What's happening ladies and gentlemen,
this is Minh from Architecture Inspirations.
Today I'm gonna show you
how to create your own custom material library
in Vray for Sketchup.
Let’s get started.
Remember to watch until the end of this video
so I can show you where to
download some of my materials for free.
Now let’s get into the video.
If you don’t know how to create individual materials,
then watch this video.
This video will show you how to take different texture maps
such as Diffuse, Normal, Bump, Reflection, Displacement, etc
and put them in the correct slots in Vray
to create a realistic material.
After you’ve learned how to correctly create a material,
then you can save that material by right clicking,
and “Save As”, or by using this button here.
When you save a material like this,
it will give you a vrmat file,
and a “maps“ folder with all of the texture maps
that you have used for that material.
So when you want to use this material in another project,
you can simply load it using this button here.
When it’s loaded,
every maps will be applied in the right texture slots,
so the material is ready for render right away.
But of course you can always go back,
and adjust the material even more if you need.
There we go, now you can repeat this process
to create your own library of Vray materials.
When doing this, it’s a good idea
to keep your materials organized by categories
similar to what I did here.
As you can see, I just repeat this method
to create my own material library.
When you have created a library,
instead of loading in multiple vrmat files
every time you work on a model,
you can actually save them inside of the Vray material library
so that you have access to it every time you open the Asset Editor.
To do this in Vray 3.4 and 3.6,
you need to copy the vrmat files and texture maps
then place them in the appropriate folder.
This is the folder path for Vray 3.4,
and this is the path of Vray 3.6.
Just copy and paste your materials there.
After you’ve done that, just restart Sketchup
and open up the Asset Editor,
then go to the Materials Library
and you should be able to see your materials there.
And since I have a folder for each category,
you can see that my materials have been very well organized.
Pretty cool huh?
For Vray Next, there's a better way to do it.
By using this button here,
you can add a custom folder location.
After it’s loaded,
you'll be able to see your collection of materials like so.
Now you can add any material to your scene
by simply dragging it in here,
or you can also right click and select add to scene.
You can search for materials here as well.
The cool thing about Vray Next
is that you can easily save new materials
by dragging it in the folder this.
Or if you make edits to a material,
then you can just drag it back to its folder to update it.
If the preview is not updated,
then just click the folder and refresh it.
And there we go,
that’s a quick video showing you
how to create your own material library
in Vray for Sketchup.
If you want to get some free materials,
then you can go to my website using this link here.
For every material, I’ve made a 1K and a 4K version.
The 1K resolution version is completely free,
but the 4K is only available for my members on Patreon.
f that’s something you’re interested in,
you can join my Patreon
and get the whole material library with just one click.
I update this material library monthly too
so you will get new materials every month.
I also want to thank all of my members on Patreon
who have been supporting me.
Anyway, that’s all for today guys.
Leave a like if you enjoyed the video.
Comment below if you have any questions.
Stay inspired guys, and I’ll see you,
next time ;)