So far everything we've patched has been a single address device,
presumably a dimmer, or maybe something else with only one address.
Let's look at how to patch a multi-parameter device.
So we're going to patch six fixtures here.
So we will first select our range of channels,
[651] [Thru] [656] [Enter].
Go ahead and select this {Type} box.
Now you'll see on the left-hand side of your CIA is a list of manufacturers.
We are going to patch some High End Systems SolaFrame Theater fixtures.
So I need to find High End Systems over here on the left
and all of these tiles are filled with the different
fixture types from any given manufacturer.
Anything that is in blue, a blue font, means that there are multiple modes to choose from.
Anything that's white is a single mode fixture, and there's nothing else to select.
So SolaFrame Theater does have a couple of modes here,
So I'm just going to choose our standard mode.
It's always good to choose your fixture type first
because when we go to patch it;
so this will be...
it's in Universe [7] [/]
starting at [Address] [1] [Enter].
Now because it knew the fixture type
the console already knows that each of these fixtures needs 47 DMX addresses.
You'll see it automatically starts the second fixture at the end of the first fixture.
So the second one it starts at 48, and then 95, and so on.
Now 47 is kind of a hard number to remember, as you're addressing all your fixtures,
so we also have an option here to offset our starting addresses.
Since this is so close to 50 it might be easier
for my electricians to remember 1, 51, 101, etcetera.
So to do that, we would say: [At] [7] [/] [1],
We're going to use our {Offset} soft key again
say [50] [Enter]
and we'll have to reconfirm, since we're changing addresses [Enter].
And now you can see the starting addresses of the fixtures are a nice clean multiple of 50,
going on down the row.
We can also patch what's called a compound channel,
which is a fixture made up of multiple parts of different fixture types.
For example, a Source Four with a color scroller and a gobo rotator.
Let's do a couple of those
We'll say [641] [Thru] [645] [Enter]
Now the first part is going to be the dimmer,
so we're going to start that [At] dimmer [41] [Enter]
and those are consecutive.
Now our second part is going to be our color scroller.
So I need to say [Part] [2] [Enter], will create that second part,
and it defaults it to be a dimmer, which we need to change that.
So under {Type} there is a generic manufacturer
right here.
So this is just a generic color scroller.
(I need to move over through our generic library.)
There we go.
And the address for this one is going to start at Universe [2] [/] [At] Address [151] [Enter.]
Because we still have that range of channels selected,
it's going to leave Part 1 right where we left it,
and just number those Part 2's right on down the line.
Now our third part is going to be our gobo rotator.
I'm going to create [Part] [3] [Enter].
And now I'm actually going to use our search function
instead of searching through the manufacturer library.
So I'm going to hit {Type} and this {Search} box here,
and now using my external keyboard,
I can type in gobo rotator
and there's a couple in the library here.
We actually have these 2 channel.
The number in the brackets at the end of a fixture is its footprint,
which is how many DMX addresses that fixture uses
and I know this is a 2 address rotator.
And I still have Part 3 selected,
so I can simply continue on by typing in my DMX address,
which is universe [2] [/] [At] address [161] [Enter].
And same as before this is auto-populated in order, because we did not specify an Offset,
straight on down through our fixtures.
Now when we go to control these fixtures,
using one number in this case, we'll say 641,
I can control the intensity,
the color scroller, and the gobo rotater, all from one channel on the console
For those of you following along in the workbook,
the next thing we're going to do is start a new show file.
So go ahead and press [Displays] to open your file browser.
And in the tree if we open up the file menu
down here you'll see a New option.
Go ahead and double click that.
You can also use your page arrows, and the [Select] button, to select through the file tree.
And we're going to get a warning here telling us that we have unsaved changes.
Since we have an asterisks on our file name there we know that we haven't saved,
but that's okay for today so we want to {Continue W/O Saving}.
And yes, we really want to create a new show {OK}.
All right now we have a brand new show file.
In the back of your Workbook, in Appendix 1,
is a patch exercise.
Go ahead and get those fixtures patched in
and when you're done come on back, and we'll get to work.