hello everybody Jordan here the pH is
silent and today we are making an
adventure using the Dungeon Master's
guide I feel like this is not well
utilized but the dmg especially in
chapters 3 & 4 has a bunch of roll
tables to create villains NPCs and
dungeons so today I wanted to create an
adventure using just the roll tables
from chapters 3 & 4 so I've made what we
need for an adventure here I've kind of
written it out first of all we need a
villain and then we need to know things
about our villains and then we needed
adventure in for intro a framing event
maybe a couple allies for our adventures
the adventure middle which is going to
be dungeon fights etc and then the
climax of the adventure where they
actually fight the villain hopefully
we'll see what we roll on our table and
maybe there will be a twist at the end
because there's some pages for twists so
Yoda chapter 3 which is on page 71 of
the Dungeon Master's guide I'm gonna
have my dice here at my dice bag here
and we're gonna roll on some of these
tables to see what what generates so
first of all let's make a villain so I'm
gonna roll a d20 and I got a 19 and our
villain is a humanoid under a curse page
94 we can roll a d8 and I got a 1 our
villain scheme is immortality we need to
roll a d4 too
he wants to ascend to godhood our
villains weakness is another d8 this
villain loses its power
if a mystic bargain it's struck long ago
is completed so that's kind of
interesting magical
so villains methods since he is trying
to ascend to godhood to gain immortality
we're gonna say magical item so now I
wrote this villain method there was
nothing on the table that really stuck
out to me I rolled a couple times but I
was thinking if this is a curse and he's
trying to ascend to godhood to get him
immortality
maybe there's a magical item that allows
him to ascend beyond the cursed form
that he has so already we haven't done
anything yet but already I'm thinking
werewolf
maybe he's a he's under a curse of that
and he's trying to ascend to godhood
what would be god of wolves B&B
that's what I was looking for Millar so
I just knew this because of researching
other videos but this is a lesser deity
of evil lycanthropes
so going back to making our adventure
immortality to send godhood he's going
to do this through the power of Millar
the villain loses power if a mystic
bargain is struck long ago is completed
so he gained his curse through a mystic
bargain with Millar and the our players
need to realize that and complete that
now I may not use everything that I've
written here but it's kind of fun to go
through and and try to put these
different puzzle pieces together so now
we have our villain he's gonna be a
werewolf
he's he's scheming for immortality
through the power of
he's gonna try to ascend to godhood and
he has a magical item of Millar to
ascend beyond his cursed form now we
need an adventure intro and for that
we're gonna roll ad 12 and I rolled a 9
and their adventure intro is an NPC the
characters must obey orders then to go
to the adventure location framing event
which is a d100 and I rolled a 17
athletic event spelled athletic wrong
and then let's roll an ally for our
players
another d12 Ally will be celestial Ally
now in the middle here we're gonna have
our dungeon and we're gonna create
fights so we're gonna say that our NPCs
have to go to a dungeon to stop this
villain from ascending to godhood slay a
dragon or some other challenging monster
ie werewolf and then we create some
fights and then the climax we roll
another d12 6 and Ally beat raise the
adventurers as they're about to achieve
their goal that sounds like a twist
already well let's see what kind of
twist we can throw on there and a d-10
10 the adventurers are under magical
compulsion to complete their goal we're
gonna turn this into an adventure so we
have a celestial Ally so we're gonna say
the king has ordered
our PCs to investigate a series of
murders during the full moon so based on
our werewolf and things like that the
king has ordered of PCs to investigate a
series of murders during the full moon
encounter wolves as they go into the
forest
wolves retreat PCs follow to dungeon
lair so we're gonna say this is going to
be lycanthropes a cave mouth in the
shape of a wolf where rats
guard this cave entrance we're gonna
revise our hook the King's ordered the
series of murders during the full moon
there appears to be a cult living in the
forest dedicated to lycanthropy pc's
discover a celestial locked up in the
dungeon with information on the big bad
end guy knew hook the PCs must stop big
bad end guy before he ascends to godhood
Adventure climax the big bad end guy has
an item that allows him to shape change
without the full moon he casts a spell
on the celestial ally whose shape
changes into a wear bear and attacks the
party finale the PCs fresh the werewolf
save there where bear friend and stop
the ritual to ascend to godhood we've
we've made we've made an adventure I
mean this hasn't taken us a long time so
we can totally come down here and and
while your players my goal is like while
your players are creating characters you
could totally come down here and create
like this now dungeon we're gonna use
the dawn yawn dungeon generator to help
us make a dungeon and we're gonna make a
couple fights like the climactic fight
using cobalt Fight Club
so right away if I go to kobold Fight
Club let's just look up reset filters
let's look a werewolf
so one werewolf is easy to a group of
level 3 player fives
so let's look up a Werebear alright so
this is a deadly encounter so this is
probably a pretty good encounter for ya
werewolf let's just look up where so
this is a probably a really good
encounter for our final fight so if I go
like this we definitely say adventure
climax where bare times one Monster
Manual 208
let's ring a to old 208 and werewolf
times one Monster Manual 211
just wolf in general wolf wolf wolf wolf
wolf wolf - dire wolves for wolves dire
wolf times - Monster Manual 321 wolf
times for Monster Manual 341 random
dungeon generator this is lycanthrope
cave five players level 3 dungeon motif
is I like vermin no stairs
small rooms dungeon lay out cavernous
that's what we really want because it's
a cave there we go that's perfect
players enter from right here they move
in here they come all the way on they
have the big bad fight right here looks
like we need one two three four like
four fights four fights which you can
make using Coble whatever and then the
adventure climax and then the finale
rolling from the Dungeon Master's guide
we've kind of built a a game and you
could play this like we could easily run
this you just need to flush it out a
little bit more with some fights which
you think a lot of this you could do
while you're playing so I won't do it
right now but maybe you create about
like three or four more fights maybe add
some traps in there etc like we could
say there is dawn yawn has good traps as
well random generator traps we want a
setback trap level three
so literally we're going to take this
rune of paralyzation
and put it right in there
just like that so if you are a person
who has never done gym mastered and
you're worried about doing it like just
dive in grab the Dungeon Master's guide
roll some tables see if you can create
an evening of D&D for you and your
friends and then ask him to play like
it's that simple and being a dungeon
master is a lot of fun like just how
rolling characters can be a lot of fun I
think building adventures like this can
be a lot of fun and so I hope you guys
think that too thanks again for watching
and I will see you all in the next video
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