[ Music playing ]
Oh gosh. [ Laughs ]
What do you think?
We're trying to get them more hands-on, and not only be able to solve problems on a screen.
Too much screen time, and having to navigate that.
Gaming has become a big deal in our life.
When we sit down to watch a movie,
I make it very clear that there are no devices, you're focusing on this one thing.
She just finally got a phone, because we needed it for coordination.
She's lucky she gets a phone!
[ Offscreen ] Are you guys allowed to use your mom's phone or computer or tablet?
[ both kids at the same time ] No way!
[ Background noise ]
Technology use is where we have the greatest generation gap right now.
So when a young person looks at their technology use,
they see primarily the benefits.
Older people look at the same thing, and they see danger.
So parents will come to me, and oftentimes they're looking for very strict guidelines.
So they'll come and say, "What age should I buy my child a phone?"
"What age can I let my child start playing video games?"
The reality is there aren't very clear-cut guidelines around this.
One important thing is to get your child to talk, and to begin to express themselves.
What is your child passionate about?
What does your kid find exciting about this?
And that way, you'll be in a lot better position in order to support them in creating smart rules and guidelines.