Dreamland…
It’s a deadly place…
Nothing’s the same around here.
It's every player for themselves…
Each with the same goal:
survive at all cost!
There are three vehicles in your Garage. Each one has its own strengths.
The Soviet vehicle is fast with good penetration.
The German one is well-armored and has high damage per shot.
And the American relies on damage per minute and boasts a better radio.
Instead of a crew, you have a commander with two perks:
Eagle Eye and Sixth Sense.
But each vehicle has weak spots; you can see them in the Garage.
By targeting these areas,
you’ll have a much better chance to land a critical hit.
You can go into battle alone or together with two friends.
Choose your vehicle and head straight for the battlefield!
Lone wolves and Platoon players will find themselves in different battles.
In Solo battles, there are 20 vehicles,
whereas in the Platoon mode, there are 21 vehicles in 7 fully-equipped Platoons.
Everyone can choose their Landing Point.
Be careful at the beginning,
but don't just hang around in a corner of the map.
Look for special crates. There are four types.
Crates with ammunition are marked by yellow smoke.
You will find experience and shells inside.
Look out for green smoke for crates with consumables.
Inside will be experience and Combat Reserves.
Additionally, each crate replenishes some of your vehicle's hit points.
With some luck, you can find an Airdrop, marked by blue smoke.
It's the biggest stash of experience and consumables.
But be careful: it’ll be shown on every hunter's minimap.
A destroyed vehicle is marked by red smoke.
You can take all its shells, consumables, and get a good amount of experience.
Experience is also granted for damaging enemy vehicles.
After collecting enough XP, you can upgrade your vehicle’s Tier.
It can be upgraded from Tier 1 to Tier 8 during a battle.
You can see the entire upgrade tree by pressing the N key.
Each Tier lets you choose one of two modules,
which change the characteristics and the exterior of the vehicle.
To make things easier, you can press Ctrl and the module's number.
You can't undo your decision, so be careful.
By upgrading, you can get vehicles
that differ largely from their starting combat characteristics.
However, in your next battle,
your vehicle will return to its standard configuration.
There is a new vision system in battle. It's very different from the standard
and is based on the vision cone principle.
It's bound to your gun direction.
You will have to rotate your turret to be aware of your surroundings.
You will only spot enemies who are in your gun’s field of vision.
After leaving the line of sight,
the enemy can be seen for another couple of seconds.
At extremely close range, all vehicles are spotted automatically, as before.
If you get spotted, your Sixth Sense will be triggered,
which means it's probably time to hide.
You also have Radio Detection. It's activated with the X key.
All enemies and useful items
are shown on the minimap in the radio’s effect radius.
But there’s a catch: you’re also shown on any hunter’s minimap
if you’re in their radio’s range.
After activation, the ability will need some time to cool down.
Use Combat Reserves to survive. There are two types: personal and global.
The former affects your own vehicle.
Turbocharger increases your engine power and maximum speed.
Repair Kit repairs all vehicle modules.
Recovery gradually restores a fixed percentage of your vehicle's hit points.
Target Tracking temporarily increases gun handling and efficiency.
Global reserves have an area of effect.
Airstrike stuns the enemy and deals damage in a specified area.
Recovery Zone gradually restores hit points
for the player's and Platoon members' vehicles.
Trap reduces the dynamic characteristics of enemy vehicles.
Smoke Screen conceals your vehicle from enemies.
You can carry any number of consumables.
You’re only limited to the number you find on the battlefield.
While hunting, don't forget: the combat zone is constantly shrinking.
You will see it on your minimap
and on the full map that can be viewed by pressing the Tab key.
You can drive around the Danger Zone, but you'd better get out the Death Zone.
Your vehicle will quickly lose its hit points inside it.
At the end of battle, when the Zone is the smallest it can be,
it's time for the most interesting part.
Commanders fight for victory
using cunning tactics and all of their Combat Reserves.
Only one can survive.
After the battle, you will place in one of three groups.
The best players earn chevrons, the ones in the middle retain theirs
and those who were eliminated first lose them.
It works the same for Platoon battles.
After collecting enough Chevrons, you receive a Rank.
In total, there are 25 Ranks. Ranks 5, 15, and 25 are permanent.
Every Rank grants a reward. The higher your Rank, the more rewards you receive.
Rank 25, the final one, will grant you bonds, credits, a medal, a badge,
a unique style, and days of World of Tanks Premium Account.
Additionally, you can complete daily missions to get additional credits.
Reaching Rank 25 will not be easy.
But when others see your unique style, they will instantly know
that you left Dreamland victorious more than a couple of times.
Participate in the new game mode
and become the most dangerous hunter in World of Tanks.