming) Did he leave?
- Oh shit. - Uh-oh.
Turn off the flashlight! - Oh, he's over there.
[Bleep] that.
- (player) Someone help me, guys.
Come on. - We got you.
- I want hit him. (static)
- What?! No, I don't want to hit him.
- Okay, [bleep]. It might be window time.
Close that-- oh shit, there he is!
Get-- oh! (static)
Yeah, I got-- yeah, we got a shot--
- Oh, what the [bleep]?!
- E, break free! Break free!
No!!!! Not again!
(growling angrily) - How?!
How?! How?! - [Bleep] us, right?
[Bleep] us.
(heavy thud) - (character yelping)
- They're throwing stuff.
- (character screaming) - Oh, I tried to hit him.
Oh, E! - E!
Oh, he's choke slamming me. - Press E!
Oh, there's blood-- (jaw shattering)
- (both) Oh!
- My face just exploded! - Aaaah!
- Wherever he is-- - Sacrifice her!
Or one of them!
- (character grunting) ♪ (calm music) ♪
(character whewing) - You survived.
Somehow. - I win!
I love when that happens.
I think it was a team effort.
We really all just came together
and we did our parts, and we did them right,
and we won, and that's all I'll say on that matter.
- We had a good shot on Jason, too.
But at the end, he sort of Batista Bombed me.
- Yeah. - He cracked my neck.
He came through in the Uber by himself, UberBLACK.
You know, by himself, came through.
It was [bleep] up.
- (FBE) All right, now it's your turn.
Do you think you can survive? - Yes, I'm positive.
- I have faith. I think she can do it.
- I'm hoping I [bleep] get Jason.
That's what I need. - Please, man, please.
- I need a Jason!
- "Camp Crystal."
- Once the game starts-- - Man, will we ever get him?
- I don't know if we'll ever get him, dude.
- Oh-- aah, dead!
♪ (horror music) ♪
(player screeching) - (cracking up)
- Screw everybody that's playing this game right now.
(chuckling)
- Oh dang, I'm a person.
- Ah, dang it! All right.
- (both) OH!!! - We got Jason!
[Bleep] yeah!
I'm comin' for you, mother[bleep]!
(deviously) Ah ha ha ha ha ha! - Oh my god.
I had a feeling. It's usually dark.
- (Jason's mom) Jason! - Yes, mommy.
- Hopping through the window.
- Climbin' through the window, snatchin yo'--
- I can never get this right. - (laughing)
- So holding it shuts it. - Close it, yeah.
- Walk forward. Press E.
(door creaking)
- Okay, now make sure you lock yourself in
so that he can murder you without you running out.
- Okay.
- Oh, can we swim? - I'm comin' for ya.
- Or do we not [bleep] with the water?
- We do [bleep] with water.
- Okay, I was about to say, like, man, this would really suck
if we got Jason and just drowned in the first--
- I'm coming for you!! - Oh, this crazy.
(drawer sliding) - Nothing.
(Jason sounds) - Why already?
- Bug spray? - What?
- That's what Tom and Ethan called it.
(Jason sounds) - (mimicking Jason)
- I could hide, right?
- Nice! - Ooh, yes.
- Is anyone out there? - Hello?
- I'm cold and lonely.
- (player) Hey, yo, man, anybody got a walk--?
- I do. Come in. - (player) What's up, baby?
What's up? - Is that Owen Wilson?
- (player) I have keys, if I have volunteers.
- Oh, okay.
- Come on, come on.
- I'm kind of blood thirsty now.
I just want to find somebody.
Just one. - Just one, man.
If I can get one kill-- - One kill would be nice.
- Where is everybody? (chuckling)
- You can see all your friends.
Like, the arrows are your teammates on a map.
- Can he come through locked doors?
- Oh, a trunk.
Yes, he could come-- he'd have to bust the door down first.
(gasping) A machete! - Ooh, classic horror movie style.
- Can we look inside, at least?
Like, peep?
Oh! That's that, right there.
Right there. Right there. - Where? Where? Where?
- Right there, he's inside.
He's inside. He's tripping!
- I'm coming for you, baby!
- I'm staying here.
- This is picking up really hard. - Aah! Aah!
- You gotta hop out that window. Hop out the window.
We're getting out of here.
[Bleep] run. - Aaaah!
- E, tap E. - Tap E?
♪ (music intensifying) ♪ - (babbling anxiously)
- Go, go, go, go, go.
[Bleep] this.
- Is there anybody out there?
(static) Oh, you gotta run.
- (character screaming)
No-ho-ho!
- Ooh, we're in! We're in.
We're in.
Let's go. Let's go get this inside.
- Are you under the bed, baby?
- (character gasping in fear)
- Oh yeah. - Are you under the bed?
- Oh, right there? - Are you under the bed?!
(mimicking rushing air) - Where are we?
- Oh! Ha ha ha ha!
- Oh, since when did they get all this cardio out on us?
Oh wow. - Where are you going?
I'm just trying to talk to you, girl.
- Let me get your number! - Let me get your number!
- You swiped blood on me, come on.
- I'm just trying to say, "Whassup, baby?"
- (character shrieking) - (laughing maniacally)
- Oh! Oh, we got one. We got a kill.
- (gruffly) Yeah, baby!
- (Jason's mother) They deserve to die.
Make them suffer like we did! - Yes, mama.
- Oh no. - Oh, you got out of there.
Whoa! He was right there.
- (player) Hey, you guys got a gun?
We could [bleep] him up and kill him.
- That's a good idea.
- I think the team consensus is we're gonna murder the murderer.
- What's that?
- Press E.
- Wow, can I turn the light-- - Press and hold it.
Oh, so you gotta time it.
So you gotta click when it's in there.
Oh!
(electric shock)
- It'll tell you. - (chuckling)
- Nice.
So you fixed the power. - Wow.
Now he knows I'm over here, though.
- Right there. - Oh. Oh?
- Oh, is there a group, I think?
- You [bleep] up by turning that light on.
- Oh, that's crazy.
- You know what? I'm gonna come around this way.
- Oh, watch out! See that red dot?
- Yeah. - On your screen?
That's someone getting hurt, or that's where Jason is.
He's attacking. - Oh, okay.
- So stay away from the red dot.
You could just run out of time.
And then I think maybe the police show up,
or something like that.
- (player) I need to find a machete.
- I have a machete.
- Let's see, uh...
- Cool.
- Good trade.
- (player) I can hit him with a baseball bat
after I stun him with the pipe,
and then Tommy Jarvis can kill him with the machete.
- (player) Yeah, I gave it to you.
- Okay.
- There's the car.
All right, so it has gas, it has a battery.
It just needs the key and then we could leave.
- Oh.
- So we just gotta find the key.
- (mimicking whooshing air)
- (player) Shit! - I'm comin' for that ass, boy!
(laughing maniacally)
- Oh, he's got a gun. He's got a gun.
- Let me holler at you!
Let me get you a drink! Come on!
- Oh! Oh!
- I'm looking for a good girl to take home to mama!
Oh!! - Boom.
Two kills. - You just not my type.
Heh heh heh heh heh!
- It's his gun. (static)
- (character) Please, no! - You need to run!
- (player) Goodbye.
- What just happened?! - I shot him.
- What?!
That was awesome, I think. - Thanks.
- (imitating whooshing air)
- (player) Holy shit. - (chuckling)
(grunting) - (character screaming)
- (laughing deviously) - 'Ey, 'ey!
(gun shot) - Oh.
He got feisty.
- Uh... ♪ (horrifying chord) ♪
- Ho! - Please, just run faster!
- He's right behind you.
- I'm in the water. Oh. (static)
Oh no. - What's happening?
- Oh no.
- Just run down the street.
- What is this, an exit?
- No, you can't.
That's the edge of the map.
Oh, fight him! - (screaming) I got you!
I got you! - Oh, he just caught you.
- Aaah! - Oh, go! Run!
You broke free. - Run! Run!
- Not the same way! Not towards him.
- There we go. - (character grunting)
- Oh! (glass shattering)
Hoo hoo! - Hey, he's coming, so...
- (chuckling nervously)
- (character panting) (door creaking)
- Perfect time to make a pit stop.
- Hello? - All right, who's next?
- Aw, the police here. They gon' raid the party.
- Are they here? (siren wailing faintly)
- Yeah, I can hear 'em.
- Across the lake! - Oh, yes--
- No!! - No, break free!
Come on! - Aaah!
- You got it. - (squealing frantically)
- Uh-oh. Uh-oh.
- Come on! Come on, come on, come on!
Come on, come on!
- (both groaning)
- (throaty chuckle)
(objects smashing)
- Whoa! - Stop!
Don't do this to me.
- It's all right.
- Hey, hey, leave me alone.
(tapping E) - Run, run, run, run!
- (character choking) - Can you use your health?
- (character yelping) ♪ (music intensifying) ♪
- That window was open.
I feel like we would have survived that.
- Oh, the cops!
- I don't care the police, you girl!
(gun blasts) - Oh, resist, resist.
- You know what? Nah.
- Resist. We got this, easy, easy.
- That's fine. I got, like, four of y'all.
- Let's go. - Nice game, guys.
That was fun. - Hoo!
- (player) Is that THE React game?
- Yes, it's the React game.
Say, what's up?
- (player) Is this part two? - Yeah, what's up, guys?
This is React games.
We are doing a little fun stuff here.
- Damn! We were so close!
- I need to play this again.
I have to beat him. I have to.
I love this game,
and I'm really glad you guys brought me back
because I was so into it.
- Whenever I would watch horror movies,
I'd be like, "Ooh, I would do this and I would get away,"
so actually trying it and putting yourself inside
of a horror movie, it's so cool.
- So far, when you use the machete,
we saw people choke slam, slicing someone through half--
- Yeah, yeah, it was insane.
- And this is where the cops finally showed up,
so there's a lot of stuff that can go on.
- Yeah. (sighing) - That was fun.
- Yeah, I'm ready for a part three.
- Thanks for watching us try to survive
the wrath of Jason on the React channel.
- You got any survival tips for us?
Let us know down in the comments.
- Bye, guys.
- Hey, everybody, Derek here, one of the React channel producers.
You know we have games coming out every week?
We actually have two of them.
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