Greetings, fellow captains!
My name is Dasha Perova and today I'm going to tell you about Update 0.5.7.
New upgrades, more weather conditions,
and an improved spectator camera are on the way.
We know that our brave captains enjoyed the new weather conditions
that were recently implemented in the game.
In Update 0.5.7, you will have to embrace cyclones not only on the North map
but on other maps as well.
Remember that weather changes not only influence visual effects,
but also reduce ship detectability by other ships to 8 km
and by aircraft to 3 km.
Aircraft carriers can only see the targets
that have been spottedby their own aircraft or by the ship herself.
Upgrades were planned as a tool
to help tune ship specifications based on the play style.
However, experienced captains know that the seemingly versatile upgrade system
often didn’t provide any real choices.
We updated it and offered more effective ways to enhance the ship.
The Main Armaments Modification upgrade makes the main guns
and torpedo launchers harder to disable
and increases their survivability.
The Auxiliary Armaments Modification upgrade increases the survivability
of AA Guns and secondary armament.
The Magazine Modification upgrade significantly decreases the probability
of a ship's magazine detonation.
Owners of Yubari, Iwaki, and other Premium Japanese ships with 140-mm primary guns
are likely to enjoy the Gun Fire Control System Modification upgrade
which offers bonuses related to the traverse speed of main turrets,
the firing range of secondary armament,
and artillery armament accuracy.
For the second slot, four upgrades were combined to form two new enticing upgrades.
The Artillery Plotting Room Modification upgrade increases the firing range
of the main battery guns and the accuracy of secondary armament on US battleships.
The Aiming Systems Modification upgrade increases the firing range
and accuracy of secondary armament,
the traverse speed of torpedo tubes, and accuracy of the main battery guns.
In the new version of the Main Battery Modification upgrade,
the penalty for main battery loading time has been decreased.
The third slot now offers more interesting variations of upgrades
to the auxiliary armaments.
We have increased damage bonuses
for AA guns and reload time bonuses for the secondary armament.
Owners of US battleships will enjoy
the improved accuracy of their main battery guns
once they install the Artillery Plotting Room Modification upgrade.
Just like with the second upgrade slot, the Main Battery Modification upgrade
now has a smaller penalty for the main battery traverse speed.
The Propulsion Modification was the least popular
among all upgrades in the fifth slot.
To improve it, we made the bonus twice
as effective compared to the current version.
Moreover, the engine is now automatically boosted when the ship
accelerates from zero to six knots.
We'd like to note that with the release of Update 0.5.7 all reworked upgrades
will either be swapped for the improved ones or reimbursed with credits.
The game interface has also been improved.
The post-battle statistics screen now boasts a pop-up window
with detailed information about the aircraft that a player
shot down or lost, damage received, and the commander’s progress.
For the alternative battle interface mode, tiers of both allied
and enemy aircraft will now be displayed.
Also, if a ship is armed with both primary guns and torpedoes,
you’ll be able to turn on the simultaneous display of their reloading indicators.
The functionality of the spectator camera
that players see after their ship is destroyed was also improved.
Now, you can track shells and torpedoes fired by allied ships,
as well as their squadrons.
If you press SHIFT, a free camera mode is activated
to let you move around the battle area.
Good news for the captains who enjoy playing powerful Tier VII-X ships:
a new map will be available to them in Update 0.5.7.
Warrior’s Path is an archipelago near Canadian shores
surrounded by cold and hostile seas.
On this map, the opposing teams will have to navigate through numerous islands
in order to engage their enemy.
Also, based on player feedback, we significantly reworked
the Islands of Ice map.
To increase tactical variety, a few islands were added
to the central part of the map, which felt a bit empty.
We also got rid of the diagonal layout of control points.
The Standard Battle mode had certain disadvantages for higher tiers
that resulted in low dynamics and prolonged battles.
To avoid this, we will disable this mode for all Tier IX-X battles.
That's all for today.
My name is Dasha Perova.
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See you soon, captains!