Welcome to PJ's Q&A section. Today's question is from Margaux, and Youtube
subscriber, sent an email regarding making the Superman ring, and for some
reason it always has this bump and coming to the bottom, so the profile is
not Margaux is looking for. Let's solve the problem today in this Q&A
section. So Margaux sent this file here and
that's find out what's the issue. Basically, you got two rails here. My video
said you can use the sweep 2 rail. You're gonna use the "sweep 2" command, rail one
rail two, go from here, here, and go into the point, and make sure all of them is
aligned to the quadrant. This one is aligned to the middle, and make sure they
are facing the same direction. Alright so you get something like this. This is
really not a really ideal shape, because the change is a lot, and it's hard to
change it because you want it comes in down that much right. So right now I
automatically calculate this bump for you right. If you do have this dramatic
change then we might need to use other way to making this ring. So let's go
ahead to creating a curve just tell Rhino what kind of profile you're
looking for, we want to snapping into the midpoint right there, coming down to the
side way, side view, then we want to come over here, here, here, and coming down to
giving a very gentle curve there. I want them to maybe coming a little bit more
like this, and snapping back to here. Alright and you can keep adjusting this
and see if that is what you're looking for. So let's open into the
perspective. Now in the perspective, I have this curve, this curve, and this
curve, and we're gonna make half of it first.
We are going to... let me move this in a
little bit. Because it may close to the profile a little bit more. Alright, so
we are going to split this one and this one. Using a split command by those two
curve alright so then we will get those curve here. We will then use the command
is under the "surface" and you have the "curve network" using the curve network
We pick up the same direction curve first, so that will be 1 2 & 3, then we
will pick up the other direction this one, and this one. Okay so then we will
get this surface. It's much more smoother. Notice that it's not completely matching
this line. It's because it will try to find a most smooth surface for you, and
having that big bump. It's just really hard to avoid. You know, the top bump
there. So once we are done, we don't want to click OK, and then all we need to
do is mirror to the other side, and click 0, mirror there. Alright one thing that you can
do if you don't like it.You can turn on a record history, and then you can edit
it at the real time, but if you do like it make sure you join them, and also
"cap" it so that way you will have a solid. Okay, that's our Q&A section for today. If
you have any questions on your model, you are welcome to send it to my email. Write
a description and some screenshot will help for me to understand what kind of
the issue that you have on your model. I will try to make a video here in the Q&A
section. Please comment, share, like, my video and don't forget to click that
little bell next to the subscribe, so you will get the notification from me,
whenever I have a new video. Thank you, and see you next.