Bonus Fact #1: Quest for Glory was first released under the name "Hero's Quest," a continuation of Sierra's tradition from "King's Quest." Milton Bradley jumped on the trademark with a board game called "Hero Quest," and Sierra had to change the name.
Bonus Fact #2: Quest for Glory grew out of a custom table-top roleplaying system and setting that creators Lori and Corey Cole, a wife and husband team, developed over 10 years of running fantasy campaigns.
Bonus Fact #3: It took John Rhys-Davis over three weeks to record the full narration of the game. In frustration, he dubbed it "The CD-Rom from Hell."
Bonus Fact #4: This was meant to be the third game in the series, not the fourth. Fearing the dark land of Mordavia would be too much of a culture shock, the designers inserted another game in between to ease the transition.
Bonus Fact #5: Among the game's humor: thieves can use their lockpick set to pick their own noses. If they succeed, they gain points in the skill. If they fail, they die. It's a hard life.
Bonus Fact #6: Upon release, QFG4 was plagued by a number of game-breaking bugs. Happily, those bugs have now been patched for the digital versions.
Bonus Fact #7: The ability to carry over saved games isnt the only thing QFG has in common with Mass Effect. Katrina, a main character, was voiced by Jennifer Hale - aka Female Shepard.
Bonus Fact #8: The designers have moved to creating a new game, Hero U, which was successfully Kickstarted in 2012. It will feel familiar to Quest for Glory players, though, since it's set in the same world of Gloriana.