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Let's present
you see done in
anything that has movement and can interact with the user visitors. You can see it
as a video editor, but the formats and the kind of files made are the ones suitable for
web codes. If you make a website or you simply want to import any video or
animation, you need to make them through this program.
A Flash project file is usually a video, made by different frames that can be images,
videos, text or anything, that appear one following another. So that, when the project
is played, the fast succession of the frames compose an
With Flash you simply need to build each of these frames.
Let's start with a new project. You can do this through the welcome window, or you
can go to
many other kinds of files, but don't mind for now. For your first projects, I advise
you to use the templates ready to use, right to see how the software works. In this video
I will teach you the very basis of this software.
Skip to the next videos if you want to learn how to create an
In the
and
When deciding, just go to
First of all, your workspace is organized in four main parts. The central point is your
workspace
have the
list of windows opened. Each one of them is a
have the
on the right, you have a quick list of buttons that collect all the most important actions
and editings Flash can do.
Let's add an image to your project. You can simply click and drag it onto your timeline.
Select the
timeline are groups of frames collected together. The darker one is a blank strip, so
a group of frames that don't have any content. The lighter one is a filled group of
frames, with graphic content on it, such as images, videos, text or symbols. The small
circles you see are called
You can create a new keyframe
placed. The
The
keyframe. Select a group of frames dragging your mouse. Then just click and drag
to move the frames on the left or right. Always remember that
overlap are cut off
don't need. And, when you move these frames outside, the
automatically enlonged in the timeline
You can simply click and drag a single frame to move it.
length of each strip, so the position of the keyframes. You may need practice to get
used to how the timeline works. If you need to
the right and then on the left.
Let's see the workspace. It is composed by a white area and a grey one.
The first one is called
published. In short, all files that are outside this area are not visible. This grey area
is called
move or put objects aside when you don't need them, and this is quite useful. You can
move across your work, using the
Space down
But, which are the files that can be added? You can really add anything here: images,
videos, text, sound and the
Images and videos are managed quite the same. Just select the frame on the timeline,
where you want the image or
directly. Such frame will become a light grey keyframe filled, and visible on the
If you just added a video, a new window will guide you through the import, making you
choose the kind of player, as well.
Zoom out in case your video is bigger than the Stage.
Let's have a fast
indicator is called
Use the
indicator will be on lighter strips, otherwise the Stage will be shown with its default
background, usually in white. More on the right, you can see the frame number you are
looking at, the actual frame speed, which is how much fast you are going from one
frame to the one following, and the time distance from the beginning of the clip.
Click and move on the left or right to change such numbers.
Remember to right-click on a frame to edit, copy or paste it.
A better preview is shown through a
of your project, which is then sent as a
can see how your project looks like for real once it is embedded on a web page.
On the
see the preview in
The timeline is set in different rows called
time. Right-click on the layer you have and go to
all together in the
that appears on all the other layers
and drag on a layer to change its position. Right-click on a layer to copy, paste or
delete it if you like. The three icons on the right are quite simple. The
making a layer visible. If there is a cross, the layer, with all its content in its full row,
is totally hidden on the
Click the
in any way. The third one is similar to the eye, but in this case, the layer is invisible
except its borders. This is useful if you want to check what's below such layer.
Remember that, each image or video is collected in a single strip. If you import other
graphics, these will be added on other new strips. All the files imported can be found in
the section
shown the full list of files that have been imported or used. If any file is removed
from here, it will miss from the project as well.
Now let's add a soundtrack.
any graphics on it. So just create a new layer. At this point, you need to add the
sound file. Click it and drag it on
layer and open the
been added.
Now open the
can be either any item on the
can edit these objects too, in a very fast and easy way.
In case you don't find out these panels, just go to the
section
closed. For the new layer just added, you should see the
Name
keyframe of the strip selected. If you play your project, you will hear the sound file on.
Inside the strip, the waveform is shown. And you can see it does finish. In
Properties Panel
it repeated.
You can add more sound files on the same layer. Just select a frame and
to create a new keyframe with its vacant strip, and repeat what done previously.
The soundtrack can be added on a strip that already has content. Its waveform will
simply show up upon such strip.
You can add text too on your Stage. Click on the
Then drag and create the text box and type inside. The colour put is the
and you can change it through the second coloured rectangle on the right. The
text properties can be changed through the
color and allignments.
The very unique feature of Flash, is that you can use
These are usually called
to
Most web symbols are inside the
drag one of them in the Stage, for example the simple
the project,
debug
project is played, you can check and uncheck the CheckBox. This is an example of
what a
symbols, with their collections of images, and their related functions that makes
them work properly, which are writted in a common programming language, named
ActionScript 3.0
be truly complex.
If you go to the
CheckBox just seen. This contains all the images and sub-symbols related to it, and
these are quite a lot!
If you want to learn how to use
The list of the symbols or sub-symbols inside your project are shown in the
Just select the file interested to see its preview above.
Last thing we are going to see is how to save. To save the project, go to
Save As
through
web pages, go to
it as
Choose
if the format is no more .swf, all the functions of the symbols will be lost.
So the CheckBox can't be checked or unchecked anymore, just its image is shown.
Well, this is all for this video! Check the following video to know how to edit your
objects in